Author Topic: Mutants and Masterminds  (Read 3161 times)

Mr_Pleasington

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Re: Mutants and Masterminds
« Reply #30 on: February 06, 2004, 04:24:02 PM »
Exactly what Saint said.  Just choose a low point total to make them with since you won't need to buy them any super powers.   M&M scales better than any other supers game I've seen, once you figure out how to use it.