Author Topic: TWGventure! disscussions  (Read 6581 times)

The Holy Saint, Grand High Poobah, Master of Monkeys, Ehlers

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Re: TWGventure! disscussions
« Reply #30 on: July 12, 2005, 10:37:02 AM »
heh, we could say they're for the time-waster without a lot of time to waste.

Spriggan

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Re: TWGventure! disscussions
« Reply #31 on: July 17, 2005, 02:54:28 AM »
Ok me and 42 have decided to go with Scrolls as the base so suggest your names if you've got them.

I'm thinking Scrolls of Unending Adventure though it's not set in pixels yet.
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Spriggan

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Re: TWGventure! discussions
« Reply #32 on: July 18, 2005, 04:59:22 AM »
Here's another one needing your input Guys and Gals, me and 42 have a dissagreeance over which direction the scrolls should flow, ie horizontal or vertical.  Now PDF wise you'll still scroll down with either so we're only talking about the graphically style here.  So here are two early builds of the possible PDFs for your viewing pleasure.  There's no text on these just background image.  Have a look and tell us what you think.

horizontal

vertical

As a side note I'm thinking of adding a seal of some type on the top part of the scrolls (ie the start) that would be waxish and the seal would include the adventure number some way.  If that doesn't work out I'm going to try and show some type of bindings.
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The Holy Saint, Grand High Poobah, Master of Monkeys, Ehlers

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Re: TWGventure! disscussions
« Reply #33 on: July 18, 2005, 09:15:57 AM »
diagreeance sounds like  Gemm word

Anyway, gotta vote for the vertical style. It just makes more sense, imo.

Also, the seal sounds cool. Should have the number and a stylized TWG or something.

JP Dogberry

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Re: TWGventure! disscussions
« Reply #34 on: July 18, 2005, 09:55:02 AM »
Scrolls are vertical, that's why they call it a frikkin' scroll
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Spriggan

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Re: TWGventure! disscussions
« Reply #35 on: July 18, 2005, 09:57:58 AM »
lol nice try JP, both methods have been used.
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JP Dogberry

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Re: TWGventure! disscussions
« Reply #36 on: July 18, 2005, 10:02:42 AM »
People have tried stuffing four cheesburgers in their mouth at once.

Just because it's been tried doesn't mean it's a good idea, or that I won't laugh at you.
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Master Gopher

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Re: TWGventure! disscussions
« Reply #37 on: July 20, 2005, 08:14:08 AM »
*Butts in*

The Bayeux tapestry was horizontal.

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The Jade Knight

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Re: TWGventure! disscussions
« Reply #38 on: July 20, 2005, 02:14:41 PM »
I vote vertical because the program will be scrolling vertically, ne?

Just makes more sense to me.
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Spriggan

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Re: TWGventure! discussions
« Reply #39 on: July 27, 2005, 03:08:54 AM »
Just got another great adventure written by Eagle Prince with a great design/layout by 42, it's for d20 D&D and 10 pages long.  You can expect it either at the end of the week or the start of next week.
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Spriggan

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Re: TWGventure! discussions
« Reply #40 on: August 08, 2005, 07:03:38 AM »
Ok fine vertical it is you traditionalists.

The first one of these should come up this week granted I get the last few things done.

Still need to get set on a name, those that have been suggested so far are:

Scrolls of Unending Adventure
Sidetrips
Side Quests  
Cuentos diabólicos
Dungeons
Cellers

Again you can see a test scroll at
http://www.legacieslost.com/TWG/Adventures/Scrolls/scroll_verticl.pdf

This is just one I had to help with sizing and such, the font size and style nor the layout aren't the final versions.  Though I do like the font.  Though the biggest problems with these adventures will be getting the OGL legal stuff to fit in nicely.

this is the wax seal that I'm planning on using, I don't have it on the PDF yet.  Me and 42 worked out a numeric system to show the adventure number as the time on the seal, right now I'm using 10 minutes=1 adventure on a 24 hour time clock though I've been debating using 1 hour=1 adventure (that would be 2 years at 1 a month before a new design was needed).
« Last Edit: August 08, 2005, 07:34:05 AM by Spriggan »
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42

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Re: TWGventure! disscussions
« Reply #41 on: August 08, 2005, 12:44:16 PM »
I like the wax seal.

Also, how about calling it: The Scrolls of Unending Side Quests
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Spriggan

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Re: TWGventure! disscussions
« Reply #42 on: August 09, 2005, 07:05:42 AM »
Heh, I like that 42.

Everything is going well for Thursday, I've got an outline of the map done and I just need to texture it some, which I should be able to do tonight easly enough.

I'm working on today's Nerdery which discusses these adventures and I got the idea of making some generic towns that could be used with these, or other adventure.  I don't know when or if I'd make them, though I'd like to do a few of each size.  Maybe once I get done with next months Scroll, if EP ever gets the last part of it done, I'll do like a small hamlet or farming village for the end of this month.

Though the question is do I do NPC stats?  And if so do I only do one system's or do I try and include as many as I can?
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Eagle Prince

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Re: TWGventure! disscussions
« Reply #43 on: August 10, 2005, 02:53:54 AM »
NPCs don't usually need stats unless they are supposed to really stand out stat-wise.  Every system has generic NPC stats that you can use, and if there are any important NPCs for the adventure, then their stats would be in the adventure.
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Spriggan

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Re: TWGventure! discussions
« Reply #44 on: August 10, 2005, 04:06:18 AM »
That's a good point.  Though sometimes in D&D and Palladium towns they at least mention the class levels, though I'm thinking we can come up with our own multi-purpose scale that would make it so you could see that there are mid level guards or a high level one.  Something like that.
Screw it, I'm buying crayons and paper. I can imagineer my own adventures! Wheeee!

Chuck Norris is the reason Waldo is hiding.