Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Cosmic_AC

Pages: 1 [2] 3 4 5
16
Brandon Sanderson / Re: Hum Drum Sad Pandaness
« on: March 25, 2009, 07:45:23 AM »
Some of the non-WoT topics currently on the front page were started primarily in response to this topic, too.  e.g. Bastille's "Let's get giggly about Alcatraz!!" topic.

Oh, sorry.  I'm being a meanie again.  :(

17
Brandon Sanderson / Re: **SPOILERS! The Shards of Adonalsium
« on: March 25, 2009, 03:38:05 AM »
Thing is it might be a moderator's view too.  He was trying to help you, really.

18
Brandon Sanderson / Re: **SPOILERS! The Shards of Adonalsium
« on: March 22, 2009, 11:26:30 PM »
I don't think it was coincidence on the part of Raoden, neither. In fact I was wondering if Raoden would be the one to be bound with the Dor's Shard, but then I read from BS that the children are going to be the sequel protagonists, so maybe one of them (the Elantrian, I suppose) is the Chosen One.
Too obvious.  Vin was the main protagonist in the Mistborn series, but Sazed was chosen there.  It'll probably be a "supporting" character, but one that becomes fully developed as the plot moves on.
Probably the Chasm was caused by Jaddeth, but I'm thinking that Jaddeth and the Dor come from the same Shard, and that the Dor wis attuned to the land because it is kind of imprisoned, as Ruin was. So, Jaddeth = Dor.
If they're the same Shard, though, what does the second Shard do?
There is no proof of this, but just that it would be original and ironic that the "good" and "bad" guys had the same God, and that it makes as sense as them being 2 Shards, because we have so little information.
I'm more inclined to believe this is true for Warbreaker than Elantris.
Also, Aons don't get something from nothing. They really work as Allomancy, fueling something from burning the Dor.
Am I dreaming or was it written that Allomancy pure gain came from the Body of Preservation itself?
Sazed explains that Allomancy gives more than it takes because its power is fueled by Preservation's body.  He also explains that when Hemalurgy is used, net power is lost because Ruin takes some of it, and Feruchemy is somewhere between the two because net power is neither lost nor gained (this is not necessarily true in all cases, unless the Enhancement metals do something other than "enhance" things in Feruchemy).
Anyway, what I meant was that writing Aons draws from the power of the Dor, which seems to closely parallel Allomancy.

19
Brandon Sanderson / Re: **SPOILERS! The Shards of Adonalsium
« on: March 22, 2009, 10:07:24 AM »
A person from Arelon is "Arelene."  Not sure what you'd call a Svordish person.

I believe a comment from BS recently implied that we have seen six Shards between Elantris, Mistborn, and Warbreaker.  Since I can't imagine Warbreaker could possibly be portraying three Shards in its magic system(s), I think Elantris has two.  The pool that dissolves Elantrians strongly resembles the Well of Ascension (which was liquid Lerasium, apparently) and is therefore probably the liquid part of the Dor's "body."  Seons and Aons, I think, are the "gas" part of the Dor, and Elantris itself is the solid manifestation.

I don't think it's a coincidence that Raoden was "taken" by the Shaod when he was.  I think the sentient part of the Dor was able to "choose" him for its curse in order to heal itself.  I also think the chasm that injured the Dor's physical body was caused by Jaddeth (a separate Shard) in the first place.

We don't know much about Shu-Keseg (the father religion) yet, but I'll bet its followers are closer to the truth regarding the two Shards than the Korathi or the Derethi.  Also, ChayShan itself strongly resembles the Feruchemy practiced by Terrismen (in that the practitioner starts out very slowly and builds up speed, strength, and momentum gradually).  Aon-writing, obviously, follows after the pattern of Allomancy: something for nothing (well, no power is ever taken from living things, anyway).  It's also implied that whatever Dakhor monks do requires human sacrifice like Hemalurgy.  At least, there are many more hopefuls accepted than there are monks trained.  Whether they die by accident in the process of their intense training or are sacrificed to create a single super-soldier is as yet unknown, but... well...

