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« on: August 24, 2010, 05:57:15 AM »
I think anyone who has read Mistborn and plays video games has thought about this. However, I do not think you could do it properly.
I think you would have the best chance at making a passable game if you played as a misting, but a full mistborn? There is just so much a mistborn can do that any attempt would kill either playability or the nature of actually being one. Nearly everyone agrees that steel and iron would not work like it should. It would also be hard to keep track of yourself as you are flying about using coins, window latches, etc. as anchors. Or what if you are thrown backwards by a coinshot? Or when your movements are much faster with pewter (maybe not much of an issue)? Some solutions have been offered, but it seems that they all take control from the player, which does not capture the freedom of allomancy/mistborn.
Besides, a game could not really capture the spirit of Mistborn. I remember listening to Writing Excuses, and Sanderson talked about how early drafts of the fight scenes almost sounded like a game so he made it more fluid. Going back would not be as satisfying as it is in the books.
Still, if you theoretically made a Mistborn game... that would be incredible.