Timewaster's Guide Archive

Games => CCGs => Topic started by: Fellfrosch on August 19, 2005, 02:15:28 PM

Title: WizKids does a Battlestar Galactica CCG
Post by: Fellfrosch on August 19, 2005, 02:15:28 PM
Dogs and cats living together!

http://www.wizkidsgames.com/wk_article.asp?cid=40168&frame=company
Title: Re: WizKids does a Battlestar Galactica CCG
Post by: Mr_Pleasington on August 19, 2005, 02:40:06 PM
While the idea thrills me, I wonder how wise this is.

The CCG craze has all but passed with only Magic still dominating adult play.  L5R has its supporters, but it can't be huge.  

I can't think of a CCG launched in the past year that has real staying power.
Title: Re: WizKids does a Battlestar Galactica CCG
Post by: Mad Dr Jeffe on August 19, 2005, 02:59:34 PM
what if it was a pirates, rocketmen style Card game...

MMMM 3d viper squadrons...
Title: Re: WizKids does a Battlestar Galactica CCG
Post by: Fellfrosch on August 19, 2005, 03:30:31 PM
If we define a CCG's success by its "staying power," I think we're selling the genre a little short--asking every new release to repeat Magic's ten-year success story is a pretty tall order. Most people play a given CCG longer than they play a video game, for example: you buy Half-Life, you play, it you beat it, and you put it away, and no one complains about it's staying power. A CCG will probably take a larger investment from a dedicated player, but will also probably give that player much more play time before he moves on to a new game. It's an odd sort of disposable mentality, but a viable one.
Title: Re: WizKids does a Battlestar Galactica CCG
Post by: Spriggan on August 19, 2005, 04:25:03 PM
No its an actual card game Jeffe, this is the second one WK has announced in as many months.

I have to agree with Fell and Mr. P.  Mr. P is right that the Collectible craze is dieing down (even with miniatures) but that always wanes.  There was a time before I went to college where practically no on played magic compared to what it is now and was when it got big.  To be successful, in my mind, is to find a stable base of players.  Unlike Dechiper, who was once a large chunk of the non-magic CCG market, WK is more more stable of a company.  I'm also sure that Sci-fi will market this for WK, they like to push their licenses properties, which is all WK needs outside the game trade stuff.

Now the big question is, Can WK design a good CCG?
Title: Re: WizKids does a Battlestar Galactica CCG
Post by: JP Dogberry on August 19, 2005, 10:45:23 PM
Shadowfist has been going ten years - it was one of the first released after Magic.
Title: Re: WizKids does a Battlestar Galactica CCG
Post by: The Holy Saint, Grand High Poobah, Master of Monkeys, Ehlers on August 20, 2005, 09:24:46 PM
I think I'd much rather have BG minis rather than cards. I'm not interested in a new CCG. I have too much invested in Magic and I don't hardly play that. Minis would be cool just to have though.