20
Brandon Sanderson / Re: what the metals do in feruchemy and hemalurgy
« on: March 22, 2009, 09:43:16 AM »
Yeah, that's what I mean - any type of spike can, apparently, steal life-force from a victim and transfer it to a corpse (making Koloss) or a mistwraith (making Kandra).  It's possible that other sentient beings can also be created in this manner.  What would happen, for instance, if you put a Hemalurgic charge on a spike and impaled a horse with it?  Would he turn into Mr. Ed?

21
Brandon Sanderson / Re: **SPOILERS! The Shards of Adonalsium
« on: March 21, 2009, 02:07:53 AM »
I don't think we can apply the word "theory" to common speech, though.  I was extremely annoyed back when Harry Potter was at peak popularity and people were talking about how "Ron Weasley traveled back in time and became Albus Dumbledore" not only because it was a dumb idea but because they insisted on glorifying the dumb idea by calling it a "theory."  princeton.edu defines a theory as:
S: (n) theory (a well-substantiated explanation of some aspect of the natural world; an organized system of accepted knowledge that applies in a variety of circumstances to explain a specific set of phenomena) "theories can incorporate facts and laws and tested hypotheses"; "true in fact and theory"
S: (n) hypothesis, possibility, theory (a tentative insight into the natural world; a concept that is not yet verified but that if true would explain certain facts or phenomena) "a scientific hypothesis that survives experimental testing becomes a scientific theory"; "he proposed a fresh theory of alkalis that later was accepted in chemical practices"
S: (n) theory (a belief that can guide behavior) "the architect has a theory that more is less"; "they killed him on the theory that dead men tell no tales"
Only the final definition even comes close to the way people throw this word around, and even that is a bit of a stretch.  I see the new usage of the word as a way of tricking people into giving other ideas undeserved credence.  If you're sitting on a couch thinking that maybe Hoid is really Santa Claus (Sinterklass), you don't have a theory.  You have an idea that may or may not be true.  If it can't be disproved, has no factual backing, and frankly makes no sense, calling it a theory makes it sound better than it really is.

Refer to the following link for three examples of what some people consider valid "theories."  Particularly the last conversation:  "The creator said Mr. Muggles will never wear a trench coat."  "That's because Mr. Muggles is a dog."

FACEPALM.

22
Brandon Sanderson / Re: what the metals do in feruchemy and hemalurgy
« on: March 21, 2009, 01:44:24 AM »
I like what you have done with this.  Interesting ideas.

As for the bolded, that, unfortunately, is incorrect.  I think it was in the end of WoA, someone was talking about Sazed regarding how large he grew when tapping strength, unlike a Mistborn, who stays the same general size.  I believe it was stated that as long as Sazed had the strength stored up, there was no limit to the amount of strength he could drain.  It seemed to be the same thing with everything else as well (like weight...he can become as heavy as he wants, as long as he has enough stored.
Perhaps it could affect Feruchemical storage, then.  That is, if you "fill" the Nicrosil while filling another metalmind, you don't store as much of an attribute as you lose.  But if you then tap Nicrosil while storing something else, you store more than you would have lost.  This comes close to breaking the "rules" (because it means you can store weight and get strength, basically), but I don't really see any other "enhancement"-type function available that isn't even weirder.

A thought on Atium hemalurgy: As pirsquared suggested, a spike that steals "life" seems appropriate.  However, all spikes steal "life" in a sense: the victim must die for the hemalurgy to work, and if the spikes are put into a certain type of creature (or corpse), they grant sentience.  But perhaps an atium spike could steal either Health or Youth (most logical, of course, would be for atium to "grant hemalurgy" the way lerasium grants allomancy, but everyone can already use hemalurgy, so there'd be no point).  The reason the Lord Ruler didn't do this could be that he didn't want to spike himself much more than he needed to, to prevent Ruin from taking over completely (although Ruin seemed to have a lot of control anyway) and that it would look too suspicious (and decidedly un-divine) if he had to kill a small child every 75 years or so to stay young.  Much better to do the feruchemy/allomancy trick, so people don't start catching on.

23
Brandon Sanderson / Re: If Mistborn was a movie. . . .
« on: March 20, 2009, 08:54:06 PM »
Which will, from then on, be cited as the sole reason the entire movie failed.

