Author Topic: Diplomacy, anyone?  (Read 55397 times)

The Holy Saint, Grand High Poobah, Master of Monkeys, Ehlers

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Re: Diplomacy, anyone?
« Reply #120 on: November 10, 2004, 11:27:29 AM »
two coins: both places he has are coastal, so can build fleets or armies.

Lieutenant Kije

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Re: Diplomacy, anyone?
« Reply #121 on: November 10, 2004, 11:36:11 AM »
He can actually only build in Smyrna.  Ankara and Constantinople are both occupied.

The Holy Saint, Grand High Poobah, Master of Monkeys, Ehlers

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Re: Diplomacy, anyone?
« Reply #122 on: November 10, 2004, 11:39:07 AM »
that'll teach me to go by memory. Ok, just one. but make sure it comes up tails. You may need to toss another coin to choose whether tails means fleet or army.

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Re: Diplomacy, anyone?
« Reply #123 on: November 10, 2004, 01:34:03 PM »
Apparently no flippage necessary: Thanks Gorgon!

While I can't post the map until this afternoon (stupid work computer) I will list where all the new units were built and you can look off the current map until then.

The following new units were built:

Austria: A(rmy) Trieste, A Budapest
France: A Paris, A Marseilles
Germany: A Berlin
Russia: A St. Petersburg, A Sevastopol
Turkey: F(leet) Smyrna

So a new round of diplomacy begins!  Shall we say next Tuesday night -7/8 GMT for a deadline?

The Holy Saint, Grand High Poobah, Master of Monkeys, Ehlers

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Re: Diplomacy, anyone?
« Reply #124 on: November 10, 2004, 03:15:30 PM »
Kije, can two units that aren't moving support each other?

so say my two new units aren't going anywhere. They share a border. Are these valid orders?:

A Trieste S Budapest
A Budapest S Trieste


Lieutenant Kije

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Re: Diplomacy, anyone?
« Reply #125 on: November 10, 2004, 03:51:13 PM »
Yes.  Those are legal orders.  

If the army in Treiste were a fleet, you'd have a problem (but it's not and you don't.)

The Holy Saint, Grand High Poobah, Master of Monkeys, Ehlers

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Re: Diplomacy, anyone?
« Reply #126 on: November 10, 2004, 04:32:08 PM »
incidentally, if any of you think I was going to use two armies that aren't particularly near any enemy forces to just sit there and defend each other, well, how about you let me walk through your nation so I can attack someone on the other side? I PROMISE i'll give you back your territory when I'm done. Really I do.  ;)

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Re: Diplomacy, anyone?
« Reply #127 on: November 10, 2004, 11:55:33 PM »
Okay, the Spring 1902 map on the site has all the units added to it.


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Re: Diplomacy, anyone?
« Reply #129 on: November 15, 2004, 12:23:06 PM »
So we're about a day and a half (36-40 hours) from the deadline (Tuesday night -7/8 GMT.)  I've got orders from 4 players already.  Feel free to submit early if you'd like.

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Re: Diplomacy, anyone?
« Reply #130 on: November 16, 2004, 11:35:55 AM »
For those of you that haven't submitted, orders should be in by tonight sometime.  I've got orders from all but 2 players.

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Re: Diplomacy, anyone?
« Reply #131 on: November 17, 2004, 12:18:25 PM »
We're waiting on orders from 2 players.  Turkey has said he'd get them in by midday today.  I haven't heard from England (Archon) yet.

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Re: Diplomacy, anyone?
« Reply #132 on: November 17, 2004, 12:29:54 PM »
hrm.

Y'know, for my input, we're enough into this, that it shouldn't take 8 or 9 days to get the orders in. Can we have a stricter deadline on the week, so the game doesn't drag on? You post plenty of reminders.

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Re: Diplomacy, anyone?
« Reply #133 on: November 17, 2004, 01:34:25 PM »
My hard cutoff up to this point has been two days after deadline.  I'll bump it up to one day starting next round, and try and post/email more reminders.  I'm thinking if I get two consecutive no submits then civil disorder is declared for that country (basically, they're out of the game.)

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Re: Diplomacy, anyone?
« Reply #134 on: November 17, 2004, 02:53:22 PM »
"The first room has a gigantic turbonium dragon"

*nod* tough but fair