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Messages - khowhl

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Site News / Re: Introduce yourself - right on!
« on: April 17, 2009, 03:34:45 PM »
Hello, I'm Brice, from France (yup a true smelly cheese eater :p). I'm 31 years old and work as a freelance webdesigner in the South West of France, close to the Pyrénées.

I discovered Elantris and the Mistborn trilogy after I read on Dragonmount that Brandon was going to finish the WOT cycle. It took me maybe 3-4 days to read Elantris, I found myself unable to lie the book down even after 4 am every night till I finished it. I was so pleased with it that I bought Mistborn books 1 and 2 (Tor publishing) right after. After about 3 chapters of reading Mistborn, I thought to myself "what a great universe to set up a RPG!" And then I found out it was going to be released sometime this year. I can't wait !

Brandon, I must congratulate you for your work. And I can only acknowledge the wisdom of R. Jordan's widow for choosing you to complete WOT. Your stories are intense, original and have this weird feeling that makes me read till I just fall asleep in my chair  ;D

Right now, I finished The Well Of Ascension about 2 days ago and I'm eagerly awaiting the release of the Hero of the Ages on april 29th (by Tor).

If you ever need the skills of a webdesigner, well, just ring me  ;)

Brandon Sanderson / Re: [MISTBORN RPG] Your wish lists, please
« on: April 17, 2009, 02:35:22 PM »
Hey all :)

I don't know if this topic's still hot but I'd like to throw my two cents in here.

First, concerning the game system, I'm no fan of D20 and other very mathematical systems. The less counting and option the bigger the space for the story and the characters. The game system is going to be tricky to design specially for the metal burning and how it can vary from an individual to an other.

Maybe something inspired by the White Wolf's Storytelling System could be interesting, like pools of points one can spend and a global Allomancy or Feruchemy skill/trait that represents one's knowledge about burning metal(s) or filling/tapping metalminds.

Allomancy :
Each Misting/Mistborn has an Allomancy score. That would represent how much they can burn per turn, and how akeen to the burning they are. Each vial would restore metal points, and then the GM could refer to an action table that summarizes the most common actions and the cost in metal points to get enhanced effects. Allomacy skill could act as a multiplying ratio.
Don't know if I'm making sense here but the idea is still not fully formed in my mind :p

Then, concerning time settings, I'd rather play after TLR's ascension, before the Collapse. Probably at the time when the Mistborns and Mistings were numerous and more powerful.

What would I really want to see in the RPG ? Well, tons of background, anything that helps describing this dark world, the weighted atmosphere, the despair and yet the tiny spark of hope. Then, I'd love more information about culture, about the Steel Ministry, about the nobility and their politics.

In conclusion, I'm expecting Crafty Games to make up a decent magic system that will be fluid enough to avoid calculation on a large scale (no D20 !), that will allow easy character creation and mainly give room for narration.
Playing characters in a world we love is all this is about, isn't it ? :p

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