24
Brandon Sanderson / Re: **SPOILERS! The Shards of Adonalsium
« on: March 20, 2009, 05:18:07 AM »
Meh, my point was just that calling stupid ideas like this "theories" affords them too much credibility already.  There's no such thing as a stupid theory; if an idea is stupid, then it's not a theory.

25
Brandon Sanderson / Re: **SPOILERS! The Shards of Adonalsium
« on: March 20, 2009, 04:06:50 AM »
If it's so ridiculous, don't give it the honor of being called "theory".  A theory is an idea that has factual backing behind it.  In fact, calling anything fans think of a "theory" is using a very loose interpretation of this definition.  Outside the bizarre world of a rabid fan's mind, very few things can legitimately be called theories.  For example, the only reason we call Einstein's Theories of Relativity "theories" is because they're well thought out and backed up by a lot of empirical evidence.  Most modern-day physicists take Einstein's ideas for granted and they still don't qualify as "Laws" yet.  Some random and vague notion a fourteen-year-old has about the next installment in a sci-fi/fantasy series that has yet to be drafted has no right to be called a theory, IMHO.

That said, Alatar was just making a joke.  I don't think he meant to imply that he really believes Brandon is going to say Hoid is a Shard.

26
Brandon Sanderson / Re: what the metals do in feruchemy and hemalurgy
« on: March 20, 2009, 03:31:32 AM »
All I can think of for Hemalurgy is that Lerasium would be an "all-purpose" spike, stealing all of a Feruchemist/Allomancer/Hemalurgist's acquired powers.  So while a Tin Spike can only steal one physical power at a time, even if you kill a Mistborn with it, a Lerasium spike would grant the Hemalurgist Mistborn powers.
That seems kind of pointless given that you could just swallow and burn the Lerasium instead, gaining Mistborn powers probably quite a bit greater than those of whoever you would have killed to steal from, and without any of the drawbacks of a spike.

Then again, that itself could be the point - that Preservation's power is virtually useless for Ruin's Art.
Not necessarily; if you hit a Feruchemist with a Lerasium spike you could become a Feruchemist yourself - seems like that'd be kind of a big deal.  I dunno.

27
Brandon Sanderson / Re: what the metals do in feruchemy and hemalurgy
« on: March 20, 2009, 02:04:47 AM »
Feruchemy
AluminumStores anything, but cannot be tapped.  Basically, you can tap a metal and "store" the extra power in Aluminum (so you're normal), but the metal remains unchanged and you can never get the stored attribute back.  It would only be useful for emptying Ironminds, IMO
DuraluminStores Feruchemical power - to "fill" a duralumin-mind, you must "tap" an attribute, such as weight, and you do not gain the benefit.  When a duralumin-mind is "tapped," it releases all the power of any other metalminds being tapped in a quick burst (e.g. duralumin + filled goldmind = instant full-health potion :P).
MalatiumStores insight (not mental speed - more like wisdom or foresight).  Sounds weird, and it's probably wrong, but it's a thought...
ElectrumStores mental consciousness (fortitude, or whatever).
ChromiumStores a portion of Feruchemical power, allowing for finer control over how much of a particular attribute is being stored/tapped, but effectively wastes anything you store in it since it cannot be tapped (this is different from Aluminum; Aluminum sucks everything away, while Chromium can be "adjusted" to waste a portion of Feruchemical power).
NicrosilStores Feruchemical speed.  To fill a nicrosilmind, the Feruchemist must tap one of his other metalminds.  The metalmind will release its power more slowly than usual, and proportionally fill the nicrosilmind.  When the nicrosil is tapped, the Feruchemist can draw on a metalmind's power more quickly than he would normally be able to (correct me if I'm wrong, but I thought there was an upper limit to how much Strength Sazed could tap at once; if this is the case, Nicrosil could push that limit upwards...).
LerasiumPermanently grants any normal Feruchemist the power of the first Feruchemists when tapped (or, for that matter, anyone who tries to "tap" it, but non-Feruchemists wouldn't know how).
CadmiumStores position in time.  Storing this "attribute" makes the Feruchemist travel backwards in time, and tapping it makes the Feruchemist move forward through time more quickly (when drained, it would theoretically move the Feruchemist back where he started, plus the length of time he spent in the past).  Travelling to the future is impossible.  (Converse is also possible - perhaps you can only go to the future.)
Not-CerrobendStores time dilation.  Storing this attribute makes time seem to pass more slowly from the Feruchemist's perspective, but relative to everything else the Feruchemist ages more quickly.  Tapping this attribute allows the Feruchemist to move more quickly through time (relative to everything else, so he appears to move more slowly from another perspective), but appears to age less quickly.

