In a Star Wars campaign that involved Rican, Moredew, and Cpt. Morgan playing Jedi in the Old Republic around the time of Episode I, and subsequently Episode II, ethical questions were quite common.
One of my favorite situations, yet undiscussed in the outline I am working on, but worth mentioning here, was as follows:
While fleeing some powerful bad guys, Moredew's Nautolin Jedi , Kree-Lorn Gwar, hopped into a taxi and told the guy to floor it. The Cabby refused saying that he would not break the law. Kree-Lorn then used his jedi mind trick and said, (and I quote) "You will break the law." Moredew rolled an incredibly high roll to succeed (something like 2 nat 20's followed by a 17 adding his skill which was around a +12 if I remember right), and the Cabby critically botched (rolling 2 nat 1's in a roll follwed by a 4). The result was that the Cabby went on a vehicular homicide rampage trying to mow down children (averted by the combined telekinetic force of all 3 Jedi (Kree-Lorn, Ryze (played by Morgan) and Eeth (played by Rican), and successfully killing their mother.
The question then became, "Should Kree-Lorn receive a Dark Side point?" Ethically, he himself only manipulated a person, and only intended a minor infraction, speeding. However, the result cost the life of an innocent, and invoked another to disobey cultural guidelines.
Any thoughts how the GM's out there would address that issue?