Timewaster's Guide Archive
General => Everything Else => Topic started by: Lieutenant Kije on September 19, 2003, 07:36:15 PM
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Arrr. I just duelled myself. I'm guessing it was Spriggan (dammage) who threw that in. Cool! I actually gave myself 23 points of damage by using style.
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Actually EUOL put that in (remember, neither Sanderson can spell). I just dueled you Kije, and after a few blows the program just gave up--I think it realized that you started the battle with 0 hit points and thus didn't put up much of a fight.
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Yeah, when I duelled myself I had 52 hp and 0 hp simultaneously.
In duelling other people I've found you either end up with 0 hp, 50-odd, or 200 or so. And combat only lasts three rounds.
I be thankin' ye, EUOL. Cool little feature.
It must be a hard life for a novellist who can't spell. :)
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I'm lost. Is this some feature of the character thingy that i never heard about?
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Yes, it rolls around every International Pirate Talk Day.
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Ok. Weird. I guess I should level the rest of my stats...
OH, and when you engage ina contest of "verbal debate." you probably shouldn't be hitting people with your " " (which leaves too much up to the imagination).
New language should be devised
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Hey!! I'm not a guy!!!
How do we get our hitpoints back up?
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Oh wait, it's fine. I dueled HOM and he beat me up in the first strike. Shouldn't the duel be over if I am at negative hp?
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Wow I just Whupped Stacer, Tage and Brian dueling.... all of the fights ended with my opponents at -45 points or more!!!...
Spiffy...
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sORRY sTACER
So begins the duel between Mad Dr. Jeffe and stacer! Tremble in awe at the mighty conflict!
0.958251953125
The first battle will be one of Ranged Weapons!
62
14.5161290322581
17.741935483871
20.9677419354839
37.0967741935484
70.9677419354839
82.258064516129
100
You have 195 hitpoints.
stacer has 0 hitpoints.
3
stacer Swings his !
stacer misses you!
You Swing your Big Rock !
You hit stacer for 67 dammage!
stacer has -67 hit points left.
stacer uses his !
stacer hits you for 1 dammage!
You have 194 hit points left.
You use your Thrown Rock !
You hit stacer for 31 dammage!
stacer has -98 hit points left.
stacer uses style!
stacer misses you!
You use Claws of the Cat style!
You hit stacer for 111 dammage!
stacer has -209 hit points left.
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Im sure if Tage had levelled I'd be toast!
So begins the duel between Mad Dr. Jeffe and Tage! Tremble in awe at the mighty conflict!
47.8240966796875
The first battle will be one of Neutral Magic!
80
15
22.5
30
43.75
72.5
85
100
You have 195 hitpoints.
Tage has 65 hitpoints.
5
3
Tage Swings his !
Tage hits you for 29 dammage!
You have 166 hit points left.
You Swing your Big Rock !
You hit Tage for 30 dammage!
Tage has 35 hit points left.
Tage uses his !
Tage misses you!
You use your Thrown Rock !
You hit Tage for 30 dammage!
Tage has 5 hit points left.
Tage uses style!
Tage misses you!
You use Claws of the Cat style!
You hit Tage for 53 dammage!
Tage has -48 hit points left.
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OK, I'm going to vote for the "refrain from posting the entire duel" in the thread.
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Okay, this is a perfect example of me being absolutely clueless--I didn't even know that I *had* dueled with anyone...
Or for that matter how to duel.
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P.S. I'm also not a guy.
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Ok, for those of you who haven't found it yet. There is now a link in the Member profiles to "duel this member"
That's what we've been talking about.
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Incidentally, I just dueled myself, because I'm wacky like that. I won, incidentally.
I used my 0 to hit SaintEhlers, and then SaintEhlers used 0 style. It was a grand time.
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never said you were a guy, just a collective figure of speach and much less weildy than guys and dolls.
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Yeah, doll.
"Luck be a lady tonight...."
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"So sue me, sue me, what can ya do me?"
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Heh. I was wondering when you would notice that function.
