Author Topic: Too Many March Games  (Read 4817 times)

Miyabi

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Re: Too Many March Games
« Reply #15 on: February 19, 2010, 11:15:06 PM »

WAIT!  The new MH game is coming out!?!?!?!?!?!??!

/goes to look for release date and goes to prebuy.
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Re: Too Many March Games
« Reply #16 on: February 19, 2010, 11:46:35 PM »
Yeah, in April.  For the inferior Wiitarded console.  It's done well in Japan.

Heavy Rain is next week.  I'm excited.
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Miyabi

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Re: Too Many March Games
« Reply #17 on: February 20, 2010, 12:33:03 AM »

It's a great game.  LOL.  I played it with my host brother a lot.  Well we played a different one, but it was a MH game.  I'm sad to see it not on the PSP though. =/  It's a good console for it.  I LOVE my Wii, but I'm not sure how well MH is gonna work on it.
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Chaos

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Re: Too Many March Games
« Reply #18 on: February 20, 2010, 03:02:37 AM »
Hey, fires are cool. I have one slot open on my six guy roster for whatever I want. I have very particular type requirements. The five Pokemon I need are: Water, Flying, Ground (to defeat electrics), Electric (far superior to grass in combat. So many flying pokemon to vanquish!), and a Psychic/Ghost/Dark thing. The sixth slot will either be Fighting, Fire, or Grass, I suppose, but Fighting or Fire will always come first (Blaziken was awesome in this regard, as it filled both of these. He's weak to a lot, but its hella fun). I hate Grass Pokemon. So, I do like fire, but I learned long ago with my constant type matchups that they are not wholly necessary.

My particular requirements are somewhat similar. Water, Flying, Fire, Dark and two open slots that depends entirely on what the rest of my party is like. If I don't have one that duals types as Ground, then I have to get a Ground type. Ice is another one that often finds itself in one of these, as it covers Flying, Grass, Ground and Dragon. I've also found that some Normal types can be quite strong, and can learn enough diverse moves that make them incredibly useful. I used Exploud a lot in Ruby/Sapphire/Emerald for this exact reason. Fighting often finds it's way in too, although I don't think it will in this game.

I also tend to have a preference for those that evolve twice. I get annoyed with singleforms (as I call them) and tend to get excited when I can build a strong team of threeformers. That's just a weird thing of mine, I guess.

No, singleforms annoy me, too. It would have to be very cool (or a legendary) for me to even care. Things like Skarmory, maybe.

Normals do learn a lot of interesting moves, but I find it more effective to get that 1.5 or 1.25x same type bonus and a lot of specialists. Also, I don't use straight ice types. There's no need when virtually all water types can learn Ice Beam.

Quote
Hmmm. Well, I will definitely start with Cyndaquil, because I love him. But other than that, everything in my roster is up for grabs (as in, everything I need.) That's why I loved Gold and Silver so much: there was an excellent variety to the game. I know Mareep/Ampharos was my traditional electric type, since I got him so early (unfortunately, Ampharos is quite slow... Oh well), but I can think of like three others! There's Jolteon, my all time favorite, and then there is the bizarre and awesome Lanturn. Were I to want Lanturn, this would exclude Kingdra, who is also a fantastic water type. If I chose Jolteon, then I can't have Espeon--and Espeon is also amazing--which leaves me with Misdreavous and hopefully her evolved form, Mismagius (easily my favorite D/P pokemon)... So many choices! With other versions, I could literally choose a starter and there would be a complete dearth of a lot of the interesting types I require.

As you can tell, I can talk about this a lot.

You probably won't be able to get Mismagius until you can get this games National Pokedex. It seems to be how it works - in FireRed and LeafGreen Golbat wouldn't evolve into Crobat without the National Dex.

If I can get Houndour early, I'll probably start with Totodile. I don't remember being especially thrilled with the Water types in Gold and Silver, but Totodile was awesome. If I can't get Houndour, which I expect will be the case, then Cyndaquil definitely. And Espeon. After that it's harder to determine, as I don't like using first-gen Pokemon in a second-gen game. I like Ampharos, and there are ways to improve it's speed enough to suit me, but Jolteon is always a good addition to a team. But that would mean I couldn't get Umbreon, and other Dark types appear too late for my liking. Ambipom was a lot of fun in Diamond/Pearl, so I might see if I can snag an Aipom, despite it being much weaker. Skarmory is great too, and Steel is always useful in a lineup. I'd love it if I could get more than one Eevee, so I could have Espeon and Umbreon... It's a shame so many of the threeformers in Gold and Silver were so unappealing...

