Author Topic: review: Iron Kingdoms  (Read 7401 times)

Mad Dr Jeffe

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Re: review: Iron Kingdoms
« Reply #30 on: November 02, 2004, 03:08:49 AM »
So Spriggan, what kind of prestige classes are in the book?
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Spriggan

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Re: review: Iron Kingdoms
« Reply #31 on: November 02, 2004, 03:30:07 AM »
Umm... warcaster, rifleman, battlechaplen, blackclad, Mage Hunter, and Pistoleer.

So there's a mix of them, Mage Hunter is more of an NPC class since only Elves can be it and they're goal is eradicateing magic in humans, so unless you were all an Elven group or evil I don't think it would be so hot.  Blackclad is also more of an NPC class since they're Driuds out to destroy all Technology.  The other explain themselfs from the name.
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Mr_Pleasington

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Re: review: Iron Kingdoms
« Reply #32 on: November 02, 2004, 10:57:25 PM »
Quote
Mr. P, I think you should try REALLY hard to get a job in the DC area so I can be in your game groups. Not that this was related to the rest of the thread, but, y'know...



Heh, thanks.  I'm having trouble rounding up my group now actually.  The best day for play is already taken by one GM running two games that he alternates.  

I doubt I'll make it out to DC, but feel free to come to the Loo. We have a big arch.

Mad Dr Jeffe

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Re: review: Iron Kingdoms
« Reply #33 on: November 02, 2004, 11:30:02 PM »
Arch...

Ive seen it.

Its about as impressive as the Wall Drug Store/

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The Holy Saint, Grand High Poobah, Master of Monkeys, Ehlers

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Re: review: Iron Kingdoms
« Reply #34 on: November 02, 2004, 11:36:53 PM »
oh, surely not that impressive :)

been to the loo
twice.

Mad Dr Jeffe

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Re: review: Iron Kingdoms
« Reply #35 on: November 03, 2004, 12:19:59 AM »
left a deposit both times
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Mad Dr Jeffe

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Re: review: Iron Kingdoms
« Reply #36 on: November 03, 2004, 04:10:08 PM »
oh sprig,.. you call it a d20 while Privateer seems to be calling it ogl...

which is it.

Do you still need the PHB to play it or is everything included? Conversely is it like M&M where its a self contained, different game then D&D 3.5?
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The Holy Saint, Grand High Poobah, Master of Monkeys, Ehlers

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Re: review: Iron Kingdoms
« Reply #37 on: November 03, 2004, 04:42:22 PM »
Jeffe. Go buy the book. You know it's cool. You've got a feel for it from the minis. Go buy the book and run a game of it already.

Mad Dr Jeffe

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Re: review: Iron Kingdoms
« Reply #38 on: November 03, 2004, 06:54:16 PM »
Im not gonna buy it if I have to buy the 3.5 rules.
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Mr_Pleasington

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Re: review: Iron Kingdoms
« Reply #39 on: November 03, 2004, 07:19:35 PM »
Just download the 3.5 SRD.

If you have 3.0 it's all you need.

There's a well formatted version over at The OTher Game Company.   Don't have the link handy.

Spriggan

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Re: review: Iron Kingdoms
« Reply #40 on: November 03, 2004, 09:42:14 PM »
It's D20 Jeffe, the book says so, you NEED the PHB and DMG for the book, that's also stated.  If it was OGL you wouldn't need to have those books.
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The Holy Saint, Grand High Poobah, Master of Monkeys, Ehlers

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Re: review: Iron Kingdoms
« Reply #41 on: November 03, 2004, 10:30:57 PM »
the sRD is all you need even if you DON'T have 3.0. It's complete

Mad Dr Jeffe

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Re: review: Iron Kingdoms
« Reply #42 on: November 03, 2004, 10:42:54 PM »
Dang... Time to find my copy of the mongoose players guide.
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Spriggan

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Re: review: Iron Kingdoms
« Reply #43 on: November 03, 2004, 11:17:44 PM »
All that is Jeffe is a book form of the stuff you can get off of Wizards site for free.
Screw it, I'm buying crayons and paper. I can imagineer my own adventures! Wheeee!

Chuck Norris is the reason Waldo is hiding.


Mad Dr Jeffe

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Re: review: Iron Kingdoms
« Reply #44 on: November 03, 2004, 11:55:21 PM »
I know, but somewhere in my house I have a copy of the Mongoose pocket players guide 3.5

I might even spring for the pocket GM's guide too. I hate the way the download looks.
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