Dueling is something I'm working on. Right now, it's very undeveloped, but I left the link on so that people could have fun with it.
Items that will be changed in the future:
1) I'll try and make everything referance the gender line in your profile, so that it will know what sex you are.
2) I will link the 'type of combat' to the attacks that take place. Right now, it picks a type of combat which is weighted toward what the characters are good at, but doesn't do anything with that decision. The three battles that happen are melee, ranged, and hand to hand. This is just for playtesting--those are the only three I have done right now.
3) I will make it so when someone loses all their hit points, the match is over and a victor is chosen.
4) I'll spellcheck the entire thing once it's actually FINISHED. (Man, you people...)
5) Right now, if your username and your nickname are different, it has some problems. I'll try and fix that.
6) If you haven't leveled at all, or chosen items, it also has some problems. This is easier to fix.
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Heh, I did something very similar with a BASIC project last year in my programming class. It was very basic and I was proud of it. At least I could do BASIC, unlike VB and Java. cring...
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Well, the dark magic battle works. It might be overpowered, but I'm not sure. We'll worry about balance later.
(Note--I'm working it so that light magic and dark magic defend against one another. So, if someone attacks you with Dark magic, you use your Light Magic spell to defend.)
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So begins the duel between Spriggan and SaintEhlers! Tremble in awe at the mighty conflict!
27.91748046875
The first battle will be one of Vocal Debate!
186
18.8172043010753
40.3225806451613
43.010752688172
45.6989247311828
47.8494623655914
48.3870967741935
100
You have 482 hitpoints.
SaintEhlers has 58 hitpoints.
1
25
SaintEhlers Swings his 0 !
SaintEhlers misses you!
You swing your Stick !
You miss SaintEhlers!
SaintEhlers uses his 0 !
SaintEhlers misses you!
You use your Thrown Rock !
You miss SaintEhlers!
SaintEhlers uses 0 style!
SaintEhlers misses you!
You use Windhowl Strike style!
You hit SaintEhlers for 377 dammage!
SaintEhlers has -319 hit points left.
SaintEhlers casts a 0 spell!
defend with a No Spell spell!
spell misses you!
2.95614624023438
5.19833374023438
You cast your No Spell spell!
SaintEhlers defends with a 7 spell!
You miss SaintEhlers!
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When did you do this EUOL? It's nice but I'm too buff, no one can stand up to my awsomeness. Anyway when I puch some one can it display "Cerabellemed!!!"?
I've got something that I was messing around with a while ago that would add to this, so call me sometime.
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Sprig, Saint Hasn't levelled up since level 8... he could do some damage when he finnally does.
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Well then everyone level up. The only person that can survive 1 hit by me is Fell, and that's only because he has so much life.
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What do you expect? He has no job, i expect his social life is booming right now.
...
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I'm waiting to level until I'm like level 40. Then I can choose my scariest opponent and prepare to beat him on his own ground.
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Three points to Entropy!
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Didn't kill me Sprig!
So begins the duel between Mad Dr. Jeffe and Spriggan! Tremble in awe at the mighty conflict!
47.955322265625
The first battle will be one of Hand to Hand!
199
21.105527638191
23.1155778894472
24.6231155778894
31.1557788944724
42.713567839196
46.2311557788945
100
You have 240 hitpoints.
Spriggan has 482 hitpoints.
1
3
Spriggan Swings his Stick !
Spriggan misses you!
You Swing your Big Rock !
You hit Spriggan for 95 dammage!
Spriggan has 387 hit points left.
Spriggan uses his Thrown Rock !
Spriggan misses you!
You use your Thrown Rock !
You hit Spriggan for 61 dammage!
Spriggan has 326 hit points left.
Spriggan uses Windhowl Strike style!
Spriggan hits you for 200 dammage!
You have 40 hit points left.
You use Claws of the Cat style!
You miss Spriggan!
Spriggan casts a No Spell spell!
defend with a No Spell spell!
spell misses you!
0.23626708984375
3.7674560546875
You cast your Darkflame spell!
Spriggan defends with a No Spell spell!
You miss Spriggan!
