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Local Authors => Brandon Sanderson => Topic started by: zas678 on January 06, 2010, 08:35:23 AM

Title: New Q&A! (But Warbreaker only)
Post by: zas678 on January 06, 2010, 08:35:23 AM
I figure I'll link it here, although Brandon has already linked it to his blog.

EDIT- I have post the first half of his answers online. I'll (hopefully) put the rest up as they come.
Title: Re: New Q&A! (But Warbreaker only)
Post by: Link von Kelsier Harvey XXIV on January 08, 2010, 12:25:13 AM
Anyone know when Brandon is set to answer these questions?  Will it be next week? Or tomorrow? Or just whenever he gets around to it?
Title: Re: New Q&A! (But Warbreaker only)
Post by: Peter Ahlstrom on January 08, 2010, 01:03:08 AM
He mentioned the thread to me today, but I guess he didn't have time before going to his class.
Title: Re: New Q&A! (But Warbreaker only)
Post by: Link von Kelsier Harvey XXIV on January 14, 2010, 05:56:36 AM
Gee, I hope Brandon hasn't forgotten about these people waiting for answers...
Title: Re: New Q&A! (But Warbreaker only)
Post by: zas678 on January 14, 2010, 09:10:02 AM
No, he mentioned it in his blog yesterday. He remembers, he's just busy.
Title: Re: New Q&A! (But Warbreaker only)
Post by: Mellington the loony Gold Misting on January 21, 2010, 12:24:02 AM
It makes me wonder what other worlds have Splinters, and what the limit is on making them. Elantrians seem awfully powerful, and might have Splinters. Maybe Mistborn do, at least the really powerful ones like Elend. Maybe the ten immortal Heralds in Stormlight Archive. I don't feel like Mistings and normal Awakeners have this level of power though.

Agreed - that's what I was thinking.  I believe that if Returned have Splinters, Elantrians probably do too. 
Heralds...I think it's too early to say.  They could be Splinters or they could be something else entirely (like Lord Ruler).
Title: Re: New Q&A! (But Warbreaker only)
Post by: happyman on January 21, 2010, 04:01:36 AM
It makes me wonder what other worlds have Splinters, and what the limit is on making them. Elantrians seem awfully powerful, and might have Splinters. Maybe Mistborn do, at least the really powerful ones like Elend. Maybe the ten immortal Heralds in Stormlight Archive. I don't feel like Mistings and normal Awakeners have this level of power though.

Agreed - that's what I was thinking.  I believe that if Returned have Splinters, Elantrians probably do too. 
Heralds...I think it's too early to say.  They could be Splinters or they could be something else entirely (like Lord Ruler).

Or maybe, given the way humans were made in Mistborn, all of them are Splinters.
Title: Re: New Q&A! (But Warbreaker only)
Post by: Chaos on January 21, 2010, 05:20:31 AM
I think we do not have a rigorous enough definition of "Splinter" to accurately judge these things.
Title: Re: New Q&A! (But Warbreaker only)
Post by: happyman on January 21, 2010, 06:55:39 PM
I think we do not have a rigorous enough definition of "Splinter" to accurately judge these things.

Fair enough.  We are speculating wildly, after all!

I was also going to say, though, that I think it is telling that the more of Preservation you have in you, the better an allomancer you are.  Humans are (a) sentient and (b) magical because they contain a tiny piece of God.  This is very similar to Brandon's discussion of the fact that Lightsong was partially divine.  It's just food for thought.
Title: Re: New Q&A! (But Warbreaker only)
Post by: zas678 on February 19, 2010, 05:35:01 AM
I figured that I might as well put his answers on here...

[email protected], [email protected], [email protected]: Your questions were similar, so I'll combine the answers.

Writing believable female heroines—I should probably back up and point out that I wasn't always good at this. In fact, in the first few books I wrote before ELANTRIS I was terrible at it. That disconcerted me because it was something I wanted to make a strength in my writing. This is partially due to the fact that so many of my favorite fantasy novels growing up, when I first discovered fantasy, were from female writers with really strong female protagonists. So there was a piece of my mind that said having strong female protagonists is a big part of fantasy. I don't know how common that viewpoint is, but because those were the people whose books I read—writers like Anne McCaffrey, Melanie Rawn, and Barbara Hambly—I wanted to be able to do that in my own fiction. Even beyond that you want every character you write to be believable, and it's been a habitual problem of men writing women and women writing men that we just can't quite get it right, so I knew it was going to be something I'd have to work hard at.

