Timewaster's Guide Archive
General => Rants and Stuff => Topic started by: Entsuropi on August 24, 2003, 10:06:23 AM
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Is why bioware have such a hatred of wolves. In almost every game, you massacre the things by the dozen. Why? Did the head of the company have a bad experience or something?
And horses. Would it really kill them to actually put in ridable horses? I mean... jeez, strategy games like Battle Realms had ones where any unit could get on them. And considering how every damn enviroment has 20 foot wide corridors, not like you couldn't take the horses in (or just have the rider dismount automatically when entering a building...). Okay, so you would have to add animations for riding, but considering the "module" nature of the character graphics, that can't be hard.
Just... i think horses would make an already awesome suite of games even more awesome.
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After all... if there was cavalry we could call it "Neverwinter Knights" :P
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Are you still talking?
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The problem is that NWN was being developed for 5 years. When they originally conceived the game, stuff like ridable horses for modular player models was hard to do. Now it's not so hard, but the game engine is too old to handle it.
On the other hand, last I checked, there were some interesting player mods to allow for this. Haven't gone back to see how they ended up.
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Plus it adds a whole bunch of rules and advancement possibilities. That would be cool. NWN2 should definitely include this
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NWN2 had better include chemical based VR implants, because I don't doubt they'll be invented by the time the game is finished.
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who says they won't? That's what they promised me.