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I dont like how people can defend with a no spell spell... In fact I havnt been able to make a spell work on anyone even myself.
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I actualy killed you once with a no spell. I hit for 25 damage, it was the only time out of about 10 bouts that I saw a spell hit. Again EUOL hasn't finished things, but also remeber there's a magic defence attribute.
Here;s one against myself that actualy hit then got absorbed by no spell
Spriggan casts a No Spell spell!
You defend with a No Spell spell!
Your spell absorbs 15 damage!
Spriggan hits you for 0 damage!
You have 482 hit points left.
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Yeah no spells shouldn't do any damage!
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I'm not convinced that EUOL is trying too hard to make any of this terribly rational, fellas.
I think no spell is a good spell. I think no spell is the best spell, in fact.
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ouch Fell actualy hit me with a spell and it hurt
Fellfrosch casts a Darkblast spell!
You defend with a No Spell spell!
Your spell absorbs 15 damage!
Fellfrosch hits you for 399 damage!
You have 83 hit points left.
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I ran it about a dozen times and I hit with my spells twice...
0.5533447265625
6.201904296875
You cast your Darkflame spell!
Spriggan defends with a No Spell spell!
spell absorbs 15 damage!
You hit Spriggan for 127 damage!
Spriggan has 310 hit points left.
that was the best one I did, but I have some kick but neutral spells that would do some wicked damage if I could use em...
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Well EUOL said he needs to work on the magic. So hopefuly he's planning to only use the ones that have spells selected.
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Im just dying to use my summon tigers spell and minion double strike ability. :)
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So you can strike your minion twice? Cool, reminds me of Dungeon Keeper. Awesome games - you could torture and slap enemy units, which is a feature all RTS games need.
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That's a little too... "Tacky" for me.
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I can also summon a cooling wind! :)
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So you can be refreshed and chilled while you slap your minions!
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I prefer the word flog.
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You could also possess them and run around your dungeon killing bad guys.
*deep voice* "And more BUNNIES"
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mmm Rabbit!!!!
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Heh. The problem with hitting is that people probably haven't increased the right attributes. If you have the magic dammage attribute buffed, but not the magic 'to hit' attribute, you won't hit very often.
Once I have this all figured out, I'll post which attributes do what. After that, I'll tweak for game balance. And, after that, we might start trying to incorporate a visual interface that Sprig is working on.
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so which is the magic to hit attribute?
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Arcane Skill.
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good to know, and the elemental spell is fun!
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What I want to know is, what if you don't care about Magic? What if your character is a straight "run up and hit 'em" type. Does that have any bearing on the types of attacks one is likely to throw?
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Well what I think EUOL should do is add boxes next to each of the attacks (thrown, melee, hth and the 3 magics). You'd then enter a numerical value to each. 0=don't use,1=highers priorty,2=mid=3 low. That way you'll use the attacks you declare when you challenge someone and when someone challenges you. Sort of like a simple attack stragategy.
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Yes, MoD, it does.
What the duel will do is compare your various skill points in the 'Duel type Determination' round. Your various skills in these important areas will determine which type of combat comes up.
Charisma=Vocal Debate
Dark Magic=Dark Magic Battle
Light Magic=Light Magic Battle
Neutral Magic=Neutral Magic Battle
Weapon Skill=Melee Battle
Hand to Hand Skill=Hand to Hand battle
Speed=Ranged Battle
What the game will do (and you see it doing this at the top of battles now, though it doesn't matter yet) is add up the total points between both players in all seven of these areas. Then it will take the total dark magic points (for both players) and determine what percentage that number is of the total points. That will be the percentage chance that a given contest will be one of Dark Magic. It will do the same for the other six attributes.
So, if you want to be a 'run up and hit them' type, you want lots of points in either Hand to Hand or Weapon Skill. However, if your opponant has an equal number of points in Dark Magic, then there will be an equal chance that a given bout will be one of Dark Magic.
Progress Notes:
--The game should now work for players whose usernames and profile names are different.
--Light magic and Neutral Magic bouts should now be active.
