Timewaster's Guide Archive

General => Everything Else => Topic started by: House of Mustard on August 11, 2005, 06:18:32 PM

Title: Starcraft can kill
Post by: House of Mustard on August 11, 2005, 06:18:32 PM
http://www.timesonline.co.uk/article/0,,3-1729573,00.html

Quote
A 28-year-old South Korean man collapsed and died of exhaustion after playing a computer game almost non-stop for 50 hours.

The man, identified only by his family name Lee, sat down to play the online battle simulation game Starcraft at an internet cafe in the southern city of Taegu last Wednesday morning and stayed there for the next three days, stopping only for brief naps or toilet breaks.

South Korean newspapers reported that Lee had recently been fired from his job because he spent too much time playing computer games. When he failed to return home by Friday, however, his mother asked his former colleagues to find him.

When they reached the cafe, Lee told his friends that he would finish the game and go home. He died a few minutes later.

"We presume the cause of death was heart failure stemming from exhaustion," a Taegu provincial police official said.
Title: Re: Starcraft can kill
Post by: Spriggan on August 11, 2005, 08:14:02 PM
Was wondering what game it was, should have figured it was starcraft considering the same thing happened to another person about 3-4 years ago in Korea.
Title: Re: Starcraft can kill
Post by: Archon on August 12, 2005, 12:31:18 AM
Wow. I just started playing Starcraft again a couple days ago. Weird.
Title: Re: Starcraft can kill
Post by: Legion on August 12, 2005, 10:05:48 AM
Starcraft was a great game, Starcraft: Ghost shoulod be alright, but any word on Starcraft 2?
Title: Re: Starcraft can kill
Post by: The Holy Saint, Grand High Poobah, Master of Monkeys, Ehlers on August 12, 2005, 10:20:45 AM
I keep hoping. I mean, they could make the Terrans from Earth a different race than the Terrans from local space. They could revive the Overmind and then make the units for Overmind Zerg and Kerrigan Zerg different
The Xel'Naga would obviously return. That'd give you 6 factions. Sweet, huh?
Title: Re: Starcraft can kill
Post by: Legion on August 12, 2005, 10:27:27 AM
Maybe thourgh in a completely new alien force.  Like an elite set of aliens that are super strong, but are harder to make
Title: Re: Starcraft can kill
Post by: Entsuropi on August 12, 2005, 11:40:59 AM
Congratulations on describing the Protoss, Legion.
Title: Re: Starcraft can kill
Post by: Legion on August 12, 2005, 12:34:02 PM
Protoss I see as more of a smarter preditor type alien, I am talking about just pure strength and nothing more.
Title: Re: Starcraft can kill
Post by: Entsuropi on August 12, 2005, 12:43:20 PM
You can see them how you want I suppose, but the protoss are the elite and expensive force in starcraft. The terrans are the one with stealth units. The protoss have units with higher damage than the other races, the zerg have pure numbers and the terrans have a mix.
Title: Re: Starcraft can kill
Post by: Archon on August 12, 2005, 02:59:44 PM
I wouldn't say that the Terrans are the ones with stealth units, so much as the ones with long-ranged weapons. The Terrans have ghosts and wraiths that can cloak, but Protoss have Dark Templar and Arbiters. As for being long ranged, the Terrans have the only starting unit that is ranged, they have siege tanks, and Yamato gun. The other races have range, but nothing like a deployed siege tank or Yamato gun.
Title: Re: Starcraft can kill
Post by: Spriggan on August 12, 2005, 03:13:24 PM
nerds
Title: Re: Starcraft can kill
Post by: The Holy Saint, Grand High Poobah, Master of Monkeys, Ehlers on August 12, 2005, 03:51:56 PM
oh like you're one to talk.
Title: Re: Starcraft can kill
Post by: Legion on August 12, 2005, 03:59:52 PM
and the protoss would use high volumes of numbers to attack enemies too...the Carrier's could send a swarm of things to attack anything.
Title: Re: Starcraft can kill
Post by: The Holy Saint, Grand High Poobah, Master of Monkeys, Ehlers on August 12, 2005, 04:23:53 PM
yeah, but Carriers behave as one unit. THe behavior is very different from a swarm of zerglings. The Intercepters in the carrier cannot be directed to attack separate targets. It's Protoss rely more on their shields and larger damage, not to mention higher body points for combat. The Zerg don't protect their units, they just send a horde out. You EXPECT to lose units with the Zerg. THat's why they're so cheap.
Title: Re: Starcraft can kill
Post by: Peter Ahlstrom on August 12, 2005, 05:41:08 PM
I like the range upgrade on the dragoons...

