ok I decided to make an aracanoid style game in flah (yes I know that I haven't finished the editor game or the shooting game, but 42 has been realy busy and he's trying to compress/cleanup the dan pictures as much as he can, and has promised me a cool background for Timewasters). this game's graphics would be realy simple, even I can do them. anyway I need Someone to help me with some math for the game. I can do it with out the math but the game would be alittle cheep (meaning when the ball hits the paddle it goes only in two different directions that are randomly determined). so I need some volocity equasions and a way to set the angle the ball takes after it hits an object. flash does have full range of trig and algerbra functions. this game would allow me to implement the High score function that I've been wanting to use. I'm figureing two game modes...standard puzzle mode (probaly with 20 or so levels) and a random mode. I'm also going to use the standard unbreakable blocks and multi-hit blocks.
and a alwayse I want to do stuff that would make the game a little unique so anyideas on how to custamise the game, also I haven't come up with a name yet. the game could be a theam game (like timewasters where you shoot clocks) so the name can have something to do with the style or custem fetures in the game. (ie like Wack-a-dan, where instead of blocks you have dan's head), but I don't want to do something that cheezy.