I took inspiration from women I know, starting with my mother, who graduated top of her class in accounting in an era where she was the only woman in her accounting program. She has always been a strong influence on me. I also have two younger sisters who were a lot of help, but there were several friends in particular who gave me direct assistance. Annie Gorringe (who was a good friend when I was an undergraduate—and still is) and Janci Patterson were people I sat down to interview and talk to in my quest to be able to write female characters who didn't suck. I would say specifically that Sarene from ELANTRIS has a lot of Annie in her, and Vin from MISTBORN has a lot of Janci in her. In WARBREAKER, Siri and Vivenna don't really have specific influences but are the result of so much time working at writing female characters that it's something I'm now comfortable with. (Their personalities arose out of what I wanted to do with their story, which was my take on the classic tale of sisters whose roles get reversed.) It's very gratifying to hear that readers like my female characters and that the time I spent learning to write them has paid off.

[email protected] wrote: "Hello Mr. Sanderson, thank you so much for visiting our group!

You seem to purposefully invent a system of magic for each book/series you create. I think that Warbreaker was one of the most unique I've ever read. Do you have a reason or story behind this habit? "

Yes—both. Back when I was trying to break in, I spent many years writing books and not getting published. I was under the impression (it's just one of my beliefs) that it would be easier for me to break in doing a lot of different standalone novels, or first books in a series, as opposed to writing all in one series and putting all my eggs in one basket. For that reason, I got a lot of practice finishing one book and starting a new one that was in a new setting in a new world.

For me, a new setting/world means a new magic system. Magic is part of what draws me to fantasy, being able to play with the ideas behind it. It's what engages me; it's what excites me. And so part of the real fun of starting a news series is developing a new magic system. In a way that's kind of like the little twinkie or whatever that I'd hang in front of myself in order to get me excited about a new series. I'd be just coming down off a writing high at the end of a book, and I'd still be excited about the old series, its characters and world. Creating a new world is a lot of work, but there's an excitement to it as well. I'd focus on that and say, "Look, I get to create a new magic system, let's see what I can play around with for this book." So because I got used to doing that, that became my modus operandi, my method of working. That still excites me. Oftentimes it's the opportunity to create a new magic system that gets me excited about writing a new book.

Laurel, thank YOU for reading my books and giving me a reason to stop by!

[email protected] wrote: "I really loved the character Lightsong, he was my favorite and probably one of the most interesting characters I've ever read about. Did you have anyone in particular in mind when you came up with him? How did go about developing him as a character?"

Rupert Everett was sitting in the back of my mind.

Actually, in order to develop Lightsong's character well, I didn't want to imitate any one voice. That's something we always stay away from. But I had been wanting to work on writing humor in a different way from what I'd previously used. I spent a lot of time watching and analyzing the movie THE THIN MAN, the old comedy/mystery/crime film with an emphasis on very witty characters making wisecracks as they investigate a murder. If you haven't seen it, it's delightful. Along with AN IDEAL HUSBAND and THE IMPORTANCE OF BEING EARNEST, those were my three sources of inspiration. I was trying for a blend of those two styles—and then of course added my own sense of humor.

[email protected] wrote: "What made you decide to release Warbreaker on your website? Was Tor at all irked by this plan? What about your agent or those who purchased international rights?

I must say that I've purchased the Mistborn trilogy and Elantris, but that I read Warbreaker on your website."

That's all right. I knew that people would do that. I would hope that those who really enjoyed the book will pick up copies, but you know, I don't mind if they just read it and don't pick up a copy—I mean, it's there for free!

I like the idea of a free sample, and for a writer I feel that a free sample needs to be an entire novel so that you can get a real feel for how that author writes and tells a story. When I listen to music, I would like to be able to listen to an entire album and say, "Okay, is this an artist that I like?" Before I pay money for it. I want people to be able to do that with my writing. And what that means is if WARBREAKER doesn't sell any copies, but it has tens of thousands of people read it who are then willing to buy and read my next books because they know they like my writing, then WARBREAKER is incredibly successful.

Was Tor irked? I wouldn't say that; I mean, I got approval from them first. I don't think it's what they would prefer for me to do, but they were certainly willing to let me do it. My agent didn't like the concept at all, and I listened to his counsel, but I'm very interested in the way the internet is acting as a medium for entertainment distribution, and I wanted to experiment with that.

