It does seem that their planetary descriptions aren't nearly as developed as Tatooine. The only defense I could attempt to offer the authors is that they are just trying to give a brief synopsis of the planet and its history, thereby leaving it up to the GMs to flesh out the planets further, should they decide to use them. I tried to look at it in the following sense: "If I was a person in the SW universe on board a starship headed toward one of these planets, and desired a rudimentary knowledge of what to expect when I arrived, would the descriptions given within this book offer me enough desired information?" OR "If I am a GM and my players decide that they want to visit one of these worlds, would I be able to take 5 min while they got more Dew and Chips, read the descriptions, and be able to carry on?" In both situations I would answer "Yes." Because it passed my "Character/GM" analysis, I don't feel the book is bad. However, like Fell has stated, it certainly didn't offer me anything spectacular or as well-developed as Tatooine.