*)(&%(*&^%
Okay so I just spent half an hour making a lovely critique, and it is now lost in the annals of cyberspace. *sigh* Here were my ultimate conclusions:
There is a bit too much of an info dump in this first part, some of it blatantly so, e.g. "Not surprising, Haiden thought. Oh well. At least that was a fun exercise." You are telling your reader that the only purpose of all you just said was to dump info on them. Readers do not like this.
All of you jargon, Khabors, Cerebrance, Descrying... it's a bit hard to swallow without some background.
A little bit of "show don't tell." For example, instead of telling us the princess was rescued from the dungeon well, put the dungeon scene first, and then cut straight to the trial. It would be compelling. Also, you say that the king set fire to the village. Well, how? Did he use a torch? a pair of sticks? magic? Give us a picture. Instead of saying, "Khabor, who Haiden could locate from their unusual attire, showed no outbursts compared with the crowd," tell us what that strange attire is like.
A small point on your characterization. After reading this opening, I didn't really get a very good idea of what makes our characters tick. The MC wants justice, but he also acts with some showmanship. He loathes the king. Okay. Why? What has the king done that is so wrong? Killing peasants has been a nobility pastime for generations in a lot of books and even in the real world. What makes your story different? Why all the horror? I guess I just didn't have enough info on the world to make the trial meaningful.
Those critiques aside, the idea of putting a God on trial is fascinating, as is the forshadowed chaos lurking in the future acts as a good hook, although it begs the question of why the princess can't simply take over, or why the government will fail without the king. Yes, he was their reincarnated God, but well, if they have a system for killing their gods, well that means their god can't be *that* important.
Ah well. I hope this helps. I have to get back to work.