Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Chaos

Pages: 1 ... 140 141 [142] 143 144 145
2116
Brandon Sanderson / Re: Ruin and Preservation
« on: March 21, 2008, 02:09:43 PM »
I had an idea yesterday that, despite the evidence to the contrary, the Mists are not the Deepness. Or, at least, not in the way the mists are now.

If they were the Deepness, the would be referenced more. I'm pretty sure that people would make the connection Deepness = mist eventually like they do in current times.

However, Kwaan says the Deepness came on suddenly. Why did it do that? Obviously, that is Ruin's doing, but why not drum up the Deepness all the time? There's no Lord Ruler to stop him.

Or why, for that matter, did the Lord Ruler keep the mists out? If the Deepness wasn't out all the time, that means it isn't a perpetual thing.

Just something to think about.

2117
Brandon Sanderson / Re: ***Spoilers*** Poll Question***Spoilers***
« on: March 21, 2008, 01:52:23 PM »
The kinds of twists are usually those that have massive implications, like Lord Ruler's Identity or the Prophecy Betrayed. I'll invariably throw my weight on those :P

2118
Brandon Sanderson / Re: Ruin and Preservation
« on: March 20, 2008, 03:51:13 PM »
I believe the secrets must lie within the magic triad and the duality between Ruin and Preservation. Our theoretical knowledge of those is very little, so I doubt there is a fourth magic system. Three is complex enough :P

2119
Brandon Sanderson / Re: The Comprehensive Hemalurgy Thread
« on: March 17, 2008, 03:28:35 AM »
On the matter of the human sacrifice, I believe it must be human. I am very certain that when Marsh was Inquisitor-ized in MB1 there were a bunch of dead human bodies around him. In the Conventical of Seran, there were human bones in there, too.

The Lord Ruler and the Inquisitors are pretty vicious, but I think if they could make the sacrifice without using humans, they would.

2120
Brandon Sanderson / Re: WoA question: kandra hunting (spoilers?)
« on: March 17, 2008, 03:21:14 AM »
Well, you know me. In my Ruin and Preservation topic, I explained that Kelsier got the Eleventh metal from the kandra. I will be utterly convinced of that fact until Brandon proves me wrong.

But I don't think I will :D.

2121
Brandon Sanderson / Re: Ruin and Preservation
« on: March 15, 2008, 03:49:31 PM »
I'm fairly certain the mists existed before the Lord Ruler. Since, essentially, the killing mists is the Deepness, then it obviously existed before the Ascension. Perhaps the mists just lingered after the Lord Ruler, existing, but not defeated.

2122
Brandon Sanderson / Re: feruchemy and vin...thoughts *spoilers*
« on: March 15, 2008, 03:38:35 PM »
This has been discussed (sort of) in the Hemalurgy thread and the Ruin and Preservation thread. It never came up that Vin is a Feruchemist, but rather, based off of Hemalurgy itself. The problem Vin had was she had her earring on. As we know from the Inquisitors, they push away the mists (due to Hemalurgy, it seems). So, when she got rid of her earring, the Hemalurgic "pushing" away from the mists no longer opposed the mists, so Vin could burn it.

At least, that's how I understand it.

2123
Brandon Sanderson / Re: Theory on why Vin is so powerful *spoilers*
« on: March 13, 2008, 05:42:50 PM »
I think that Rashek's going to be the person who writes the epigraphs in MB3, just for that reason.

2124
Brandon Sanderson / Re: Theory on why Vin is so powerful *spoilers*
« on: March 13, 2008, 02:26:33 PM »
Hmmm, I know that Kwaan said that Alendi survived assassins and a bunch of other things. It's not too unlikely that he had some special ability of his own.

Of course, that would mean that Hemalurgy existed before the Ascension. That could have profound ramifications all around.

2125
Brandon Sanderson / Re: Mistborn as a Video Game
« on: March 13, 2008, 02:20:25 PM »
My dad always complains about that, too. He's the biggest LOTR book fan there ever was, it's scary.

