Timewaster's Guide Archive

Games => Role-Playing Games => Topic started by: Lieutenant Kije on September 04, 2003, 01:29:33 PM

Title: Paranoia
Post by: Lieutenant Kije on September 04, 2003, 01:29:33 PM
I played this once years and years ago and it was as wild as was described in the review.  I got so caught up in the antics of the adventure that right as my character was about to pull the plug on the Computer I remembered that my character belonged to the First Church of Christ Computer.  So I proceded to hack everyone to bits and go down in a blaze of glory.  

St. Ehlers is right: don't play this if you get attached to characters.  Killing them off is a huge part of the fun.
Title: Re: Paranoia
Post by: Gemm: Rock & Roll Star; Born to Rock on September 04, 2003, 05:07:12 PM
Well someone I know on mIRC found it. And the way he was telling us stuff about it sounded really fun. So I want to give it a try.
Title: Re: Paranoia
Post by: Entsuropi on September 06, 2003, 10:52:34 AM
Someone i know mentioned a module for this, where some level 20 D&D wizards arrive in alpha complex and begin throwing disolve spells around. Said it was a blast.
Title: Re: Paranoia
Post by: The Holy Saint, Grand High Poobah, Master of Monkeys, Ehlers on September 06, 2003, 11:55:54 AM
Yeah, I remember that one. I never played it, but it was a twisted idea. Lots of fun.