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Yeah baby that made the difference I whittled spriggan down to 151 hits!!
So begins the duel between Mad Dr. Jeffe and Spriggan! Tremble in awe at the mighty conflict!
20.3582763671875
The first battle will be one of Ranged Weapons!
199
21.105527638191
23.1155778894472
24.6231155778894
31.1557788944724
42.713567839196
46.2311557788945
100
You have 265 hitpoints.
Spriggan has 482 hitpoints.
1
4
Spriggan Swings his Stick !
Spriggan misses you!
You swing your Big Rock !
You miss Spriggan!
Spriggan uses his Thrown Rock !
Spriggan misses you!
You use your Thrown Rock !
You miss Spriggan!
Spriggan uses Windhowl Strike style!
Spriggan hits you for 263 dammage!
You have 2 hit points left.
You use Claws of the Cat style!
You miss Spriggan!
Spriggan casts a No Spell spell!
You defend with a No Spell spell!
spell misses you!
1.9500732421875
13.7633056640625
You cast your Darkflame spell!
Spriggan defends with a No Spell spell!
spell absorbs 15 damage!
You hit Spriggan for 97 damage!
Spriggan has 385 hit points left.
Spriggan casts a No Spell spell!
You defend with a No Spell spell!
spell misses you!
1.76605224609375
2.00079345703125
You cast your No Spell spell!
Spriggan defends with a No Spell spell!
spell absorbs 16 damage!
You hit Spriggan for 5 damage!
Spriggan has 380 hit points left.
Spriggan casts a No Spell spell!
You defend with a Summon Wind Elemental spell!
spell misses you!
1.787353515625
4.3399658203125
You cast your Summon Wind Elemental spell!
Spriggan defends with a No Spell spell!
spell absorbs 15 damage!
You hit Spriggan for 229 damage!
Spriggan has 151 hit points left.
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Okay, things are cleaned up a bit, and I added the final type of battle--oration. Now the plan is to add a check for hit points, so that when someone goes under zero, the battle ends.
Also, two classes--Student of Divinity and Warfare, I think--don't have weapon or spell names yet.
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Once the system is completed, you should have it keep track of victories.
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That's the idea--though I'll want to introduce a handycap system first, so that people don't simply inflate their numbers by beating up on lowbies.
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I would suggest that only players dueling others +-x their own level be recorded. Like 3-5 levels or something like that.
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That makes sense. That way they have to spam the board before they can challenge Sprig or me.
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well you can challenge anyone, but only those close to your level would acutaly be kept track of for the wins/losses.
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That's one thing I considered. Though, to be honest, I'm worried about not leaving people many options for dueling. If it's the 5 levels rule, the high people will have trouble finding others to duel. A handicap might work better, if I can get it balanced.
However, I do intend to keep you from getting a duel percentage until you hit level five. No one below five counts, and people below five can't record wins. Something like that.
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So when do you set it up so people with - hps lose the duel?
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Well this is sort of "my" take on the forum game. It's not 100% finished. While it calculated HP and weapon damage by EUOL's method, it don't do magic right yet. Since I'm not sure how Tage is passing the name of who's log in around you have to enter the names of you and your opponet. But not the display name, but the log-in name. So Mad Dr. Jeffe would have to type "ElJeffe", entropy would have to type "Charlie82". it is case sensitive so make sure if a letter is capitilized in the name that you type it that way.
www.timewastersguide.com/VG/NickelCade/fight.php
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Your giving away my secrets!!!
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I'll make people able to die as soon as I figure out how to write a sub that ends a perlscript, so I can have various ways to end the same function.
As for your 'secrets,' are you talking about your username? Because that's posted at the top of your profile anyway...
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I was kidding!
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there should be a key word like kill or end that should kick you out of the script.
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I could actually look it up, but I'm too lazy to flip through the book (it's already within arm's reach, but I'd have to move my Oxford Study Bible, my FARMS New Testament study guide, 3 remotes, and an Ensign.
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Don't sweat it. My roomate is a full-time Perl programmer, and I've been too lazy to ask him.