Was just thinking about what things we need to do for tabletop, so I've got a list for different games.
Nessaccery
Clix:
Legacy Feat articles: I need to finish these, didn't really get to far when I initialy started writeing due to rules that were waiting for clairification.
Battlefeild Conditions: I go a clairification on how these actualy work in tournys, you cannot really build a team aound them due to you can only have one of each card type in your "deck" and once you use it the card is gone for the rest of the tourny, but that also means only one "ordinary day" card can be played by you or your opponent which makes things intresting.
Set review: Ya Fell is on top of this. My tag line would be "Best HC set you'll never play"
SW Minies and D&D Minies
Set review: Got this covered
SWM Ultimate mission reviews: CS book should be reviewed soon, the RoTS book comes out next month.
Nice if we could do:
Clix
Team Building artilcels: I see these more of filler, at least the ones I write, since they're qucik to do. I could sit down and, if I've allready made all the teams, write out one every 30 minutes or so.
Individual figure reviews: This is something that hasn't really appealed to me as much as team articles so I've never though about them much, though I am intrested to see what Fell and Kije come up with. We should decide upon a set format, much like the team builders, so they feal like a series of articles and not random stuff. I'll be happy to set up a template for all the HTML to give them a little style if you want.
SW Minis & D&D Minis
Team builds: I really don't play this game as much as I should, I should check out to see if GameDen has any action going with it, GPP I like better but I know no one shows up for it there. I find it harder to do teams unless I play the game often enough to know how tournys actualy work.
Faction review/articles: Due to the simplicity of the figures in these games I don't see much of a reason to do single figure articles unless they're really intresting, instead I was thinking something like EUOL's old Magic articles where he would go over all the colors. Since these games are very reliant and strict about factions I figure doing one faction at a time would be a good idea. Again, like teams, it's harder to do without playing as much but in the case of SW minis it's doable since it's not that complex. However D&D mini's factions are a lot more unique and require a better understanding of each of them.