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Messages - ryos

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256
Reading Excuses / Re: Sept. 21 - Concord
« on: January 26, 2010, 12:37:27 AM »
I've got to say, the story is getting better as it progresses. I'm most interested in Juno's story of the characters we've met so far.

One unresolved question I had was, how were they alerted to the Dauphin's arrival? You correctly depict the effect that light-minutes of distance would have on EMR-based communications, but did not explain how they were seemingly instantly aware of the ship's arrival. The only thing I could think of is that a ship coming out of hyperjump makes waves that propagate faster than light that sensors on the other ship could pick up, or something. But you don't describe any such thing, and it's just my nerd's brain trying to fill in the gap for you.

If you're relying on light to tell them of the presence of the ship, you should know that it would take a colossal amount of luck for them to pick out an object that small at that distance without knowing where to look. There's a reason we still think we might have more planets to discover. I mean, yes, the technology is more advanced, but there are optical limits that technology can't do much about.

Active scanning (think radar) is more plausible, but that would take twice the time for a round trip.

Beyond that, there seems to be a lot of disobeying of orders going around. My impression is that the imperial military is not very disciplined. I'm not sure that's an impression you wanted to give, but there you are. :)

257
So Black wasn't Jimmy? Jimmy was working for someone else, and stole the suits that Black had already acquired? Or what? It's not really clear.

The way I read it Black was the commander in Philly and Jimmy was that team's leacher. Then Jimmy betrayed the whole team, leached Black while he should've been leaching the enemy, and took off with a number of suits.

Then who's the Black that's been ordering the perps about?

258
Reading Excuses / Re: 31 August - Concord - Chs 7-9
« on: January 25, 2010, 11:50:51 PM »
My main issue with this section was, how was a physically untrained 16-year-old girl able to out run 11 marines in top form, even with her head start? The manner of her escape doesn't seem very plausible to me.

Also implausible is her demand to be taken to the captain. I was thinking she'd demand to be taken to her launch (you had some fancy nautical term for it, but I've forgotten that already :P). Or an escape pod, or *something* to get her off the ship, as I'd imagine ought to be her primary concern. What did she plan to do with the captain? I honestly can't think of anything that might have some possibility of succeeding, even to the mind of a terrified teenaged girl.

Other than that, this is probably your strongest section thus far. Good job. :)

259
Reading Excuses / Re: 20 July - Concord - Chs 3 and 4
« on: January 25, 2010, 10:45:21 PM »
Critique six months late! Wooo! Go me!

The very first thing I noticed was that you overuse the past perfect tense. (I think that's what it's called - it's the one where you say "so and so had done such and such".) That's typically used to indicate an event that occurred in the past from a character's point of view, and you've got it all over the place. It gives me the impression that you start too late, with the character looking back at events that you should have just shown directly.

The pacing in this bit felt better to me. Perhaps a little fast still, but better than the first bit I read.

I thought the prisoner's reaction to interrogation was just a tiny bit off. He didn't feel quite like someone yielding to the strength of a telepath to me. Hard to describe what I mean, so I'm gonna be lazy and say that if you don't know what I'm talking about, just don't worry about it since it's a minor issue anyway.

Lastly, I knew I just got done telling you the pacing was a bit too fast, but I felt the "mutiny" on the bridge went on a bit too long for what happened. The captain put up too much fight for how easily he yielded. Or maybe he yielded too fast and didn't fight hard enough. Depends on who you want the captain to be, and what you want to do with his character.

That's it for this. Short and late, but hopefully better than nothing. :)

260
I thought the beginning felt rockier than it did last time I read it. Did you change it, or was it just my mood that changed?

In any case, the action was even better-done this time, and I thought you did a good job playing up the deadhead. I still think that's your strongest element, besides the great action.

I did think Escobar had an arc, but it was improperly resolved. Actually, the ending confused me. Was Jimmy the guy named "Black", or wasn't he? That was ambiguous. The paragraph giving me the most trouble is this:

Quote
The pieces fell into place in Escobar’s mind.  Jimmy had been a leacher in Philly.  He must have leached Black’s suit, even his implant, stolen the suit, then blew some thermite to cover the theft.

