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Role-Playing Games / Re: The Ultimate Generic Game system
« on: July 02, 2003, 03:21:48 AM »
GURPS. I like crunchy games. Not too crunchy like RuleMaster Just crunchy enough. That and GURPS puts out some beautiful worldbooks. A lot like TSR was doing near the end of its reign a few years ago.
Knock on wood and hope that there is no similarity between the two.
I used to follow the Chaosium system. The one that they began with Runequest. But they sold that game to Avalon Hill, changed the format of Stormbringer, and CoC was not quite in line with the Runequestian gaming layout to begin with.
I have tried Hero (I should say Champions) and found it a bit deep in rules. And when you finished building your character it was like the rest, though the SFX were different.
I luv the concept of the Rifts Worlds. A work of genius, plain and simple. Problem is I did not really appreciate the style of play in the Palladium worlds. The Palladium rules have much to be desired.
Now, I not saying that GURPS is the best thing to happen since sliced bread or anything. But it is a fairly well put together system, with rules that can be modified by the gamemaster as needs be. I'd just wish they'd release Supers 3/e that would actually work with 4-color superheroes.
Knock on wood and hope that there is no similarity between the two.
I used to follow the Chaosium system. The one that they began with Runequest. But they sold that game to Avalon Hill, changed the format of Stormbringer, and CoC was not quite in line with the Runequestian gaming layout to begin with.
I have tried Hero (I should say Champions) and found it a bit deep in rules. And when you finished building your character it was like the rest, though the SFX were different.
I luv the concept of the Rifts Worlds. A work of genius, plain and simple. Problem is I did not really appreciate the style of play in the Palladium worlds. The Palladium rules have much to be desired.
Now, I not saying that GURPS is the best thing to happen since sliced bread or anything. But it is a fairly well put together system, with rules that can be modified by the gamemaster as needs be. I'd just wish they'd release Supers 3/e that would actually work with 4-color superheroes.