And yeah, I too can talk about this a lot. XD

Yeah, from some quick research you can't get those National Dex pokemon at all until after Elite Four. You can, however, get some interesting ones in the Safari Zone, though it gets complicated.

Houndour is again in Kanto. You won't get it any earlier. There seems to be very, very few changes, if any at all.

No Water types in Gold and Silver? :P I can name a bunch off the top of my head: Kingdra, Lanturn, Lapras, Quagsire. If you're really desperate, Vaporeon. All those, with exception of Quagsire because he's mostly useless, are superior to Feraligator. Feraligator just has a much higher attack than special attack, and me? I think Surf is awesome. So Kingdra, with no type weaknesses in the game from his Water/Dragon mix, is excellent. Lanturn is really cool with Water/Electric--its only weakness is Ground, which is easily covered due to his water type. Lapras is just all around excellent if you want a standard Water/Ice, and Quagsire, while being a slow buttmonkey, is only weak to Grass, which can be mitigated with some TMs teaching Ice Beam or Blizzard.

I think R/S and D/P both had much less options in the non-starter Water type department. I know I had to use Vaporeon in a playthrough, and that's just depressing when that's the best you can get.

I mapped out my team today. It's a bit more ambitious type wise than my traditional line-ups that I prefer, and I was forced into using Lugia. I remember using Lugia in a Silver playthrough long ago, and despite my initial bias against legendary birds due to extreme type weaknesses--Lugia is one of the worst on that front--Lugia is pretty powerful. So that's something. (As an aside, it seems like you can naturally grab Zapdos, Articuno, Moltres, and Mewtwo in this remake. That's pretty cool. I may replace Lugia with Zapdos, because I love Zapdos...)

I'm going with: Typhlosion, Espeon, Lanturn, Quagsire, Lugia, Scizor.

I'm a little peeved at the selection of ground types in SoulSilver. I'm sick of using Steelix or Golem in virtually all of my playthroughs, so I realized that Quagsire fit the bill adequately (not excellently, but adequately). This subsequently made me realize that a lot of my team was weak to Ground, so I took out Ampharos. This worries me, relying on Lanturn, but at the same time, having two water types (each with unique weaknesses, so a single move won't rip through them both) helps to split up the HMs. But, Typhlosion learns Thunderpunch from Move Tutor. How awesome is that?

Lugia was a natural choice, since most of the other Flying types kind of suck. This left me with a distinct hole in my team, when I realized that Scizor is really frickin' cool. I remember liking him a lot.

So, Shivertongue, wanna do a quick WiFi trade-and-trade back so I can evolve Scyther? ;)

Pokemon is the same story over and over again. I got bored after yellow and Pokemon stadium for the 64. Here's a question for ya'll, why did everyone quit making turn based games like Beyond the Beyond, Skies of Arcadia, and the early Final Fantasies. They happen to be my favorite style for RPGS.

Yeah, Pokemon is all the same story. I know. But dang, its addicting.

Turn based RPGs are quite fun. That's probably why Golden Sun was such an excellent game, in my book.

Heh.  You barely scratched the the surface.  These are all out by May.

Heavy Rain
Dragon Age: Origins: Awakening
Infinite Space
FF13
Resonance of Fate
Alan Wake (perhaps the game im the most excited for)
Red Dead Redemption
God of War 3
Dawn of War II Expansion
Monster Hunter 3 (not really my thing, but it will sell like madness)
3D Dot Game Heroes
Yakuza 3

And these are just the ones that I know of...


I don't know. I don't have a PS3, so God of War is out. Alan Wake might be interesting, but maybe not. So a lot of those other ones are inaccessible or unneeded for me.
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Shivertongue

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Re: Too Many March Games
« Reply #19 on: February 20, 2010, 06:13:55 AM »
No, singleforms annoy me, too. It would have to be very cool (or a legendary) for me to even care. Things like Skarmory, maybe.

Normals do learn a lot of interesting moves, but I find it more effective to get that 1.5 or 1.25x same type bonus and a lot of specialists. Also, I don't use straight ice types. There's no need when virtually all water types can learn Ice Beam.

