DAoC is not like other MMORPGs Fell, most have they're starting points increadably far apart from each other so you can't just buy a cheep ticket to get there. For example in FFXI if you and your friend don't choose the same starting point it would be very hard to meet up untill about lvl 15 wich takes a while to get in most games. If you look at the map for WoW the starting points are very far apart. But that's not realy what my previous post was about. It was about the seperate factions (or realm in DAoc), if the game is like DAoC where if you're in one faction that means you can group with people of another I wont get it. That would mean if I wanted to play an Elf Driud and you wanted to play an Undead warrior we couldn't play together. Yes there is something to keeping to a setting, but MMORPGs have such loose settings and stories the players shouldn't be punished by the designers so the game could have an essence of a story. I couldn't realy go back to DAoC because of this. Yes there is a coop server but it's not the real thing (you can't have an elf or dwarf in platemail) I don't like being restriceted on what or where I can play by a game. I'm not much a big fan of limiting certain races to certain classes either. Starting points are a minor nucence (and we don;t know it WoW's transport system is going to be level based or not. IE you have to be X lvl to use a horse). I think you should be able to choose your starting point regardless of level, I think most gamers find not being able to a nucince. World passes are a whole nother pain and Square should have worked out a better way to keep servers population balenced. But it's easy to get one since on most servers people will give you cash to buy one (especialy the Japanese players). And as Square has said if you don't want to buy one just delete and make newones till the server you want comes up. Still it's an inconvience players shouldn't have to deal with.
But anyway I just read about Ultima X: oddesy and all I can say is if that lives up to what Origin says it'll do why would anyone what to play any other traditional MMORPG again. I mean it has real combat reminisent Morrowind and action games, and not crappy, slow, boreing MMORPG combat (it's built on the unreal 2 engine). It'll be the first one that will deviate from the everquest standard, wich not even Blizzard or Square strayed from (wich is sad realy).