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Spriggan...

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Spriggan:
I thought that RTS were derived from table top.  But some types of games do work, have any of you played Shining Force for the genisis.  Awsome turn based RPG that was a lot like a table top game.

Lord_of_Me:
i agree with charlie, all the GW games have been based too much on the game system than on the actual... ...um... "spirit" of the game. Warhammer online does look better but i don't think it will be that great, now a PC version...

Fellfrosch:
If GW just broke down and recreated their games for PC they'd have a smash hit on their hands--you could have a full 3D strategy game complete with terrain and figures and everything. There's no reason you couldn't do a direct port of the rules from tabletop to computer. But GW keeps trying to get fancy--extra little rules, or bizarre hex maps, or who knows what else. Rites of War was practically an Avalon Hill game from the 70s, complete with little cardboard cutouts.

They're probably steering away from an exact PC version of their tabletop stuff because they're afraid it would become more popular than the tabletop version--the ability to have as many models from as many armies as you want is very enticing--but I don't think it would be a problem. People who play tabletop do it as a hobby first and a game second, and no PC game could replace the hobby aspect.

Entsuropi:
if i remember correctly, they were. it was gonna be online only. then it somehow mutated into warhammer online.
fell, your probably right. its not a coincidence that by far the best GW computer game was dark omen - a real time, 3D (it had an amazing engine for the time actually) game that used many of the warhammer rules (magic mainly. had the full winds of magic and everything). it also had a steam tank too, always a bonus.

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