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Messages - CabbyHat

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136
Brandon Sanderson / Re: WoK: Making Wishes Out West (*Spoilers*)
« on: October 06, 2010, 07:11:43 AM »
Oh, great... desolation AND zombies...

No, see, the zombies ARE the desolation. By wishing for a hero you've inadvertently caused the zombie apocalypse. The Nightwatcher has a twisted sense of humour like that.

I'd probably only make a wish if I felt like I was at a place where things couldn't get any worse. Though perhaps not. It is said that the Nightwatcher isn't especially vindictive, and the curse doesn't always have that much to do with what you wished for. We've only heard a few examples of curses, so it'd be hard to say.

137
Brandon Sanderson / Re: WOK: Horses
« on: October 06, 2010, 02:12:34 AM »
The rhyshadium, on the other hand, seems different. They are bigger, stronger and more intelligent. For some reason (can't remember why), I don't think they come from Shinovar, so these are probably your sneaky-hunter horses...  ;) Likely have strong jaws. (Or strong hooves to smash open the shells then eat the innards)

Lol, I was mostly kidding about that. It`s a funny mental picture, though, isn`t it.

138
Brandon Sanderson / Re: WOK: Horses
« on: October 05, 2010, 07:13:44 AM »
This bothered me too. I love everything about the world of Roshar, but I just couldn't see how it could be a place where horses - or any other similar grazing animal from Earth - could be practical, unless they were ambush predators that had learned how to sneak up on grass or had freakishly strong jaws to break open lavis polyps for their grain. (My sister can attest to this; she sat very patiently while I ranted at her for several minutes about it ^^; ) The description of Shinovar put my mind somewhat at ease, but I still can't accept that horses as a widely used mount would be practical. I'm sure Brandon is a better author than that and has some sort of explanation, but until we get it it's going to bug me.

139
Brandon Sanderson / Re: WOK Spoilers: Parshmen
« on: October 05, 2010, 02:08:06 AM »
I'm skeptical about the "parshmen/parshendi become chasmfiends become thunderclasts" theory. If they're out on the shattered plains to grab gemhearts, destroying the chasmfiend's chrysalises, why bother leaving their dead out where they could become chasmfiends in the first place? Maybe it's so they can have eventual access to more gemhearts, but it still seems like a big risk to take.

140
Brandon Sanderson / Re: Hopes/Predictions/Wild Theories for Book 2
« on: September 30, 2010, 03:41:43 AM »
My hope/prediction/wild theory? Hoid turns out to be a Time Lord.

141
Writing Group / Re: Writing Prompts!
« on: August 15, 2008, 04:40:06 PM »
Thanks for the idea, Puck! I also thought of a faction that deliberately inflicts pain on themselves, rather than waiting for it to occur naturally and blessedly, and were excommunicated for it but were too addicted to pain to stop.

Jjb, you have a fantastic idea there; I love it. And I can't remember what they are right now, but there are certain poisons that cause the skin to take on a yellowish hue after death.

142
Writing Group / Re: Writing Prompts!
« on: August 15, 2008, 01:39:00 AM »
Eh, there really is nothing new under the sun! And no, I am not so much a fan of Star Wars. Trek, yes, but not Wars.

143
Writing Group / Re: Writing Prompts!
« on: August 14, 2008, 09:06:53 PM »
OK, I never would have thought of coffee. That's pretty creative. Um... OK, here's the religion I came up with, it's kind of the only thing I could think of that wasn't actually silly.

This religion focuses on the worship of pain. Early on in this culture's development it was noticed that the sensation of pain always accompanied important, formative events, such as danger or significant injury; sometimes it even warned of worse injury, as in when someone had their hand in a fire without noticing - the pain would warn him to pull it out before badly burning it. Pain thus began to be regarded as a gift from the gods; an important part of human experience, to be cherished rather than avoided and sought after as much as any other feeling.

Any time one of this religion's followers gets a painful injury, he or she will try to hold onto it as long as possible; the wound will be cleaned to prevent infection, but left unbound and displayed as a badge of honor. Those who have earned the privelege will have their wounds perpetually reopened in a ceremony by the priests. These priests are those who have been honored with extreme pain - whether they were burned all over as children, mauled by wild animals, or have some sort of chronic illness that causes them to suffer, their frequent pain is believed to bring them closer to the mind of god. Women are more revered than men in this society because the pain of childbirth belongs to women. Lepers and those who suffer paralysis are seen as cursed and shunned, because they can't feel pain.

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