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Topics - Elladan259

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Brandon Sanderson / Steel Inquisitor - Number of Spikes
« on: April 07, 2010, 02:28:42 PM »
Hi,

I have a questions. I read in the book that under the Lord Ruler, the Steel Inquisitors had 9 spikes. So they had 8 spikes for the normal allomantic abilities, and only one left. But they needed one more. One would be a feruchemical spike which granted the user healing abilities. And the other one would be an atium spike. In the book they burned it often, but how? But then, how could they burn Atium? They would have needed an Atium spike (xtremel expensive) and an mistborn (because atium mistings weren't discovered).

Somehow, the number of the spike just don't make sense. There should be 10. Do you have some ideas, or is it just an mistake by Brandon Sanderson?

Thanks, Elladan259

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