I have several complaints about the game, but I think there should have been secret identitys in the game (like Gemm's reporter) that basicly would let you do non-combat things in the game. Â MMORPG's allwayse have other things to do to pass the time, this would have been a cool way to do that.
Anyway some thing's I don't like or am dissapointed in:
1) Classes. Â They're too strict, I realy think a better way would allow you to choose one as a main power catagory and another as a sub and make those powers a little weaker (like FFXI). Â I think it's realy stupid my scraper cannot have some type of ranged attack, even if it is weak. Â Lots of times mobs just decide to run and you cannot attack them till they stop, I actualy, I kid you not, chased some mob around for about 5 mintues with my scrapper until the game let me attack him. Â Also I think it's dumb my Tanker cannot use a sword, or carry a shield for that matter.
2) Objects. Â I found it sad that they have a robust character costume creating mechanism yet let left out things you could hold, or backpacks. Â My defender can control the weather, I think it would be cool of I could hold an object that is the actualy weather controller. Â Right now you can pretend, which is fine, that you're useing something like that, but it's not the same as haveing characters holding things. Â I also don't like that if you do use a weapon you cannot choose what that weapon looks like. Â Everyone has the same gun, sword, axe, ect. Â You can't even change the colors. Â Also they need more sholder options, the ones in game now are lacking.
3) Super heros? Â I don't feel like a super hero, they're trying to add some type of story lines to the game but they're so minor and non-existant it's sad. Â Also I wish there were puzzle/problem solveing for the game. Â Like you get a quest to stop a robery but you don't know where it's going to be. Â The game gives you serveral random choices and some clues and you have to figure out which building it's going to be at, and if you goto the wrong one you fail the missoin. Â Maby you could set the difficulty in the options for these type of things. Â And are there no random quests in the game? Â I like the contact system but they need to add more, there should be certain events, or villans you kill that start random quest lines.
Cryptic has a long way to go to actauly impress me in anyway, if I was to score the game it would be 4/6 clocks, maybe 4.5/6 if the game gets any better for higher levels (which I doubt). Â But I find everything to restrictive and rehashed. Â Just a note, I'd give WoW the same score (leaning more on a 4.5 for that game).