Author Topic: forum stats: Class Importance?  (Read 9961 times)

Spriggan

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Re: forum stats: Class Importance?
« Reply #15 on: September 30, 2004, 12:57:11 AM »
the lower the importance the less points need to upgrade the item or spell, that's all it means.
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Peter Ahlstrom

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Re: forum stats: Class Importance?
« Reply #16 on: September 30, 2004, 02:46:28 AM »
That sounds reversed. Huh. You can easily level up in things that are unimportant to your class, but leveling up in things that are important to your class is difficult? So it seems to me that everyone would just specialize in stuff that is unimportant to their class and build powerful characters quickly.

But what I was really asking is this: What is high importance on this scale? 1? or 10? Does 1 mean most important, or does 10 mean most important?
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Spriggan

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Re: forum stats: Class Importance?
« Reply #17 on: September 30, 2004, 03:02:14 AM »
1 is most important thus takes less points.
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Peter Ahlstrom

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Re: forum stats: Class Importance?
« Reply #18 on: October 01, 2004, 01:21:32 AM »
Okay, thanks.
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Eagle Prince

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Re: forum stats: Class Importance?
« Reply #19 on: January 19, 2005, 08:39:39 AM »
Why did Student of Warfare get shafted on spell/equipment names?  The only thing that got named was his weapons, and I think that was after I mentioned it.  If its just coming up with the names, I can help do that.
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Eagle Prince

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Re: forum stats: Class Importance?
« Reply #20 on: January 19, 2005, 11:44:54 AM »
Okay, I got a few quotes for the warrior class.

0- Ditchdigging is a trade, gravedigging is a hobby.

1- When you meet the ferryman, be a pal and tell him I got three more coming his way.

2- They say the pen is mighter than the sword, but you'll have a hard time using either once I cut your hands off.

3- What's wrong, did some crippled kid steal your real sword?

4- You're going to look pretty silly with this sword sticking out of your face.

5- This is a vorpal blade, the most powerful sword in the DnD world.  In fact, it can take your head clean off.  So you got to ask yourself one question, "Do I feel lucky?"  Well do you, punk?!

6- The human body only holds five liters of blood, so why do you have three on the outside and only two on the inside?

7- That's no cemetary, its my back yard!

8- When you have as many bonus feats as I do, you'll find it worth-while to invest in dual-wielding.  Digging two graves at once really frees up the schedule.

9- I don't need more skill points, loot corpse is untrained.

10- Stop your wimpering and fight, I only cut off your stupid legs!

11- I didn't know you could take Weapon Focus in bunkum.

12- Dying is so cliche, why don't you people try something else for a change.

13- So what now, you beat me with your severed arm, or just stand there and bleed?

14- Next time I could fight you weaponless and blindfolded, but I doubt you'd be any more of a challenge.
« Last Edit: January 19, 2005, 03:55:19 PM by Eagle_Prince »
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Eagle Prince

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Re: forum stats: Class Importance?
« Reply #21 on: January 19, 2005, 03:41:06 PM »
15- Your death is an experiment.  I want to see what happens when even the bowels of Hell won't accept your stink.

16- I'm going to kill you, pay off the ferryman to bring you back, then kill you again.

17- Here's a bag of gold.  Its going to take more than two coins for Charon to boat this kind of stink around.

18- I wonder if Charon will give me a group discount if I start sending this trash in bulk.

19- Yet another poor soul literally fighting for me to get them into Hell.

20- I'll need to invent a new class of Stink for you.

21- Don't worry if you wasted all your gold on healing potions, I can probably get you into Hell for free.  Charon is a personal friend of mine.
« Last Edit: January 19, 2005, 04:34:35 PM by Eagle_Prince »
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Archon

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Re: forum stats: Class Importance?
« Reply #22 on: January 19, 2005, 03:48:39 PM »
EP, I think you mean "bowels" on that last one.
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Eagle Prince

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Re: forum stats: Class Importance?
« Reply #23 on: January 19, 2005, 03:50:06 PM »
Heh, thanks.
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EUOL

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Re: forum stats: Class Importance?
« Reply #24 on: January 19, 2005, 04:44:18 PM »
Hum.  I'm not sure what happened.  I had other things for that class, I think, but I'm not sure where they went.  

Anyway, your taunts are quite clever.  I'll stick them in.

Edit--Did you come up with those, or did you filch them from somewhere?  I'd rather not end up with copyright problems...
« Last Edit: January 19, 2005, 04:46:38 PM by EUOL »
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Eagle Prince

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Re: forum stats: Class Importance?
« Reply #25 on: January 19, 2005, 04:48:42 PM »
No, I made them up... although one or two are redone movie quotes (ie dirty harry)
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Re: forum stats: Class Importance?
« Reply #26 on: January 19, 2005, 04:50:47 PM »
They're very clever.  Good job!
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Re: forum stats: Class Importance?
« Reply #27 on: January 19, 2005, 04:51:33 PM »
y'know, my class has NEVER had taunts. Or weapons.

Eagle Prince

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Re: forum stats: Class Importance?
« Reply #28 on: January 19, 2005, 04:56:57 PM »
Yeah... hmmm, good guy taunts can be tough though.  But the one I actually modified from a taunt I made up for my DnD cleric.

'I'm going to kill you, pay off the ferryman to bring you back, then kill you again. '

Originally that was "I'm going to kill you, raise you from the dead, then kill you again."  But it only really worked like that for a cleric (since they could do that, heh).
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Re: forum stats: Class Importance?
« Reply #29 on: January 19, 2005, 05:06:18 PM »
Cleric...

Supernatural miracles for food!

Blinded by the light... along with deaf, dumb, mute, cursed, and diseased.  I can cure all that, but there will be a surcharge of course.

I'm not allowed to shed blood, but I can bust you up pretty good with this heavy mace.

Its okay to take life if you can give it back, right?

Don't call it torture, call it purification of the soul.
« Last Edit: January 19, 2005, 05:07:47 PM by Eagle_Prince »
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