I think it's been a successful experiment. I think that a lot of people who were interested in me because of THE GATHERING STORM and the Wheel of Time announcement were able to try out my books and read one of them for free and therefore somewhat know who I am as a writer. For good or for ill. If they don't end up liking my writing, I'd rather they not have paid for it—I'd rather they not have to pay for something they don't enjoy. I think I'll end up better off—at the very least they'll think, "Well, I didn't really like his book, but he gave it to me for free," and still have a good impression of me. If they do end up liking my book, I would hope that they go and read other copies of my books. And that would increase demand on the libraries or the bookstores. Either way I think I come out ahead.

[email protected] wrote: "Do you spend the most time on your magic systems, or do you find yourself spending equal amounts of time on other aspects of worldbuilding/plot such as religion/culture/language/geography/etc?"

It really depends on the novel. With some I spend a lot of time on areas that in others I don't spend much time on at all. With every book I spend a serious amount of time on the magic system. That's consistent—it's just something I like to do.

For a given book or series I may spend more time on a given aspect. I'd say the other big aspect that takes a lot of time is characterizing the characters the right way. That takes a lot of work, but I tend to do that during my actual writing period, whereas I spend the planning period focusing on worldbuilding and plot. It's when I actually sit down to write a chapter that I explore who a character is, and so it's really hard to pin down timewise which one I spend more time on. And that varies based on the book.

[email protected] wrote: "Do you ever plan to use bio-chroma again? It'd be a shame to see such an interesting and original idea left with a single book."

[email protected] wrote: "At the end of the book you make it seem that there is going to be a sequel, or at least a chance of a sequel. Along the same lines as Ashley, do you plan to write more in the Warbreaker world?"

It is unlikely that I will use this magic system in a different book because it is distinctly tied to that particular Shard. The sequel likelihood is good. There is more to tell in this world, so there is a decent chance I will return and do a second WARBREAKER book (I've been calling it NIGHTBLOOD when I've mentioned it before). That isn't to say that there will never be magic systems that will repeat across series—in fact there's a decent chance that will happen—but I'm not going to say any more on that right now.

[email protected] wrote: "I really enjoyed Warbreaker, especially the history of the Scholars and their relationships. Have you considered writing a prequel novel that would take place when Vasher, et al were much younger?"

[email protected] wrote: "Will we ever see a short story that gives us more of Vasher's back story?"

People ask me for prequels all the time. They've asked for MISTBORN prequels, ELANTRIS prequels, and now WARBREAKER prequels. My general answer to this is probably not—just because I as a reader don't like prequels. I'm one of those readers that if the ending is spoiled for me, in many ways that can ruin the book. Because of that it's hard for me to decide to write a prequel.

When I plan my books I design them to have a beginning, a middle, an end, and a past and a future. I know what happened in the past. I know what will happen in the future. I could always write that, and I won't rule it out 100% completely. But telling the story of the Five Scholars is not something I sat down to do with WARBREAKER. I had that all worked out; I knew what they did. The exciting story I wanted to tell is the one that happened in the book. There is a good chance of a sequel, but a prequel is unlikely. If I did do a prequel it would probably be in short story form posted for free on my website.

 [email protected] wrote: "A common thread in both Warbreaker and the Mistborn Trilogy is religion. I really liked how you handled religion in both these books. Mistborn deals with religious searching and Warbreaker is more about religious tolerance. I've heard that you are a Mormon. How much does your faith influence your writing?"

This is a surprisingly common question for people to ask me, and I'm always happy to answer it because my religion makes up a big part of who I am. Because I am religious myself, I am fascinated by religion. And so I think that the misuse of religion is a great evil, and the use of religion for good reasons is a great good. In fact, being a religious person, I think that the misuse of religion becomes a much more frightening thing than it might otherwise be, which is why you sometimes see religions as villains in my books. My religion shapes who I am, and it makes me interested in certain things; it makes me fascinated by certain things; it shapes my sense of right and wrong.

But I don't actually sit down and write books wanting to advocate any particular concept. I feel that when I write books I need to advocate whatever the character believes at the time. Now, what I feel is heroic may shape the characters I create as protagonists, but I don't think that the purpose of the fiction that I write is to preach directly to the reader. I think that the purpose of the fiction I write is to explore different concepts and different types of characters and see how they react to the world around them. And that's a very different thing than sitting down and saying I'm going to preach to people. So I don't think my religion causes me to do that, but I do think it causes me to be interested in these kinds of concepts.

