So thanks to this thread, I picked up the new revised WOD and Vampire the Requiem the other day. Maybe it was because of pangs for the good times I used to have, maybe because Im not sure I can wait till march for the Iron Kingdoms World Guide. Whatever the reasons I have to say WOD is a pretty cool revision. First of all having the core rules in one book and the setting extras in another cut down on reprinted material greatly which is good for WW secondly it allows players to play normal guys without owning Vampire or Hunter.
My ideas are already flowing, but I see two possabilities one a Buffy the Vampire slayer style game and the other Vampire like I used to play in High School. In Vampire the characters are very underpowerd compared to the old system and like Mr. P said, the blood potency thing really works better than the Generation thing in VTM.
Vampire impressed me, but I think I was just whelmed, not over or underwhelmed, just whelmed. Mage promises to be really cool though, because I can already see how everything works. I forsee a lot of the traditions changing, and a few new ones in the works. The cool part about this new style of game from WW is that characters can be made unique at least as far as special attributes go.
So far there are only plans to produce Werewolf and Mage as seperate WOD campaigns, which is dissapointing because WW's coolest games (IMHO) Wraith and Changling wont be done.