Timewaster's Guide Archive

Games => Video Games => Topic started by: The Holy Saint, Grand High Poobah, Master of Monkeys, Ehlers on November 22, 2004, 03:40:46 PM

Title: review: Dawn of War
Post by: The Holy Saint, Grand High Poobah, Master of Monkeys, Ehlers on November 22, 2004, 03:40:46 PM
reference: http://www.timewastersguide.com/view.php?id=910

I had a chance to fiddle around with this game. After making the universe's gayest marines (they went into battle with pink and soft lavender armor), i was really impressed with the game.
Title: Re: review: Dawn of War
Post by: Mad Dr Jeffe on November 22, 2004, 06:31:46 PM
I as well had fun playing Eldar and being beat down by other Eldar.
Title: Re: review: Dawn of War
Post by: Entsuropi on November 22, 2004, 09:24:25 PM
I think you should all give great praise to me. Because, like, I rule.
Title: Re: review: Dawn of War
Post by: Mad Dr Jeffe on November 22, 2004, 10:27:51 PM
rule an ork infested ball of rock.
Title: Re: review: Dawn of War
Post by: Mr_Pleasington on November 22, 2004, 10:36:25 PM
Oh, burn!

Oh.
Title: Re: review: Dawn of War
Post by: House of Mustard on November 23, 2004, 01:38:13 PM
Ent, you've made me decide to buy this game.  Next week, write an article on where I can get fifty bucks.
Title: Re: review: Dawn of War
Post by: House of Mustard on January 12, 2005, 02:16:14 PM
Ent, my schedule's screwy this week, and I don't feel like figuring out the time difference...

What time is it there when it's 10:00pm here?  Like six in the morning?
Title: Re: review: Dawn of War
Post by: Entsuropi on January 12, 2005, 02:52:11 PM
Hours you add on to get GMT time :

PMT/PST      +8
MST      +7
Central Standard      +6
EST      +5


I can never remember which Utah is. PMT? If so, yeah, 6am here.
Title: Re: review: Dawn of War
Post by: House of Mustard on January 12, 2005, 02:56:26 PM
Mountain time, so it would be 5am.

We ought to talk to Fell and get a three-way game going.
Title: Re: review: Dawn of War
Post by: The Holy Saint, Grand High Poobah, Master of Monkeys, Ehlers on January 12, 2005, 02:59:37 PM
must fight...urge... to... make... dirty joke.....about... three-way....
Title: Re: review: Dawn of War
Post by: Entsuropi on January 12, 2005, 03:01:50 PM
Hrm. If we were to say, a weekend day around 3pm for you guys? That works out at 10pm for me. At the moment i'm awake from 1pm to 4am, but if i get a job that would (naturally) change.
Title: Re: review: Dawn of War
Post by: Fellfrosch on January 12, 2005, 04:49:58 PM
A weekend at 3 could work. Let me talk to my wife and find out which weekend at 3.
Title: Re: review: Dawn of War
Post by: Entsuropi on January 14, 2005, 07:49:26 PM
So... we up for a game this weekend?
Title: Re: review: Dawn of War
Post by: Fellfrosch on January 14, 2005, 07:52:48 PM
This weekend isn't going to work, since I'm busy Saturday at 3 and Mustard is busy Sunday.
Title: Re: review: Dawn of War
Post by: Entsuropi on January 14, 2005, 07:59:22 PM
Quote
Oh, burn!

Oh.


^^^ ?

Fell: Bah. Weaklings. Next weekend then :)
Title: Re: review: Dawn of War
Post by: House of Mustard on January 17, 2005, 05:19:44 PM
Actually, I'm out every weekend from now on, as I have book signings every saturday till 3:30pm, until April.  (And on Sundays I'm at church till 4:00pm).
Title: Re: review: Dawn of War
Post by: MasterShake on February 12, 2005, 03:58:53 PM
I can't find a good demo for this game so I can try it out.
Title: Re: review: Dawn of War
Post by: JP Dogberry on February 12, 2005, 04:46:46 PM
That's nice.
Title: Re: review: Dawn of War
Post by: Entsuropi on February 12, 2005, 11:58:15 PM
Try fileplanet, or Filefront. Google search for them, I know the DoW demo is on both. No registration needed for Filefront.
Title: Re: review: Dawn of War
Post by: Fellfrosch on February 16, 2005, 02:32:43 PM
An expansion announced: http://www.gamespot.com/pc/strategy/warhammer40000dawnofwarwinterassault/news_6118560.html

I wish I cared more, but...only one new race, and it's the Imperial Guard? The single player campaign was boring and I couldn't get into the multiplayer much. Bringing in Tyranids or Tau or, dare I dream, the Dark Eldar would get me interested, but as it is I'm just kind of apathetic.
Title: Re: review: Dawn of War
Post by: Entsuropi on February 16, 2005, 07:14:52 PM
Hum... that will disappoint the His Imperial Might mod team - they already have the IG ingame.

The two best looking mods are the Tau and the Necrons incidentially.
Title: Re: review: Dawn of War
Post by: Fellfrosch on February 16, 2005, 07:38:43 PM
Ooh, I'd forgotten about Necrons.

You know what I'd really like to see is an RTS of Warhammer Fantasy. Done right, that could be an incredible franchise that they could keep expanding for years.
Title: Re: review: Dawn of War
Post by: Entsuropi on February 16, 2005, 07:50:57 PM
I keep thinking that I want to mod Rome Total War to have warhammer fantasy armies and even to change the campaign to the warhammer world. But its an assload of work (putting in magic would be hard, as would independant characters) and I can't mod.

Nobody has a 'warhammer fantasy video game' rights - there are rights to individual games scattered around, but no monopoly rights like THQ with warhammer 40k.
Title: Re: review: Dawn of War
Post by: Mr_Pleasington on February 17, 2005, 02:38:35 AM
Quote
Ooh, I'd forgotten about Necrons.

You know what I'd really like to see is an RTS of Warhammer Fantasy. Done right, that could be an incredible franchise that they could keep expanding for years.


I thought Dark Omen was pretty good.  Not a perfect WFB adaptation, but certainly a good one.  And more importantly, a fun one.

I was just so dang hard!
Title: Re: review: Dawn of War
Post by: Entsuropi on February 17, 2005, 08:56:39 AM
It was hard mainly because the battle depended largely on how you deployed. The enemy would attack from certain directions, and if you didn't have units there, you lost. So it was often a case of losing the battle just so you could find out where to deploy the second time.