Author Topic: Blizzard stops Console development  (Read 4929 times)

Spriggan

  • Administrator
  • Level 78
  • *
  • Posts: 10582
  • Fell Points: 31
  • Yes, I am this awesome
    • View Profile
    • Legacies Lost
Blizzard stops Console development
« on: August 04, 2006, 05:46:57 PM »
While it's no surpise that Blizz hasn't had much luck with the console market consiering they haven't even managed to get a single game out despite like 4 years of development, they decided to move back to PC only games for the time being.  So ya, if the last annoucement about Ghost being axed didn't convince you this one should hope you that the game will never see the light.

http://www.joystiq.com/2006/08/04/blizzard-refocuses-efforts-away-from-consoles/

Screw it, I'm buying crayons and paper. I can imagineer my own adventures! Wheeee!

Chuck Norris is the reason Waldo is hiding.


Gemm: Rock & Roll Star; Born to Rock

  • Level 57
  • *
  • Posts: 4591
  • Fell Points: 0
  • I Am Your Worst Nightmare's Dream
    • View Profile
    • Perfect
Re: Blizzard stops Console development
« Reply #1 on: August 04, 2006, 10:10:31 PM »
Oh oh, wasn't Starcraft on the N64 or some other console? Didn't that happen? Heh, that was funny.
“NOTHING IS TRUE. EVERYTHING IS PERMITTED.”
                William S. Burroughs

“Who needs girls when you’ve got comics?”
                Grant Morrison’s Flex Mentallo

FirstMateJack

  • Level 12
  • *****
  • Posts: 485
  • Fell Points: 0
  • Only one man can kill this many Russians.
    • View Profile
Re: Blizzard stops Console development
« Reply #2 on: August 07, 2006, 06:07:10 PM »
As was command and conquer... what person came up with the idea to put strategy games on a console?

Hmmm, that's a lot of tanks, of south border? ok, I promise not to send my air units down there.
Delicious! Like a tall cool glass of Nestle' Quik mixed in Orange Juice!

The Holy Saint, Grand High Poobah, Master of Monkeys, Ehlers

  • Administrator
  • Level 96
  • *****
  • Posts: 19211
  • Fell Points: 17
  • monkeys? yes.
    • View Profile
    • herb's world
Re: Blizzard stops Console development
« Reply #3 on: August 08, 2006, 09:41:55 AM »
not that i've played either, but before Halo, FPS was considered a no no for the console too. I don't see why RTS couldn't be done well there too.

Gemm: Rock & Roll Star; Born to Rock

  • Level 57
  • *
  • Posts: 4591
  • Fell Points: 0
  • I Am Your Worst Nightmare's Dream
    • View Profile
    • Perfect
Re: Blizzard stops Console development
« Reply #4 on: August 08, 2006, 09:52:21 AM »
That's the thing though SE. Done well. Halo survived, not because of the storyline, but because it was actually fun (and bearable) to play.

When I say bearable I'm coming from the POV of someone who has played FPS' on PC's dominately. At first I was turned off of Halo and even when playing found it slow and rather boring.

But then I went through the campaign (in about... 4 hours) and started to play with friends. That's where it really shines. Multiplayer. Halo 2 just grappled onto that. The storyline there was also subpar.
“NOTHING IS TRUE. EVERYTHING IS PERMITTED.”
                William S. Burroughs

“Who needs girls when you’ve got comics?”
                Grant Morrison’s Flex Mentallo

The Holy Saint, Grand High Poobah, Master of Monkeys, Ehlers

  • Administrator
  • Level 96
  • *****
  • Posts: 19211
  • Fell Points: 17
  • monkeys? yes.
    • View Profile
    • herb's world
Re: Blizzard stops Console development
« Reply #5 on: August 08, 2006, 10:37:31 AM »
and this means RTS can't survive.... why?

Gemm: Rock & Roll Star; Born to Rock

  • Level 57
  • *
  • Posts: 4591
  • Fell Points: 0
  • I Am Your Worst Nightmare's Dream
    • View Profile
    • Perfect
Re: Blizzard stops Console development
« Reply #6 on: August 08, 2006, 10:41:39 AM »
When did I say it couldn't? It could depending on how well it's made. Yah hear?
“NOTHING IS TRUE. EVERYTHING IS PERMITTED.”
                William S. Burroughs

“Who needs girls when you’ve got comics?”
                Grant Morrison’s Flex Mentallo

The Holy Saint, Grand High Poobah, Master of Monkeys, Ehlers

  • Administrator
  • Level 96
  • *****
  • Posts: 19211
  • Fell Points: 17
  • monkeys? yes.
    • View Profile
    • herb's world
Re: Blizzard stops Console development
« Reply #7 on: August 08, 2006, 11:06:05 AM »
"that's the thing though" implies disagreement with my conclusion.