So Black wasn't Jimmy? Jimmy was working for someone else, and stole the suits that Black had already acquired? Or what? It's not really clear.

As to the effectiveness of the resolution, I can't really say for sure since I didn't quite understand what was supposed to be happening. And beyond that, most of the comments I might make would just be line edits (for example, the past tense of shine is shone, not shown. I think you used that one twice). Really good job on this one. Clean up the language, smooth the beginning and end, fix some minor issues, and send it off somewhere. :)

261
Reading Excuses / 25 Jan 2010 - ryos - To Wish Upon a Dragon
« on: January 25, 2010, 11:27:39 AM »
Hey guys!

I started this thinking I was going to write a piece of flash fiction. Hah, that's a laugh. It grew to 4000 words before it was finished with me.

This isn't the sort of thing I normally write. And, in all honesty, I don't really feel qualified to write a story like this. "So why'd you write it, Ryan?" Shoot, I dunno. Chalk it up to momentary insanity, and an irrational thirst for a challenge.

With that said, I'm a bit worried that the people in this story don't act like people should. And, I'm worried about clichés. So keep an eye out for those, if you would.

Thanks, as always, for reading and for your insightful comments.

This submission is rated PG. I'd rate it G, but honestly I think the kids would find it boring. :D

262
Reading Excuses / Re: Email List + Submission Dates
« on: January 24, 2010, 10:15:14 PM »
Okay, since nobody else appears to be on the list for tomorrow, I'll put myself forward. I've still got to finish what I've been working on, but I guess that's just extra motivation, right?

Also, the titles of everyone's submissions produce some pretty hilarious Amazon ads...

263
Writing Group / Re: How do you outline?
« on: January 24, 2010, 09:55:55 AM »
I have outline writer's block. I can outline essays and blog posts, but never fiction. I think a big part of that is that the scenes that I write motivate and inspire the scenes I write in the future. I guess that makes me a discovery writer.

Before I heard the term "discovery writer", I thought I did pretty good outlines. Except, well, they were just all in my head. I build up a mental picture of the world, an understanding of the characters, and key events from the beginning, middle, and end; then, I just start writing. I'd say my conception of the plot is vaguest at the beginning; I need to have the world and characters nailed down pretty tight before I start writing, and the plot grows out of that (and, recursively, out of itself).

If I ever start writing novels, I'll need to write more of this stuff down because it's not all going to fit in my head, and it'll need to stay consistent (stuff held in wetware tends to evolve without my noticing). But as long as I'm still just doing shorties, I can keep refusing to use any sort of formal outline.

264
Music / Re: What are you Listening to?
« on: January 24, 2010, 04:00:05 AM »
PPPPPP, the VVVVVV soundtrack. If you have any inclination at all to listen to chiptunes, give this a shot. The audio/tonal quality is much better than pretty much everything I've heard from the "8-bit" genre, and I'm pretty sure he uses a lot more simultaneous voices than an 8-bit console could put out. Those two qualities make this really stand out in my book. Plus, it only costs four dollars.

You can listen to a few of the songs if you play the demo of the game...

265
First: cool idea. Me like. I think you could do a lot with it. That said…the best part of the piece was actually the blurb in the email, describing the idea. In other words, it needs more development.

About the character, I wouldn't call him "dead". A better adjective is "empty". He's a shell, a blurred simulacrum playing at being human. My feeling is that nothing he does is important to him. He might die tomorrow, but, like, whatever. He's homeless and starving and reduced to stealing his sustenance at great personal risk, and is completely nonchalant about it. The scene of him stealing didn't feel tense because it had the air of nothing important. I mean, here you have a desperate struggle to survive, with death by starvation on one hand and punitive mutilation on the other. Those are high stakes! But we don't feel that way because Marz doesn't.