All I can think of for Hemalurgy is that Lerasium would be an "all-purpose" spike, stealing all of a Feruchemist/Allomancer/Hemalurgist's acquired powers.  So while a Tin Spike can only steal one physical power at a time, even if you kill a Mistborn with it, a Lerasium spike would grant the Hemalurgist Mistborn powers.

28
Brandon Sanderson / Re: If Mistborn was a movie. . . .
« on: March 20, 2009, 01:50:04 AM »
But a lot of the backstory of Alendi's time wasn't talked about in Final Empire. There were references to the Deepness and the Well of Ascension, but it was integrated into the story well without flashbacks, and they didn't really reveal what happened. I also don't think you'd need the narrator to say "Ash fell from the sky". The advantage with films is that we get the visual cues. We would not need a narrator telling me this when we can see quite clearly the ash, the sun, the dead planet. It's far better seen than told.

I'm more concerned if Allomancy can be accurately displayed in a way that makes sense to viewers--all of the powers and such.
Meh, that's the difference between a movie and a book.  But IMHO the trailer needs to quote that line.  Not the movie itself, I guess.  I was thinking weird that day.  But here's what I would have said, I think, had I not been distracted.  The film needs to somehow convey the story of Alendi in a way that makes sense - otherwise the "main" plot kind of falls apart.  They do have to appeal to those who haven't read the libretto yet, after all.  And it's either 10-second flashbacks at the beginning of every scene (to drop little epigram-esque tidbits) or a miniature exposition at the start of the film.  And to keep it interesting, it'd need to go into more detail than the book did - not less.  When we're only seeing a little bit of it every five pages or so, it's fine to just have a general idea of what's going on, and it's enough to just "hear" Alendi's voice.  But if we're getting it all at once (and I really think it'd have to be done in one go, to keep the plot moving), it's got to stand on its own as a full story, which means we need background and detail for the background story itself.

And then I remember that there's a bit where Vin steals the book that has the epigrams in it and I realize that's the perfect time to tell the story, and it still doesn't have to go into much detail, because then it'd make sense to just let Alendi's voice narrate while 10-second flashbacks are played with special-effects borders, and I think how stupid it is that I just wrote two paragraphs about how well it'd work to do something different.  Self-facepalmed.

I'm of the opinion that a film based on a book has to deviate slightly from the written details in order to better convey the essence of the plot.  In an entirely different medium, what matters is not whether they got the color of Vin's hair right; what matters is whether they portrayed her character accurately and told the basic story successfully.  I actually don't mind added content, as long as it's good content, and I don't really care if they have to cut out a few things from the source material, as long as the things they cut are unimportant.  I think the Lord of the Rings trilogy did this very successfully.

So, no, it's not necessary to explicitly say, "Ash fell from the sky." at the beginning of the movie, but it'd still be a pretty good line for the preview, IMO.  Then again, Brandon didn't need to say it in his book, either; in fact, he did a pretty good job of "showing" that ash was falling indirectly immediately afterward anyway.  But (!) it's a great opening line; while it generally hurts any medium (writing, film, etc) to explicitly tell the audience about...things... that line in particular was a pretty good exception - at least for the book.  Which is why I think it'd work in a preview.  Anyway.  I'm gonna stop flapping my, uh, fingers.

29
Quote from: Ookla The Mok
That, and he writes interesting characters.
That's what I meant by "not a soap opera."
Quote from: Ookla The Mok
Oh yeah, and this isn't the same topic, but there's a lot of romance in the next volume.  :) (Wait, it's not a soap opera?)
There can be romance without making it into a soap.  Mistborn had plenty, but it was...tasteful.

And... I know his writing is good, but reciting extended parts of it verbatim is...a bit much, don't you think?

Crud, I'm using too many ellipses.

30
No, I believe he's saying Brandon wouldn't write anything like that.  It's epic fantasy, not a soap opera.

Pages: 1 [2] 3 4 5