ugh, I need to find my install disc while I'm in Ohio!!!
Title: Re: Starcraft can kill
Post by: Legion on August 12, 2005, 05:42:32 PM
when using the carriers I expected to lose Intercepters too, they carrier did not care about them either, and man a fleet of those full of Intercepters was the best looking swarm of attacking units ever, man I loved that
Title: Re: Starcraft can kill
Post by: Archon on August 12, 2005, 06:46:37 PM
That wasn't English. And you still lose.
Title: Re: Starcraft can kill
Post by: Entsuropi on August 12, 2005, 06:55:51 PM
Damn man, use a period from time to time please D:
Title: Re: Starcraft can kill
Post by: The Holy Saint, Grand High Poobah, Master of Monkeys, Ehlers on August 12, 2005, 07:05:01 PM
you expected to lose units because you didn't know how to use the carrier. It DOESN'T tend to lose interceptors, unless you have one or two carriers up against a huge mass of targets that don't die easily (say, one carrier against 50 hydralisks, or 2 against a 8 or 9 photon cannons). That's why they move so fast. If it were real, than yes, it'd be a swarm. But since it's just a single unit AI in a video game, it behaves as one unit, and thus it's really just one big unit in terms of characterizing the race's units. The carrier depends on it's huge shield and the relative indestructability of the small units to operate. Whereas a swarm relies on the shear numbers to ensure that not ALL of them will die.
Title: Re: Starcraft can kill
Post by: Entsuropi on August 12, 2005, 07:47:30 PM
Also, to ensure that when both forces die, your losses are minor in the big scale of your side, but the enemy losses are major to them. So you win longterm even if you get decimated in every encounter shortterm.
Title: Re: Starcraft can kill
Post by: Peter Ahlstrom on August 13, 2005, 01:28:55 AM
Well, the carrier and its interceptors don't act as one unit where attacking is concerned. If you've got 10 interceptors and there are 10 different targets, each one will target a different one (more or less, randomly) unless you specifically target them. That's why hotkeys are so good.
Title: Re: Starcraft can kill
Post by: The Holy Saint, Grand High Poobah, Master of Monkeys, Ehlers on August 13, 2005, 09:21:44 PM
actually, I've noticed very little randomness to their attack pattern. they attack the closest thing, obeying the rules everything else does (units that can attack them, buildings that can attack them, combat units not capable of attacking them, non-combat units, buildings -- then add on zerg larvae and zerg eggs on the end, if you want to be that specific). the only behavior that is really different is that they don't pursue a fleeing unit they started attacking until it's dead if they weren't specifically ordered to attack a single unit. Which is something I love.

But yeah, intercepters follow that AI just like everything else, favoring the closest target if multiple ones at the same level exist.
Title: Re: Starcraft can kill
Post by: Spriggan on August 13, 2005, 09:42:03 PM
not to cut away from the conversation, but if this is going to be a discussion mostly about stuff in the game and not the fool who died it should probably be in the VG section.
Title: Re: Starcraft can kill
Post by: Chimera on August 13, 2005, 11:13:06 PM
That's what I was thinking--that it was kind of funny that instead of talking about how video games can kill you went off on how great the game is.

Ironic, just a bit.  ;)
Title: Re: Starcraft can kill
Post by: GorgonlaVacaTremendo on August 14, 2005, 01:59:08 AM
It kills you with goodness.  You know, like cheeseburgers.
Title: Re: Starcraft can kill
Post by: The Jade Knight on August 14, 2005, 04:43:10 AM
You know, Computer Gaming World gave Tiberian Sun a bad rating and explained it by comparing the game to a cheesburger.
Title: Re: Starcraft can kill
Post by: GorgonlaVacaTremendo on August 14, 2005, 12:29:10 PM
Didn't you get the memo?  The Cheesburger is the new zenith of goodicity, therefor all things should be compared to a cheeseburger to determine its value.
Title: Re: Starcraft can kill
Post by: Master Gopher on September 10, 2005, 09:42:12 PM
*recalls a certain long-past game*
It's always fun to create an incredibly massive hoarde of Mutalisks, and then launch them at a little mob of Terrans. Much amusement, even though 8/10ths of them die...
Title: Re: Starcraft can kill
Post by: The Holy Saint, Grand High Poobah, Master of Monkeys, Ehlers on September 10, 2005, 11:09:52 PM
The  "I'm bored" setup is Big Game Hunters (or Even Bigger) 7 computer 1 player Free for all. The Goal is to control a fully evolved/developed set of all three races (which means you start with Protoss, the only way to gain control over a different race). This includes having all buildings so you can make any unit available on demand. My friend's variant is to fill the entire board with Creep.
Naturally, the most effective tactics are nukes against protoss (I use 4 silos, which guarantees that one will be replaced by the time the fourth hits, meaning the ghost can immediately move to the next target) and a full squad of carriers against everything else. Though it's fun to send a squad of carriers and a squad of battle cruisers as well. the Zerg are too weak to go in and be victorious in one massive sweep, imo. Still, it's fun to hide behing huge banks of Photon Cannons and send wave after wave of zerglings out (esp. against protoss guarded by Templars, that storm they do makes a really neat set of popping zerglings, but it doesn't do much to hurt the Protoss). Sometimes I send out a bunch of Guardians, just to see what they'll do.