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Messages - Tredlador

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Video Games / Re: The Day the Gaming Died.
« on: August 26, 2006, 08:50:08 AM »
This kid in EB tried to sell me a magazine that would detail everything I would need to know, plus more!, about STAR WARS:  Empire at War. Stupidly, he who knows more than any text ever produced to compliment a STAR WARS game for PC, bought it. I lost the receipt.
Point is: the lowest common denominator in the gaming community rules, and rules fiercely. They are illiterate, with the attention span of a flea, no,.. a dead flea, and where gaming was beginning to offer sophisticated methods of warfare, (for example), we got swamped by loads of generic crap, games with the life-span of a flea, a starving flea at that. And all delivered to gaming stores, because these brainless, these orc-ish and lowest common denominators have too much pocket-money. I say we start mugging these kids in the park before they can get to a game store. If crap games don't sell, maybe I won't waste so much time looking for a new, good game.
I mean, Thank God! Gamers connect online, and that reviewers are generally of the school of old, and that neither pull a punch when giving a game the thumbs-down-don't-bother-with-this-one. And thank God, developers listen, and seem to be telling producers what is the next move.
But bad game development isn't all bad in RTS: sooner or later someone produces a fine game, it goes gold quickly, and a new bench-mark is set. I think this more or less happened considering everything that came out post Dune 2 to (in my opinion) the advent of games like Cossacks, Shogun and Homeworld, a point from which some excellent games have emerged. I mean, look at Medieval II: TW. Cor blimey!
RTS gaming is a last bastion of Corp Gamers, and should never succumb to the exploits of greed, unless they know what RTS gamers want.

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