How can you fix this? Well, I would start with defining your character. Give him an age, at least three quirks of personality, and a definite origin. Even if you don't spell that out in the story, you should know it so you know who he is. Give him a few goals, a few things that really matter to him. When writing his viewpoint, ask yourself how Marz would feel about where he is and what he's doing. Try to get into his character, with his voice. Don't go wild with the voice, since you'd have to be a master to successfully pull of any great variation from your own style (I know I certainly can't); just try to make it recognizably feel like Marz.

For a few ideas on how to develop a character like this, I'd read examples of what others have done. The two I'd suggest you read (if you haven't already) are Vin's viewpoints at the beginning of Mistborn 1 and the first five chapters of Ender's Shadow (which are conveniently available on the author's web site). I found those two street urchin stories quite compelling. Look for the qualities that make them compelling, then emulate them. Remember: great artists steal. ;D

Next up, I flinched at the inclusion of the "encounter with a mysterious stranger" trope. I feel like too many stories start that way, especially in fantasy.

Also, it looks like you're making up your own calendar. That's logical, since the Gregorian calendar is an (unfortunate) artifact of our own history. Might I suggest, then, that you avoid naming your months after the Gregorian's months? Especially Marz, which not only sounds like a leetiiied spelling of March, but is very similar to the Spanish word for March (marzo). It makes you look lazy, as in, "Oh, I need a new fake calendar. I'll make it exactly the same as the Gregorian calendar…and the months even sound the same…hmm."

In summary: cool idea, now develop it, develop it, develop it, develop it! (Picture a sweaty Steve Ballmer shaking his fist at you.)

266
Movies and TV / Re: Chuck
« on: January 21, 2010, 06:25:38 AM »
My hope is that "New Media" solves this. I mean, just look what it's done for comics. For decades, newspapers shrunk the size of the funny pages, placing ever-more-restrictive stipulations on the formatting of the content. Innovative new strips rarely got a foothold. Old strips that died off weren't replaced with new; old strips that stagnated weren't replaced with new; and now the newspaper funny pages are a wasteland.

Now, the Internet is the place to go for comics. There is no restriction on format, content, schedule, or even on who gets published. My RSS reader gives me a daily "funny page" far better than I ever got from any newspaper. I can only imagine what Calvin and Hobbes would have looked like as a webcomic...

Of course, video takes a lot more resources than comics. One man can't very well create an entire production, as is the case with most comics. The closest I can think of are the Chapman brothers' Homestar Runner, but voice actors that can voice a dozen characters are fairly rare.

That said, the pattern of new media has been for budgets to shrink and teams to become leaner. The fat gets cut, middlemen disappear, and the content...actually gets better. I can see nothing that suggests it can't happen for television.

267
Brandon Sanderson / Re: questions about brandon
« on: January 15, 2010, 10:28:50 PM »
Also, yes, TWG was created by recently-graduated BYU students. I think Fell (Dan Wells) owns the site.

268
Brandon Sanderson / Re: So There is Going to be a Mistborn Flick....
« on: January 15, 2010, 10:26:24 PM »
I'd say the better a book is, the harder it is to match fans' expectations with a movie. A great book is far longer, more detailed, and more complex than any movie can be, so trying to adapt one into a movie results in an abbreviated and altered pale reflection of the source material. It may be a great movie in its own right…but a lot of fans of the book don't see that. They just see how the script writers had to butcher the book to get there.

269
Brandon Sanderson / Re: So There is Going to be a Mistborn Flick....
« on: January 14, 2010, 11:32:04 AM »
But I've already made my proclaimation already.  I can't take it back even if I wanted to.   In any case you'll be changing your tune soon enough once you see Brendan Fraser playing one of the lead characters in the film.

Brendan Fraser makes me laugh. Um. There's not actually a lot of comedy in Mistborn, so he'd probably ruin everything, but I'd still laugh while I cried.

270
Reading Excuses / Re: Email List + Submission Dates
« on: January 14, 2010, 07:12:52 AM »
Haven't you heard of the treadmill desk?

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