Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - Entsuropi

Pages: 1 2 [3] 4 5 ... 16
31
Video Games / CoH kills it's fanbase
« on: October 09, 2005, 06:43:00 PM »
So... the developers decided to nerf every ability in the game. Every ability. Since CoH is a hard game as it is... the complaints thread is currently at 230 pages long.

http://boards.cityofheroes.com/showflat.php?Cat=&Number=3826972&page=0&view=collapsed&sb=5&o=&fpart=1#3826972

32
Everything Else / Quebec laws
« on: October 03, 2005, 05:21:22 PM »
This thread is to move the conversation about that surname law out of the quotes thread.

So, to comment on the last comment by JK, the feminists force the rest of the women in quebec to follow their wierdo ideas on what people can and cannot do? How do they justify that?

33
Video Games / Rag Doll Kung Fu
« on: September 26, 2005, 09:12:32 AM »
http://files.filefront.com/rdkf_gdcavi/;4160526;;/fileinfo.html

A... totally insane game. You can guess from the title what it's like... I just recommend you download and watch the video. It looks absolutely hysterical, though maybe short lived.

Releasing over steam as well.

34
Movies and TV / Green Street Hooligans
« on: September 23, 2005, 07:24:04 PM »
So... this could be interesting. A movie about British football hooligans, with Elijah Wood playing an American outsider who gets drawn in. Story about mob mentality and how easy it is to let a desire for friends take you down the wrong path. It looks like it could be like Fight Club - a movie where everyone who doesn't actually watch the film claims it glorifies violence.

35
Video Games / Biggest betrayal in MMO history
« on: August 23, 2005, 04:55:23 PM »
So, we've all heard about the usual story, people nicking weapons off of each other and so on. Well, this is the great train robbery in comparison.

http://forums.overclockers.co.uk/showthread.php?t=17459443

Note: I actually know one of the highish members of GHCQ. He's positively glowing these days.

36
Everything Else / Is your boss a psychopath?
« on: August 19, 2005, 03:01:20 PM »

37
Endless Stars / Admirals?
« on: August 09, 2005, 06:41:15 PM »
Here is an idea. Have admirals. You have to give them unique names. After each win you have, write down which admiral was the victor. If there was no admiral attached to the fleet, don't bother. The amount of wins (ie, exp) an admiral has determines how many ships may attack at once. If there is no admiral, only 1 ship at a time. If a god among men, as many ships as you like. Inbetween should be varying degrees.

Perhaps it would be best to link this with the Advantage Points system in the combat thread - so you can control a certain number of points. Makes a little more sense.

Defense wise, you do not need an admiral. All the ships are already there, after all.

Also: Let's say there are 10 levels of admirals. They should give certain Advantage Points bonuses, say...

1 - 3 = 1
4 - 6 = 3
7 - 9 = 5
10 = 7

Food for thought.

38
Endless Stars / Combat
« on: August 09, 2005, 06:37:44 PM »
For the combat section, I suggest something along the lines of a simple contested dice roll. Each unit gives a certain number of advantage points, as does factors like terrain and such.  

Example:
Player A has 1 fighter launcher platform, 5 frigates and 3 cruisers. He has attached 4 squadrons of fighters to the fleet.

Fighters = 1 each.
Frigates = 3 each.
Cruisers = 8 each.
Fighter Launcher, due to it's ability to coordinate and control fighter squadrons better, has an advantage points equal to the fighter squadrons total. Note that I like the idea of interlocking bonuses - like having tanks that have a higher score if there is APC mounted infantry in the same army.

Total is 4 + 15 + 24 + 4 = 47.  

His opponent (Player B) has something similar, resulting in 35 advantage points. However, player A is attacking a system controlled by Player B, who had the foresight to construct a minefield around the jump gate. This gives him a +2 advantage point bonus on the first combat fought in the system after it's construction (one time bonus only). He now has 37.  

The players each roll a dice, lets say a D100 divided by half. Player 1 gets 23, and player 2 gets 35. Totalled, they get:
Player 1: 47 + 23 = 70.
Player 2: 35 + 37 = 72.  

Player 2 has won the combat, and maintains his hold over the system. The difference in scores could be used to determine how many ships were lost on each side.

Just an idea. It is simple, fairly fast I suppose, and can be easily swapped out for something else if desired. A ground combat version could be similar, but should be configured to the specifications of the game. A game of 40k should have endless ground wars, represented by slow attrition style battles. Star Trek, however, should have ground battles be very quick to represent the series's dislike of showing bloody warfare on that scale.

39
Books / Terry Prattchet vs JK Rowling
« on: July 31, 2005, 09:06:57 PM »
http://news.bbc.co.uk/1/hi/entertainment/arts/4732385.stm

Interesting. While terry prattchet appears to be in the right here, it's hard to tell without seeing the original interview and his full letter. Still, he's got a better hat than she does, so he wins. :P

40
Movies and TV / Of all the fantasy books to choose...
« on: July 27, 2005, 02:27:25 PM »
...they chose Eragon. That's the moderately amateurish one by the 17 year old, for those not following.

41
Everything Else / Conspiracy Theorist fingers Steve Jackson
« on: July 03, 2005, 02:46:16 PM »

42
Everything Else / America in post-heroic era?
« on: July 01, 2005, 08:13:45 AM »
http://www.newsday.com/news/opinion/ny-oppin304324655jun30,0,1286525.column?coll=ny-viewpoints-headlines

Interesting. He is right on the fact that iraq casualities are tiny. The British Army lost 17,000 men dead on the first day of the Battle of the Somme. Another 30,000 British soldiers were also classed as casualities but did not die. Britain lost 540,000 casualities in total over the Battle of the Somme, which lasted about a month I believe. (The germans lost 470,000 in case your curious). In comparison, 1700 is nothing. More americans die every year from car accidents, I'm guessing.

43
Movies and TV / War of the worlds (with added spoilers)
« on: June 30, 2005, 07:48:58 PM »
Alright. Good film - very very psychological, rather than 'lets watch some stuff blow up' like usual alien invasion films. One thing I noticed was the horrible scenes in it. Not horrible as in 'man that scene sucked' but horrible as in 'ow, those poor bastards'. For example, the scene at the ferry - I knew from the moment it started that it was gonna end with everyone dying. The bit with them fleeing the city and ray ferrier deliberately not telling anyone in order to ensure he could escape.

Very good film. :)

44
Video Games / Better luck next time, consoles
« on: June 29, 2005, 09:53:22 PM »

Pages: 1 2 [3] 4 5 ... 16