Gemm: Rock & Roll Star; Born to Rock

  • Level 57
  • *
  • Posts: 4591
  • Fell Points: 0
  • I Am Your Worst Nightmare's Dream
    • View Profile
    • Perfect
Re: Blizzard stops Console development
« Reply #8 on: August 08, 2006, 11:09:46 AM »
OHH , ok. Pick and choose will you. There's still the next sentence you're forgetting. "Done well." Ahem? You assume too much from my text's. They are simple and docile. They mean you no harm. There are no layers of text here. I don't find myself needing to layer text around here.
“NOTHING IS TRUE. EVERYTHING IS PERMITTED.”
                William S. Burroughs

“Who needs girls when you’ve got comics?”
                Grant Morrison’s Flex Mentallo

The Holy Saint, Grand High Poobah, Master of Monkeys, Ehlers

  • Administrator
  • Level 96
  • *****
  • Posts: 19211
  • Fell Points: 17
  • monkeys? yes.
    • View Profile
    • herb's world
Re: Blizzard stops Console development
« Reply #9 on: August 08, 2006, 11:24:54 AM »
that phrase isn't in your previous post. I was just explaining why I reacted like I did.

Archon

  • Level 27
  • *
  • Posts: 1487
  • Fell Points: 2
  • Master of Newbie Smackdown
    • View Profile
Re: Blizzard stops Console development
« Reply #10 on: August 08, 2006, 12:36:29 PM »
I would find it hard to adapt to playing RTS's on a game system, I think. First of all, there are only 12 buttons on the Xbox controller, if you include the joysticks. That means that you can't use as many hotkeys as you normally could. For most RTS's nowadays, there are hotkeys for attack, attack-move, defend, move, numbering units (which adds a lot of extra keys, and, I believe, most players rely on to organize their troops), stop, build (again, adds a lot of keys, which, granted, can be the same as some other commands, but still), force attack (for attacking friendly or neutral units), etc. Without hotkeys, RTS's slow down considerably. I suppose it's not an insurmountable barrier, but I think that it's enough to keep RTS's, at least good ones, on the PC for a while.
It is better to be hated for what you are than to be loved for what you are not. -Andre Gide
In the depth of winter, I finally discovered that within me there lay an invincible summer. -Albert Camus

FirstMateJack

  • Level 12
  • *****
  • Posts: 485
  • Fell Points: 0
  • Only one man can kill this many Russians.
    • View Profile
Re: Blizzard stops Console development
« Reply #11 on: August 08, 2006, 07:02:39 PM »
Archon brings up a lot of good points, in addition to no keyboard, no mouse; That makes a huge difference.

And while in a first person shooter knowing what a person has and where they are going doesn't get them killed, your lack of skill gets you killed.

where as on a starcraft, as soon as you start building a control tower on your starport, I know you are going to be building battlecruisers and valkeries, it's a given, or else you are wasting your money.

I just start massing goliaths.

It's like playing paper, rock, scissors where as soon as you make your choice, the other player has 1 second to choose after you do.

Those two reasons are the biggest reasons why I never got into them. I rented both (C&C and SC) neither was any good for those reasons. And when I talked to everyone else who played them that was their biggest reason for hating them.

No one wanted to start making anything, because as soon as you do, your opponent starts making counter units. And you can't make a secret base anywhere.

Sad sad sad.

It will be very interesting to see what happens in the near future with BFME2 that was recently released for the Xbox360.
« Last Edit: August 08, 2006, 07:04:09 PM by FirstMateJack »
Delicious! Like a tall cool glass of Nestle' Quik mixed in Orange Juice!

The Holy Saint, Grand High Poobah, Master of Monkeys, Ehlers

  • Administrator
  • Level 96
  • *****
  • Posts: 19211
  • Fell Points: 17
  • monkeys? yes.
    • View Profile
    • herb's world
Re: Blizzard stops Console development
« Reply #12 on: August 09, 2006, 09:09:26 AM »
I think you over simplify the RTS game. Sure, if you have a control tower you're building battle cruisers, but if I have another science building, I can also be pumping out ghosts and nukes. Or, simpler, I could also be building a wad of seige tanks to smack around your goliaths.

I *still* don't like console FPS. I prefer my mouse for facing. I can't move as well with that stupid console controller. And it was *this* reason that FPS took so long to take off on consoles in the first place. I'm pretty certain that the controller issue is something that can be innovated around.

FirstMateJack

  • Level 12
  • *****
  • Posts: 485
  • Fell Points: 0
  • Only one man can kill this many Russians.
    • View Profile
Re: Blizzard stops Console development
« Reply #13 on: August 09, 2006, 03:07:38 PM »
Ever tried to drop a nuke while the other guy is watching your screen?  :P :)

Anyway, I don't disagree about fps, i prefer a mouse, keyboard and seperate screen, but i think they are fun for a recreational play.

i could not ever get used to rts on cons. maybe a turnbased.  
« Last Edit: August 09, 2006, 03:08:00 PM by FirstMateJack »
Delicious! Like a tall cool glass of Nestle' Quik mixed in Orange Juice!

The Holy Saint, Grand High Poobah, Master of Monkeys, Ehlers

  • Administrator
  • Level 96
  • *****
  • Posts: 19211
  • Fell Points: 17
  • monkeys? yes.
    • View Profile
    • herb's world
Re: Blizzard stops Console development
« Reply #14 on: August 09, 2006, 03:11:34 PM »
no, i usually set up my lan parties so you can't see two monitors. *shrug*