I somewhat doubt he even remembers, but back in spring 1999, Fell introduced me to a MUD called Netherworld. I tried it out back then and have played off and on ever since. Well, anyway, I got placed onto the Immortal staff of the MUD recently so I could help modify the game code for new additions we're trying to get in. We've had a lot of success in our coding recently, and are adding a great new end game feature that has the potential to impact players all the way down to the very earliest stages.
We could, however, use some new players. The MUD has shown a lot of resilience over the years, suriving the loss of half its player base at one point, and its on a fairly good comeback. (Meaning the MUD doesn't look half dead all the time anymore) We're still well short of our previous usage though, and we'd love to have more people.
It's entirely possible that no one here cares in the slightest, so I won't go into the details of the MUD's features now. If you're interested, or just amused that still I play a text-based game, feel free to ask me questions here or visit the MUD online. (No worries. It's free.)
You can connect via a MUD or telnet client to telmaron.com port 3666 or if you're really desperate try the wretched java client found at
www.lexiconn.com/users/mud/index.html(The webpage looks awful and I don't know if it's still the main webpage or not, but I just tried the links to the java app and they work.)