43
« on: February 10, 2005, 06:32:52 PM »
With the group I game with the unexpected is the norm. Ad hoc is a requirement.
But for me as a GM some of my favorite times are when the characters are presented with an in game time where they could plan and coordinate their actions. During such an instance I have the characters make all their preparations where I can't observe their planning, have them record any extra-special plans on paper (such as time consuming rituals, etc.) and hand me the paper when they return. Then, we pick-up where we left off. This gives me the chance to plan, and gives the players the chance to push the plot, thus making my job easier.
This still requires preparation however, as the NPC's encountered must be significantly developed so as to be able to counter anything the players might throw at them.
All in all I really enjoy free-from GMing. It makes these fantasies more realistic.