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Messages - Mad Dr Jeffe

Pages: 1 ... 3 4 [5] 6 7 ... 585
61
Books / Its away!!!! Timewasters Radio
« on: June 25, 2007, 05:46:16 PM »
this was kind of a labour of love for me and Eric, and awesomely enough I have 2 more to post...

#2 will come in a couple of weeks.

62
not to jump on an old thread, but it makes sense. Dungeon and Dragon have been kind of a bust for years. I actually never knew why Wizards didn't just kill one of them off a while ago. Doing a web version is slicker, and frankly all the content they have game wise has been online for a while... Ok maybe not all the content, but online has had a lot of interactive and fun stuff.... Fo sho.


64
Rants and Stuff / Re: A letter to Orson Scott Card about Mira Mirror
« on: April 20, 2007, 12:09:30 AM »
actually a flaw can be quite valuable, take for instance the Spirit of Saint Louis stamp with the upside down airplane.

priceless...

65
Role-Playing Games / Re: review: Burning Wheel Revised
« on: April 19, 2007, 11:50:01 PM »
BW isn't really as complex as it seems at first glance, the big thing is that its hard to drift mechanically. With the main books that is. The monster burner really gives you some license to play with the system because the Designer does something you almost never see, he explains why he set it up the way he did and how to balance EVERYTHING. Examples also exist online to allow you to play in a modern sci-fi or fantasy setting too. The designer admits that the game is hard to drift btw, because it was designed that way. The game was made to force GM's to stop abusing players because he used to.

Now SOTC is my next review, and I admit its juicy... but its kind of geared to one type of play, and even though Jeff and Judd of Sons of Kryos are trying hard to use it to play Eberron Noir (which can be found on their website or in their most recent Sons of Kryos Podcast) they have had a few problems with it (and also some novel solutions). SOTC does have the best GM advice I've ever read and Im thrilled Evil Hat is doing Dresden Files using that system (which will make D&D drift easier).

Drift if you haven't guessed by now is fiddling with a system to make it more personal. Its something old school D&D players are pretty familiar with. Its not essential, and I've found it often occurs when someone doesn't grasp the rules or when they need them to do something more.

But I have a GREAT idea Dr. P... come to Twiggycon 2 this June and play BW with me, I intend to run a demo. Then you can demo SOTC for me (so I can play).  DC isn't far, and we can find a place to put you up Im sure. It prolly won't even be expensive at all...
:)


66
Role-Playing Games / Re: review: Burning Wheel Revised
« on: April 17, 2007, 10:04:20 PM »
sort of,

basically a LP is a set slice of time and profession (sic) which gives you points in various things to build your character. You get skills to choose from, and points to buy them so you can buy them ala cart. Traits (some have em, some dont, some are good and some are bad. Resources (you use them as a pool to buy spells, wealth, equipment and relationships and reputaitions) and maybe a + or minus on your mental or physical pools. Oh and each one is a set time in years and has special career exits. Using them you help to get to a real character so in effect its like CP and RTalsorians LP system, but without all the tedious rolling. Most games top out at a 4 or 5 lp character which is a born lifepath (noble, peaseant etc) and whatever they were able to combo to. Its actually quite fun, though you may have to take something you dont want.

67
Site News / Re: TwiggyCon 2
« on: April 15, 2007, 02:15:55 AM »
Like Prime time Adventures!!! How could I forget that!

68
Site News / Re: TwiggyCon 2
« on: April 15, 2007, 01:45:52 AM »
So, I have several games to Demo, and a few of them use the same mechanics...

In my Bag of tricks

Inspecters (Think about a cross between Buffy and the Real World)

Lacuna Second Attempt (spies in the Brain)

Octane (Trash america- Grindhouse meets Six String Samurai)

Agon- 300!

Spirit of the Century- Pulp

and maybe more.....

69
Role-Playing Games / Re: Looking for players
« on: April 10, 2007, 10:11:28 PM »
I have to throw up the Eastern Standard Tribe flag  and say that the game has to be restricted to people who can be online between 8 and 10 EST.

Now what do peeps want to play.

70
Site News / Re: Call for Articles: Give us your love
« on: April 10, 2007, 09:49:57 PM »
I submitted on Saturday. :)

71
Role-Playing Games / Re: Looking for players
« on: April 07, 2007, 10:04:28 PM »
anyone up for an online game of something... sometime? Cause I need to game.

72
Site News / Re: TwiggyCon 2
« on: April 07, 2007, 09:01:48 PM »
If there are enough folks I will do some leg work and see about a "con" space. The idea might encompass a place w/ a hot tub or pool at a discounted rate or something. Just throwing that out.

73
Rants and Stuff / Re: I'm bemused
« on: March 01, 2007, 10:49:05 PM »
I told my boss at the wine store when I got fired over the phone that I wish she had the courage to do it in person and that I thought she wasn't much of a person for not being able to look me in the eye and fire me considering the work I had done for her. When I got off the phone I thought she was going to cry. But you know what? People should say that, they should expect enough human courtesy from their employers. I am not a machine.

74
Rants and Stuff / Re: Revenge of Grumpy Bear
« on: February 07, 2007, 01:36:33 PM »
No need to be grumpy if your doing something about it, right? And you are so don't worry.

75
Rants and Stuff / Re: Revenge of Grumpy Bear
« on: February 07, 2007, 02:41:53 AM »
so its all about bricks.... hmmm...

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