I'm not even sure how to define myself. In some circles I come across as very conservative; in other circles I come across as very liberal. One of my core beliefs religiously is that I honestly don't mind you believing whatever you want to believe. What I mind is how you treat people who don't believe as you believe. That's what will get me going. So I don't judge someone based on their belief; I do judge them based on how they treat people who believe differently than they do. (That's a concept, by the way, that you may see pop up in a book later on, because I'm actually quoting one of my characters in this case.)

Sandi wrote: "Also, I'd like to take a moment to thank you for writing exciting fantasy that makes sense and doesn't drag on endlessly. Keep up the good work."

Thank you very much.

Chris wrote: "I've seen in reviews of Mistborn that a criticsm that pops up from time to time is that you tend to repeat the basic principles of the magic system. I've seen that some feel hit over the head with it. Personally, I liked that fact since the magic system was new and it helped me to remember and understand.

I'm also seeing criticsm now with Warbreaker that the magic system isn't explained enough to thoroughly understand it. I've pointed out in discussions that not even Vasher understands it all.

But here's my question: Did criticsm of the magic system's explanations in Mistborn have anything to do with Warbreaker having considerably less explanation in its magic system?"

Wow, that's a very detailed and interesting question. The answer is no.

Title: Re: New Q&A! (But Warbreaker only)
Post by: zas678 on February 19, 2010, 05:37:03 AM
..Okay, there's more to that answer. I accepted the criticisms of the Mistborn books with the knowledge that there was really no other way around it—the way I was writing those books and the complexity of the magic system made me feel like I needed to give those hints. It's not like I'm trying to write down to the lowest denominator, but at the same time I want to make sure that the complicated magic system is a force driving the book—and is something interesting rather than something confusing. Across a three-book epic like that I wanted to make sure that I was not leaving people behind. That's always a balance in a book series. And I don't know where to set that balance. In fact, I think the balance is going to be different for every person. Any given book that you read, some people are going to find it overexplained and some people are going to find it underexplained. I'm always trying to strike the right balance, particularly for the tone of a given book, to make that work for the novel.

With WARBREAKER, as you've pointed out, the magic system is much less understood by the poeple taking part in it. In the Mistborn books the magic system is very well understood. Even though there are little pieces of it that people don't know yet, those peices are easy to grasp and understand and use once people figure out what they are. In the Mistborn books the world is in a state where people have spend 1000 years using this magic system and perfecting it and understanding it. In WARBREAKER, they haven't. They still don't know much about what's going on. It's very mysticized. People haven't sat down and spent enough time pursuing scholarly research about it, figuring it out. Beyond that there's no immortal Lord Ruler figure explaining it all to them—or if there is, it's Vasher and he's not telling anyone. And so the magic in WARBREAKER has a very different feel to it. I wanted it to be a little confusing, because it is confusing for the main characters.

I wouldn't say that the criticism of the Mistborn books is what drove me; the needs of the various plots is what drove me.

[email protected] wrote: "The paintings (I think there were at least two, right?) that remind Lightsong of his dreams and the Manywar etc. Is the Artist someone we know? If not, will we eventually meet him/her in a later book? Does the artist hope to affect Lightsong this way, or is it just some guy giving abstract art to his God?"

Jared @12 wrote: "Is the artist that painted those paintings Hoid?"

Hoid did not make the paintings. The goal of those paintings—and this is spoilery, by the way—the paintings are actually what the text implies that they are. They are abstract paintings which Lightsong, having a touch of the divine, is able to see and read into things that aren't necessarily there.

Beyond that, art is a magical thing in the world of WARBREAKER. When an artist creates a work of art, part of the artist's soul ends up in the artwork. Someone who has many breaths and who's Returned like Lightsong has the inherent ability to see into the art and perceive that. So Lightsong can interpret correctly an abstract piece, based on what the artist is trying to convey, in a way that a normal person couldn't.

I was not trying to make the artists anyone specifically important. In the case of those paintings, they are wonderful artists—I think they are two separate artists, if I'm thinking of the two paintings that you're indicating. As Lightsong has a splinter of divine nature inside him, he is able to interpret the paintings—to foresee, using them, and to see into the soul of the person who made them.

[email protected] wrote: "Also, does Endowment have some physical presence in the book similar to Ruin=Atium, etc?"

Endowment does have such a thing, but it does not appear onscreen in the novel WARBREAKER.

[email protected] wrote: "All your novels are tied together by an overarching magic system, and we usualy see evidence of this in the form of the too still pools of water. however we did not see any such bodies of water directly in warbreaker. Is there such a pool in warbreaker? is that where the Tears of Edgli grow?"