Hmmm, leaping with steel and iron. I'm thinking on how that would work right now...

2126
Brandon Sanderson / Re: WoA question: kandra hunting (spoilers?)
« on: March 12, 2008, 06:50:51 PM »
That's an incredibly good question, no doubt about that. There are so many things that malatium could reveal (considering people and especially kandra are always changing).

Would using duralumin plus malatium reveal an image that was more in the past (sort of how flaring atium sees a bit further in the future)? But, Vin used malatium and saw an image of the Lord Ruler that was a thousand years ago.

So, if anything, I would think it would show a kandra in its original form, whatever that may look like.

2127
Brandon Sanderson / Re: Mistborn as a Video Game
« on: March 12, 2008, 06:45:22 PM »
The movie would also need to be more than just two hours in length. At the very least, you'd need to have it 2 and a half, if not three, to be on the scale with LOTR. You just can't expect any lengthy novel to be condensed very effectively. Three is hard enough to get right, but if you cut stuff too far down, then the proper story will be slaughtered.

That's the difficulty with changing mediums--getting it right. There are so many ways you can go wrong. I would hate to be the screenplay writer or a video game developer who had to balance all of that stuff the book has and, on top of that, try to make it effective for its own medium.

However, for the difficulty of steelpushing/ironpulling, you could have some sort of mechanic where you could have like, an "effective" radius. So, if a Coinshot pushed a slew of coins on you, you could have some sort of reticule on the screen with a circle around it--the circle being what you can push. You could push them all away with a single button press if you wanted, but you'd have to make sure you weigh enough so you don't get into a pushing match.

You could switch from effecting single pieces of metals to an area-effect thing like that. That way you don't have to worry about controlling each object individually (which would be impossible).

2128
Brandon Sanderson / Re: Ruin and Preservation
« on: March 12, 2008, 06:30:29 PM »
I think it was actually liquid metal. I don't have my WoA copy with me at the moment, but I'm almost absolutely certain it was metal.

The mists could very well have something to do with the Well, though. We have to remember that the Well existed before the Ascension, and for all we know, there could have been Heroes before even Alendi came into the picture. A gigantic cycle of Ruin trying to free itself... and the mists existed before the Ascension, too.

2129
Brandon Sanderson / Re: Ruin and Preservation
« on: March 12, 2008, 06:30:25 AM »
The mists are magical water vapor, lol. Elend does mention it is water vapor, but obviously, it has mystical properties to it that we have yet to comprehend.

I think the kandra and koloss were created when the Ascension took place. Rashek had the power for himself, but that means he burned it away like Allomancy, all in an instant. He probably created them all from that burst of creation.

2130
Brandon Sanderson / Re: Ruin and Preservation
« on: March 11, 2008, 06:26:22 PM »
Dear lord, by the time it comes October, we'll have figured out the whole book. Or, at the very least, come up with some very convincing theories that sound good enough to be in the book.

I like where this is going. Mists used for Allomancy, and Ruin and Preservation acting through it? That's brilliant. And if Vin's experience has taught us anything, it's that you can use the mists for Allomancy. The triad of magic systems interacting with the mists (and Feruchemy not caring either way), also brilliant. Now we are on the right track: discussing how Ruin/Preservation are related to the magics. Very good indeed.

There's an interesting correlation, though. Feruchemy, perhaps, does not affect the mists because it existed before the Ascension. The Worldbringers stored their prophecies in metalminds.  However, Allomancers didn't exist before the Ascension at all. If Hemalurgy is like some opposite Allomancy, or something, it could be a logical conclusion that Hemalurgists, whatever they may be, did not exist before the Ascension, either.

Yet the mists did exist before the Ascension, or at least it is heavily implied/theorized that they did. Perhaps Allomancy is somehow derived from the mists, which would mean that it is derived by either Ruin or Preservation.

Pages: 1 ... 140 141 [142] 143 144 145