Some of them have proven very useful. I did a scramble challenge with Mawile a few years back, and the little Steel punk managed to amaze me. So they sometimes have an advantage in power, but are sorely lacking in the coolness of evolution. And since i never use Legendaries (they spend the entire game in the box) my options on them are somewhat limited.

Problem with using a Water type for Ice attacks is they lose the STAB Ice types get. And when you're facing Dragons, you need all the power you can get from Ice. I like to go with the Water/Ice dual type compromise when I can.

Yeah, from some quick research you can't get those National Dex pokemon at all until after Elite Four. You can, however, get some interesting ones in the Safari Zone, though it gets complicated.

Houndour is again in Kanto. You won't get it any earlier. There seems to be very, very few changes, if any at all.

Figures. Maybe someone who gets the game before I do, and gets further along, can trade me one early in my own game...

No Water types in Gold and Silver? :P I can name a bunch off the top of my head: Kingdra, Lanturn, Lapras, Quagsire. If you're really desperate, Vaporeon. All those, with exception of Quagsire because he's mostly useless, are superior to Feraligator. Feraligator just has a much higher attack than special attack, and me? I think Surf is awesome. So Kingdra, with no type weaknesses in the game from his Water/Dragon mix, is excellent. Lanturn is really cool with Water/Electric--its only weakness is Ground, which is easily covered due to his water type. Lapras is just all around excellent if you want a standard Water/Ice, and Quagsire, while being a slow buttmonkey, is only weak to Grass, which can be mitigated with some TMs teaching Ice Beam or Blizzard.

I think R/S and D/P both had much less options in the non-starter Water type department. I know I had to use Vaporeon in a playthrough, and that's just depressing when that's the best you can get.

I never said they had no Water types, just that I wasn't happy with many that they did have. :P Quagsire and Kingdra are ugly, not to mention I never had the latter because I never had anyone to trade with. The Super Rod is required to catch a Chinchou, and by the time you get it in-game and can catch Chinchou, I generally have little need of it. And since I prefer to use that generations pokemon in their games, Lapras and Vaporeon were out, as were any others that could be found that were also in Red and Blue.

However, I may give Kingdra a try this time around. The WiFi aspect makes things a lot easier, as I can now get all those I never could before.

R/S made up for it, I think, with Milotic. I never cared how long it took to find a Feebas, getting Milotic always made it worthwhile. Wailord, when used right, wasn't too bad either.

I mapped out my team today. It's a bit more ambitious type wise than my traditional line-ups that I prefer, and I was forced into using Lugia. I remember using Lugia in a Silver playthrough long ago, and despite my initial bias against legendary birds due to extreme type weaknesses--Lugia is one of the worst on that front--Lugia is pretty powerful. So that's something. (As an aside, it seems like you can naturally grab Zapdos, Articuno, Moltres, and Mewtwo in this remake. That's pretty cool. I may replace Lugia with Zapdos, because I love Zapdos...)

I'm going with: Typhlosion, Espeon, Lanturn, Quagsire, Lugia, Scizor.

I'm a little peeved at the selection of ground types in SoulSilver. I'm sick of using Steelix or Golem in virtually all of my playthroughs, so I realized that Quagsire fit the bill adequately (not excellently, but adequately). This subsequently made me realize that a lot of my team was weak to Ground, so I took out Ampharos. This worries me, relying on Lanturn, but at the same time, having two water types (each with unique weaknesses, so a single move won't rip through them both) helps to split up the HMs. But, Typhlosion learns Thunderpunch from Move Tutor. How awesome is that?

Lugia was a natural choice, since most of the other Flying types kind of suck. This left me with a distinct hole in my team, when I realized that Scizor is really frickin' cool. I remember liking him a lot.

So, Shivertongue, wanna do a quick WiFi trade-and-trade back so I can evolve Scyther? ;)

I was hoping you'd ask that. XD

I've done some thinking about my own team, and came up with a tentative list. I don't know of all the ones I want to use, only that I want a team of as many I've never used as I can. So, Houndoom if I can get him, Typholsian if I can't. Probably go with Typhosian anyway, now that I think of it, and use Houndoom as a Dark with Fire backup. Scizor and Kingdra are also on the list. I've never considered Gligar, due to the singleform aspect, but he has an evolution that I can get after the National Dex so I might use it. Flying with immunity to Electricity is very nice. And I've always wanted an Ursaring...