Wow. I've got some very perceptive readers.

This is speculation that I will neither confirm nor deny.

[email protected] wrote: "If a returned gives away his/her breath they die right? So why doesn't Vasher die after he gives his to Denth?"

They will die the moment they run out of breath to harvest. Once a week their body needs a breath in order to survive. Each Returned has one single superpowered breath. Imagine it as one breath that propels them up through the Heightenings, but it is only a single breath. It's what we speak of in Shard world terminology as a Splinter. And when the seventh day comes, if a Returned does not have another breath for his body to consume to keep him alive, his body will actually eat his divine breath and kill him. So they don't die immediately after they get rid of the breath, they're sort of put into a state of limbo where if they don't find more breath by the time that their feast day comes, then they will die. (Vasher did not give his Returned breath to Denth, just a number of normal breaths.)

Other [email protected] wrote: "i don't know if i'm remembering this right but i thought i saw somewhere that you said that all your books (yours not WOT) are connected somehow. is that right or am i going insane already?"

All of my books share a single creation myth, a single cosmology. The connection of them—the greater world, the greater universe—they call the Cosmere. There is a character who has shown up in each of my epic fantasies, and it is the same person, not just a repeated name. Currently WARBREAKER, ELANTRIS, and the Mistborn trilogy do all share a common cosmology. My children's books are not part of the Cosmere.

Title: Re: New Q&A! (But Warbreaker only)
Post by: Peter Ahlstrom on March 11, 2010, 07:28:16 PM
The rest of the answers are up.

Zach, I think you used the wrong word in your question, so he didn't answer the question you actually wanted to ask.
Title: Re: New Q&A! (But Warbreaker only)
Post by: Wolfstar on March 12, 2010, 04:25:41 AM
Excellent answers!  I didn't figure he'd go into as much detail about the Cosmere in my question, since I was asking more about personal inspirations, but I'm glad he took the time to give that little nugget of info out.

Thanks Brandon for answering for us!  And thanks Peter for keeping us posted about the thread over there!
Title: Re: New Q&A! (But Warbreaker only)
Post by: zas678 on March 27, 2010, 06:39:33 PM
[email protected] wrote: "While I loved Mistborn and am excited to see you optioned the film rights already, I think that Warbreaker would translate to film even more easily/successfully <snip>

So I guess my question is, do you agree that Warbreaker will translate to film better? Did you discuss this with the Paloppa Guys? Which of your works do you think is most "marketable" as a medium-to-big-budget film?

First off, I apologize for the delay. I'm posting the rest of the answers now.

I think the magic system of WARBREAKER is certainly better suited to film than a lot of the MISTBORN magic system. However, I think the plot and storytelling of MISTBORN—because of the action/adventure style of it—would translate better to film. Story structure-wise, MISTBORN, particularly the first book, is probably the best book-to-film translation I think I've got. I think WARBREAKER would make a wonderful graphic novel, and someday I would love to sell rights to it in that medium. And certainly if we make a MISTBORN film, the metals would have to work in a very different way. They would probably be understated in the film itself.

[email protected] wrote: "Can you explain the process that you go through to come up with your magic systems. So many fantasy books today have a "black box" type of magic system -- in that you don't know how things happen but the caster just suddenly shoots a fireball out of his arse. Yours are in-depth and set out a very distinct give and take that the reader can understand.

All of your systems are unique, so again, how do you get to the point where you have a complete magic system that you feel is ready to put into a book. Since this is a discussion about Warbreaker, how specifically did you come up with biochroma? "

I don't know if I can answer that question in the short space afforded by a discussion forum. But in general with my magic systems I'm looking for a variety of components. Most of them start with just an "Aha, there's something there!" moment in my head—either it's a plot hook or a conflict hook or a visual hook or something like that. I'm usually looking for something that does what I find exciting about magic, which is straddling the line between mysticism and science. And I'm looking for new ways to explore that. So when an interesting scientific concept occurs to me, and I can take it in the direction of "what if," that's something that I find fascinating.

For MISTBORN, for instance, telekinesis mixed with vector science was interesting to me. In WARBREAKER it was the concept of sympathetic magic—the idea that you can create something that's like something else and it will have power over that. I wanted to try and take it in a direction I hadn't seen before and blend that with the concept of animation, bringing inanimate objects to life. Those were intersting concepts because at one point people believed in both of these things as real forms of magic. They believed they could make it work. The myth of the golem goes way back, and the idea of sympathetic magic was around not too long ago—in fact there are still plenty who believe in it, in various forms of superstition.

