Timewaster's Guide Archive

Games => Role-Playing Games => Topic started by: 42 on June 27, 2003, 01:01:56 PM

Title: Heroes Unlimited
Post by: 42 on June 27, 2003, 01:01:56 PM
While I mostly agree with Fell's article there are a couple things I would like to mention.

First, I have never thought of D20 as a tight system, at least not the way I play it. Also, the snooty artist part of me is screaming that you have become a low-class hick for not caring about art quality.

A second, I guess what annoys me the most about Heroes Unlimited is their setting. It just seem dumb to me, and it wasn't that interesting of a world concept. I would rather that those pages be spent on more stuff for the classes, or more super-abilities, or more cool equipment instead giing me this lame "by the supliment" talk.
Title: Re: Heroes Unlimited
Post by: Fellfrosch on June 27, 2003, 01:10:03 PM
I suppose I agree with you on the setting issue--the setting description is so weak that I didn't even consider it an official setting description, but I have to admit that it is in there. It's stupid, however, and easy to ignore, and I really don't think the game needs a setting. Anyone who's ever read a comicbook knows what the setting is like already--there are good guys and there are bad guys, and that's all you need to know.
Title: Re: Heroes Unlimited
Post by: The Holy Saint, Grand High Poobah, Master of Monkeys, Ehlers on June 30, 2003, 11:28:16 AM
Superhero game settings are frequently underdeveloped. Partially because they're trying to recreate a setting that has several advantages or disadvantages: First, that it's been 80 years in development. Second, that the setting is the amalgamation of several settings that weren't originally made with the though of fusing with another (Sandman and Capt. Marvel being put into the DCU for example). And I'll stop there. I think again it comes down to whether you like Palladium or not.

But yeah, I like owning books. Because books are both pretty and contain information. So yeah, it's nice to have the info (but Palladium is sometimes bad about communicating even that), but it's better to have both info and art. Which is why I'll always like WotC books better than Palladium.