Guess I don't quite know yet. I'll have plenty of time, though, as i doubt I'll be able to get it until a few weeks after it comes out. I've actually set up a reward system for myself. If I can get this story I'm working on up to Chapter Ten by the time the game comes out, I get to get it as a reward. If I don't, I can't get it until I have chapter ten done. And they have to be good chapters, ones I'm satisfied with.
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Chaos

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Re: Too Many March Games
« Reply #20 on: February 20, 2010, 06:35:15 AM »
Quote
Problem with using a Water type for Ice attacks is they lose the STAB Ice types get. And when you're facing Dragons, you need all the power you can get from Ice. I like to go with the Water/Ice dual type compromise when I can.

I suppose, but when the Elite Four send out lame Pokemon like Dragonite, all you really need is one good Ice Beam. With the x4 weakness, it is really asking for it. The only issues I've had is not having my Pokemon going first. If I go first, they are so annihilated.

Quote
I never said they had no Water types, just that I wasn't happy with many that they did have. Tongue Quagsire and Kingdra are ugly, not to mention I never had the latter because I never had anyone to trade with. The Super Rod is required to catch a Chinchou, and by the time you get it in-game and can catch Chinchou, I generally have little need of it. And since I prefer to use that generations pokemon in their games, Lapras and Vaporeon were out, as were any others that could be found that were also in Red and Blue.

However, I may give Kingdra a try this time around. The WiFi aspect makes things a lot easier, as I can now get all those I never could before.

R/S made up for it, I think, with Milotic. I never cared how long it took to find a Feebas, getting Milotic always made it worthwhile. Wailord, when used right, wasn't too bad either.

Yeah, I went through a lot of lengths to get someone to trade with. It helped that long ago, both my brother and I would buy each version. It simplified things a lot.

I thought you could catch Chinchou with the Good Rod, it was just rare. I forget where you get the Super Rod in Gold and Silver, but I know Lanturn was one of my favorites... I got him before I got Surf, that's for sure.

Your judging Pokemon by looks now? Haha. I primarily judge by type matchups ;) Besides, if I judged on that basis, I'm pretty sure 90% of everything would be question. ;)

Milotic was awesome, you're right. But the one time I got a Feebas, evolving it was so difficult I gave up. It's moments like these where I like Gameshark... haha.

Quote
I've done some thinking about my own team, and came up with a tentative list. I don't know of all the ones I want to use, only that I want a team of as many I've never used as I can. So, Houndoom if I can get him, Typholsian if I can't. Probably go with Typhosian anyway, now that I think of it, and use Houndoom as a Dark with Fire backup. Scizor and Kingdra are also on the list. I've never considered Gligar, due to the singleform aspect, but he has an evolution that I can get after the National Dex so I might use it. Flying with immunity to Electricity is very nice. And I've always wanted an Ursaring...

Pshaw, at this point it only took my thirty minutes to round out my team with all its moves. Hooray for the internet!

I would advise against Gligar, personally. A unique type mix, for sure, but you have that x4 weakness to ice, and regular weaknesses to water and grass. Actually, now that I look at it, it's not too bad, since the Grass type is generally covered by its Flying. I suppose just be extremely careful.

But yeah. It really is hard to come up with a good team without trading. I had a heck of a time of it in LeafGreen, where I didn't know anybody else who had something like that.
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Shivertongue

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Re: Too Many March Games
« Reply #21 on: February 20, 2010, 07:11:41 AM »

I suppose, but when the Elite Four send out lame Pokemon like Dragonite, all you really need is one good Ice Beam. With the x4 weakness, it is really asking for it. The only issues I've had is not having my Pokemon going first. If I go first, they are so annihilated.

That is true. I always forget that all fully-evolved Dragons are part Flying as well, giving them that lame x4 weakness to Ice. Then again, I've never been the biggest fan of Dragon types to begin with. They very, very rarely have a spot on my team. Except Flygon. Flygon was cool.

Quote
Yeah, I went through a lot of lengths to get someone to trade with. It helped that long ago, both my brother and I would buy each version. It simplified things a lot.

I thought you could catch Chinchou with the Good Rod, it was just rare. I forget where you get the Super Rod in Gold and Silver, but I know Lanturn was one of my favorites... I got him before I got Surf, that's for sure.