So I look for a blend of concepts. I usually look for an interesting visual paradigm—something that will work in a way that helps the reader visualize the magic. I don't want it to all happen nebulously in the back of someone's head. (And speaking of rear-end fireballs, I do believe I read a webcomic where someone did that. It was Thog Infinitron...I guess it wasn't a fireball.) But anyway, I'm looking for something that you can see and follow the process of what the character's doing in a way that makes sense.

I find that if there's one thing to take away from this, limitations on magic are more interesting than the powers themselves. And so I'm always looking for interesting limitations, because that forces me to be creative and forces my characters to be creative with what they have.

[email protected] wrote: "I was wondering if you had any certain inspiration for Adonalsium, Hoid, and the Cosmere other than the concept of a Creation story itself. To clarify, I guess I'm asking if you had any other author you read as an aspiring author that did anything similar."

There are certainly authors who have done this sort of thing before. I generally tend to react against what inspires me instead of toward it. I've talked about this before—if I think someone does a very good job with something, I'll try to approach it from a different direction because I figure they've covered that concept. At other times, if an author does something that I thought could have been way cooler, then I will react I guess in that direction...I don't know if that's a reaction for or against.

Asimov eventually had an overarching plot/universe. Stephen King did it. Other authors have done it, but they have not planned it from the beginning. As well as Asimov did with some of the concepts, I was always disappointed in his attempts to bring all of his stories together into one world because it just wasn't meant to be that way, and it felt like that. It felt clunky—I've always preferred the early robot stories and the early Foundation books to the later ones.

So I felt that if I was going to have a supermyth, so to speak—an overarching paradigm for these books—it would have to have a number of things. One, it would have to be limited in scope, meaning I wasn't going to try to cram everything into it. That's why ALCATRAZ is not involved in any of this. Number two, I would have to plan it from the beginning, and number three, I would want it to be subtle. In other words, I don't want it to come to dominate any of the stories because I want the books, the series, to stand on their own. I want this to be something that you can find if you're searching, but that will never pull the characters of a given book away from the focus on what is important to them.

[email protected] wrote: "This question delves into religion greatly since I spent a good portion of my free time studying theology. Besides that, being a Christian, I sighted many interesting pieces in "Warbreaker," about the pitfalls of blind faith. <snip>

I'm wondering if you are criticizing some religious sects who elevate themselves as God though use God or some other deity as a method of control. With more relevance to the Christian faith, are we seeing the consequences of humans who rely on human reasoning for their understanding of God, an often superficial explanation?"

Religious themes are interesting to me. I rarely go into a book saying, "I am going to expose this foible of religion" or "I am going to highlight this wonderful part of religion." I go into a book telling stories about characters, and the ways that they believe and the things that they believe have an effect on them. I try to present those as realistically as possible.

I do think that there is a dangerous line between faith and what goes beyond that. You call it blind faith, yet at the same time there is something to be said for trusting those who have gone before and for not having to fall in a pit yourself because other people already fell in that pit. Where that line comes is a subject of great debate between religious people and non-religious people. I do think that questions should always be allowed and should always be asked. It is important to be asking questions.

I don't really mind how people believe, or what faiths people have. I think it's a fascinating part of us, that we all have different faiths. Where we stray into danger is in how we treat people who don't agree with our faiths. That, I think, is a very dangerous and frightening thing—the ways that various people treat others who disagree with them. No matter what side you're on, whether they belittle them, discard them, or destroy them, these various things are one of the great pitfalls of any type of belief or faith. So I deal with that. But again it's not because I sit down and say, "I am now going to write a book about this, or tell a story about this." It's because that's what's important to the characters I'm writing.

That said, when I was approaching WARBREAKER, I did think distinctly to myself, "You know, religion's been the bad guy in the past two stories you've told. You probably ought to do something different." That's why the—Spoiler alert!—the religion in WARBREAKER is vindicated in the end. I think there are some very good things about their religion, and though Siri is convinced that they are the bad guys, it turns out that indeed they are not. In fact, they are quite good...though there are certain things they're doing that I wouldn't necessarily agree with.

[email protected] wrote: "Do you plan to annotate Warbreaker?"

I've written annotations for WARBREAKER already. There is supposed to be a special edition WARBREAKER e-book from Tor.com coming that will include all the annotations right there with the text, but I'm not sure when it will appear. The annotations will still go up chapter-by-chapter on my website, but if you get the special edition e-book you can have them all at once. We'll see when that happens.