Timewaster's Guide Archive

Games => Role-Playing Games => Topic started by: Nessa on September 05, 2007, 03:55:24 PM

Title: review: Shock: Social Science Fiction
Post by: Nessa on September 05, 2007, 03:55:24 PM
see it here: http://www.timewastersguide.com/review/1588/Shock-Social-Science-Fiction (http://www.timewastersguide.com/review/1588/Shock-Social-Science-Fiction)
Title: Re: review: Shock: Social Science Fiction
Post by: Joshua A.C. Newman on September 09, 2007, 05:06:57 AM
Hey, Nessa, thanks for the review! I'm glad you like the game. Feel free to stop by the glyphpress if you have any questions!
Title: Re: review: Shock: Social Science Fiction
Post by: The Jade Knight on September 09, 2007, 07:06:42 AM
"if they lose a conflict they can using a third stat called a link"

Missing a verb here?

Anyway, I need my admin powers back so I can fix this sort of stuff on my own.  ::whine::
Title: Re: review: Shock: Social Science Fiction
Post by: Nessa on September 10, 2007, 03:36:10 PM
Hey, Nessa, thanks for the review! I'm glad you like the game. Feel free to stop by the glyphpress if you have any questions!

Thanks! Were glad you liked the review. But I didn't write it. MadDrJeffe  (http://www.timewastersguide.com/forum/index.php?action=profile;u=69) did.

"if they lose a conflict they can using a third stat called a link"

Actually, I have no idea what Jeffe is trying to say here. Jeffe? What say you?
Title: Re: review: Shock: Social Science Fiction
Post by: Mad Dr Jeffe on September 10, 2007, 05:58:01 PM
Umm ...stupid english as a first language
...they can try to roll a conflict over again using a third kind of stat called a link.

Its basically raising the stakes. Kind of a crud I failed,... well I sacrifice my sons love to win. If you do win great, if you lose well you basically risked your sons love, so he doesn't love you anymore... now figure how that works into the story.

And awesome the author stopped by :D