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Allomancy: full powers of metals (spoilers)

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ulysses sword:
The allomantic powers seem to have both primary and secondary, supporting powers.  I'm trying to put together all of them here, to get a better understanding of the magic system.  Here''s what I have so far: 

Iron: Pulls metals, also allows you to see them
Steel: Pushes metals, also allows you to see them, gives skill in itself? (Zane?)
Tin: Enhances senses, also allows you to see through the mists clearer, and better at interpreting them (eg. telling locations by heartbeat, lip reading)
Pewter: Enhances strength, also speed, endurance, toughness, healing, drug resistance, and coordination.  Inability to feel pain or fatigue.
Zinc: Heighten emotions of others
Brass: Dampen emotions of others
Copper: Hide Allomancy, also immunity to Zinc and Brass
Bronze: Find Allomancy, also where, and what kind, and amount of reserves remaining.
Gold: see alternate version of self (different choices)
Electrum: ? also counteracts Atium.
Atium: see the future, also understand what to do about it.

I didn't find enough information about any of the others to give a good idea.  So, what should I add, and what shouldn't be here?

Morderkaine:
The reason Zane was so skilled/powerful with steel is because he was hemalurgically spiked.

Also check out the Table of Allomantic Metals released a couple years ago. It has the complete allomantic effects of all sixteen regular metals plus the two God Metals, as known in-world, a few centuries after the events of HoA. (ie. around the time of the second trilogy)

whynaut:
on't forget that Iron and Steel also allow you to "see" metals as a blue line of energy.  Usually this is used to locate metals you are pushing or pulling, but Inquisitors use it to see by detecting the trace amounts of metals found in all things.

ulysses sword:

--- Quote from: Morderkaine on July 27, 2011, 04:39:45 AM ---The reason Zane was so skilled/powerful with steel is because he was hemalurgically spiked.

Also check out the Table of Allomantic Metals released a couple years ago. It has the complete allomantic effects of all sixteen regular metals plus the two God Metals, as known in-world, a few centuries after the events of HoA. (ie. around the time of the second trilogy)

--- End quote ---

Zane being more skilled at steelpushing is the reason that I put skill as a secondary power of Steel.  The difficulty of turning while hovering wasn't the amount of strength available, it was the precision required.  I saw this as a unique ability of Zane's because he had twice the Steel ability of anyone else (except for Inquisitors).  It would also help explain how Marsh became adept at it with so little time for practice. EDIT: another question, why do Inquisitors see out of their "eyes", instead of out of the middle of their chests?

The Table of Allomantic Metals is a good starting point, but it gives very incomplete descriptions of the metals' powers.  For example, the description of Copper does not mention that it blocks Soothing and Rioting, Pewter does not mention fatigue or coordination, and Tin does not mention seeing through Mist (to use only the most strongly supported examples).

happyman:

--- Quote from: ulysses sword on July 27, 2011, 06:29:48 AM ---EDIT: another question, why do Inquisitors see out of their "eyes", instead of out of the middle of their chests?

--- End quote ---

Regular Allomancers "see" the lines as coming out of the center of their chest, but they "see" them with their eyes.  Inquisitors were human once; they probably perceive it the same way.

I use the word "see" in quotes because I believe that it is really an extra sense unique to Scadriel, not related to the twenty-odd ones we normally use in the real world.  That Inquisitors "see" using them is more an analogy than anything else, or perhaps force of habit from when they didn't have their metal-sense.

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