Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - KrispyXIV

Pages: [1]
1
Brandon Sanderson / Re: [MISTBORN RPG] Your wish lists, please
« on: March 23, 2009, 09:52:22 PM »
First post, and mainly because I'm so psyched for this game!

First, I think classes are too limitting for most games.   Especially when your skillset is going to be as important as your super powers, I think point buy is the way to go!  Especially in this setting, with such a diversity of characters to choose from.  It also has a built in limit for mistborn: at character creation, you can buy one misting ability, or all of them.  No in between.   Maybe offer a discount to make it doable, but making the limitation for mistborn inherent for character creation would be a good thing.   Having additional perks + skills related to the abilities would be a great way for characters to improve their abilities in that area.

Second, I think that most hemalurgy is not a good thing to put in the hands of players.  It should have detailed rules, but should mostly remain in the hands of the GM.  Other games, like the new star wars and Shadowrun, turn fallen characters (see The Dark Side and Blood Magic etc.) over to the GM because at the point they lose their free will to the Big Bad, because they really cease to be adventurers/good guys.  I think that's a good thing unless you a playing a 'certain sort' of campaign.  That's not to say a bit of hemalurgy wouldn't make for great character development...

Finally, the thing I hope most for in this game, is that it prioritizes fun over strict rules for every little thing.  Keeping some things deliberately abstracted never hurt anyone, and gives the players more freedom to do things as they like.

Thanks much for putting all your hard work into making a game for all of us to play  ;D

Pages: [1]