Author Topic: TWG 4th of july spectacular  (Read 4199 times)

Spriggan

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Re: TWG 4th of july spectacular
« Reply #15 on: June 30, 2003, 11:55:39 AM »
lol there's no code for clicking.  Only when you rollover the button.  Clicking will do absolutly nothing.
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Spriggan

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Re: TWG 4th of july spectacular
« Reply #16 on: June 30, 2003, 03:38:16 PM »
Do to file size I'm limiting the number of backgrounds to 4 and number of fireworks to 5 (not including various colors).  With everything it's going to be about 350k and I don't realy want to go over that.  I'm cleaning up the file now and redoing a few animations, I'll post the actual file in about an hour.
« Last Edit: June 30, 2003, 03:38:56 PM by Spriggan »
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Spriggan

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Re: TWG 4th of july spectacular
« Reply #17 on: June 30, 2003, 04:32:36 PM »
humm 10 minutes early.  anyway here it is. in all it's glory.  I did't put the LOTR dragon in, to much work but background #4 is somewere in Iraq, not sure where though.

http://www.timewastersguide.com/VG/NickelCade/fireworks.php
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Spriggan

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Re: TWG 4th of july spectacular
« Reply #18 on: June 30, 2003, 08:41:25 PM »
ok I added the code so you can click on the buttons to launch a firework.  
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Entsuropi

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Re: TWG 4th of july spectacular
« Reply #19 on: June 30, 2003, 09:18:01 PM »
First off, how cute. A simulator of fireworks, so geeks do not have to go outdoors to watch them.

I must say, it is rather good fun. But... backgrounds, please. It cannot be that hard to find photos... do a google search. Can we also have an option to fire ALL fireworks at once? Put in some spectator sounds... clapping etc when a certain number of fireworks goes off in the last few seconds (eg... 'IF fireworks = <3 THEN cheering = true ELSE cheering = false. Yes, i did fail my computing course.). Also, can you put in some code that occasionally birds fly across and can get hit by careful application of fireworks? That would just make my day.
If you're ever in an argument and Entropy winds up looking staid and temperate in comparison, it might be time to cut your losses and start a new thread about something else :)

Fellfrosch

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Re: TWG 4th of july spectacular
« Reply #20 on: June 30, 2003, 09:34:10 PM »
The backgrounds are crappy for 2 reasons:
1) I have no artistic ability
2) useing photo's greatly increase the file size.  The jupiter one raises it by a 50k alone.  If I had all 4 or more of them as photos then we'd be looking at a file size of at least a half a meg.  And that's two big.

There allready is claping after so many are launched.  A launch all is a good idea.  I might add that, but the rest of it stays as is.
« Last Edit: June 30, 2003, 09:39:57 PM by Spriggan »
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Re: TWG 4th of july spectacular
« Reply #21 on: June 30, 2003, 09:35:30 PM »
There is a spaceship that rolls across the screen that you can hit, I've done that. And I believe the clapping sound is there, its justa  bit hard to hear if your, ya know, deaf. I'll agree with the backgrounds. It's a bit... well ya.
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Spriggan

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Re: TWG 4th of july spectacular
« Reply #22 on: June 30, 2003, 09:47:21 PM »
I've decided against adding a "launch all" button.  the fireworks are too complex for lots of them to be on stage.  Doing so slows down flash.  When all are there it's not 12 objects on screen but 200+.  And yes the backgrounds aren't spectacualr but I'm not going to address those again, just read my previous post.
« Last Edit: June 30, 2003, 09:48:21 PM by Spriggan »
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Entsuropi

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Re: TWG 4th of july spectacular
« Reply #23 on: June 30, 2003, 10:36:04 PM »
Hum. That will teach me to give advice at 2am when the speakers are turned off...
If you're ever in an argument and Entropy winds up looking staid and temperate in comparison, it might be time to cut your losses and start a new thread about something else :)

Fellfrosch

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Re: TWG 4th of july spectacular
« Reply #24 on: July 03, 2003, 02:10:48 AM »
Since Fell is going to post this one the main page I've gone through and cleaned up the 3rd background.  Tossed the 4th one (since no one knew what it was) and added a new one.  Also there are "hidden" events that will occur with mulitiple key presses.  I.E. U-F-O.  All three pressed at once.  All are 3 key combos and may contain keys that are not linked to a firework.  There are also 1 special one per background.  Also the Pre-loader has been improved.  Hopefuly it's more enjoyable now.

http://www.timewastersguide.com/VG/NickelCade/fireworks.php
« Last Edit: July 03, 2003, 02:15:17 AM by Spriggan »
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Spriggan

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Re: TWG 4th of july spectacular
« Reply #25 on: October 17, 2003, 11:51:04 PM »
EUOL wanted me to post the codes for the hidden effects in the program since he never knew about them.  At any time press C-H-T, all three buttons need to be pressed at the same time, you can just hold them down and that works too.  That code brings up a list of the things you can do.  And, thanks for Flash 7's (ie MX 2004) better complier and prossecer, now that flash runs faster more things can happen so next years will use particles that are animated mathmaticaly instead of frame wise.  This will let you launch lots more, set them to any: size,shape and color.  So watch for that next June.

http://www.timewastersguide.com/VG/NickelCade/fireworks.php
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EUOL

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Re: TWG 4th of july spectacular
« Reply #26 on: October 18, 2003, 06:05:16 AM »
Hum.  Can't get it to load.
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Re: TWG 4th of july spectacular
« Reply #27 on: October 18, 2003, 06:09:54 AM »
Maybe this time Fell will actually deign to link it.
If you're ever in an argument and Entropy winds up looking staid and temperate in comparison, it might be time to cut your losses and start a new thread about something else :)

Fellfrosch

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Re: TWG 4th of july spectacular
« Reply #28 on: October 18, 2003, 07:21:55 AM »
Screw it, I'm buying crayons and paper. I can imagineer my own adventures! Wheeee!

Chuck Norris is the reason Waldo is hiding.


EUOL

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Re: TWG 4th of july spectacular
« Reply #29 on: October 18, 2003, 04:35:16 PM »
Ah.  Now it works.  Those are cool, Sprig--especially the Fellfrosh one.
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