Your judging Pokemon by looks now? Haha. I primarily judge by type matchups ;) Besides, if I judged on that basis, I'm pretty sure 90% of everything would be question. ;)

Milotic was awesome, you're right. But the one time I got a Feebas, evolving it was so difficult I gave up. It's moments like these where I like Gameshark... haha.

I used to be able to trade when Red and Blue first came out, since everybody was playing it at the time. The problem was I never actually had my own gameboy until the GBA came out, and by then I didn't know anyone who still played. Of course, with DS and it's WiFi goodness, I don't have to worry about it so much any more.

Chinchou might have been able to be hooked by the Good Rod. I honestly can't remember. All I can recall is that I was never able to find it until I got the Super Rod. I'd like to give Lanturn a try this time around. I think it has Volt Absorb, removing any weakness to Electricity (not that it had one to begin with) and that is awesomesauce.

Yeah, I judge some by looks. I'm an artist, and if the design does not appeal to me, I can't bring myself to use it. It's the reason I could never use Mr. Mime. Ugly and looks like a clown. Plus the name. Stupidest pokemon ever...

The trick to getting Milotic is to get a Feebas with the right nature. The nature determines the type of pokeblocks they like, and the right nature will like the beauty-enhancing ones. Finding Feebas is hard, but once you do, that small square of water will be swarming with them. I usually hooked several at a time just to be safe.

Quote
Pshaw, at this point it only took my thirty minutes to round out my team with all its moves. Hooray for the internet!

I would advise against Gligar, personally. A unique type mix, for sure, but you have that x4 weakness to ice, and regular weaknesses to water and grass. Actually, now that I look at it, it's not too bad, since the Grass type is generally covered by its Flying. I suppose just be extremely careful.

But yeah. It really is hard to come up with a good team without trading. I had a heck of a time of it in LeafGreen, where I didn't know anybody else who had something like that.

Well, x4 Ice weakness means I don't send him out against Ice types or types likely to have Ice moves. :P
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Re: Too Many March Games
« Reply #22 on: March 02, 2010, 10:45:40 PM »
I can wholeheartedly agree with "Chaos2651" about March, and am feeling the hurt in the wallet a little myself.

I had pre-ordered Final Fantasy XIII (PS3), Shin Megami Tensei: Strange Journey (DS), Lunar: Harmony of Silver Star (PSP), Infinite Space (DS), Sakura Wars: So Long My Love (PS2) and Resonance of Fate (PS3) which all release in March.

I also had my sights on Borderlands (PS3), but there's no way I can justify all of these in a single month's time so earlier this afternoon I canceled my pre-order for SMT: Strange Journey (which I'll do my best to pick up later), will hold off on Borderlands until *hopefully* next month (where I'll use my amazon 10% off coupon) and will look to trade in a few games at Game Stop taking advantage of their 50% extra trade-in credit offer to add a little more cushion. Infinite Space and a couple of others do release at the very end of the month as well, so they'll actually brunt the hurt a little as it'll be early April before they hit the bank.

Things should slow down dramatically in the months that follow, definitely. Rarely, if ever (Christmas), have I had this many "must owns" coming out in a single month.
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Re: Too Many March Games
« Reply #23 on: May 02, 2010, 10:22:58 PM »
So... not directly related, but pretty close...

Was anyone else terribly disappointed by Final Fantasy XIII?  I mean, it was better than any of the ps2 iterations, but, IMO, that doesn't mean a whole lot.  I thought the characters were a little to generic and uninteresting, and the story was convoluted to the point that you actually have to read it in the little journal thing to really take anything away from it.  I mean, it was gorgeous, but honestly that isn't enough for me....  I didn't hate the battle system entirely, but it was a little too auto-played.  I just had to kind of sit there, and press "x" from time to time.

If I was going to recommend someone a new game for their ps3, I'd tell them to go with Heavy Rain.  It has some problems - actually... a lot of problems - but it was a far superior experience, in my opinion.

 Hironobu Sakaguchi leaving Square doesn't seem to have done them much good, really.  At least we have "The Last Story" to look forward from his Mistwalker studio.
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Re: Too Many March Games
« Reply #24 on: May 03, 2010, 12:36:09 AM »
So... not directly related, but pretty close...

Was anyone else terribly disappointed by Final Fantasy XIII?  I mean, it was better than any of the ps2 iterations, but, IMO, that doesn't mean a whole lot.  I thought the characters were a little to generic and uninteresting, and the story was convoluted to the point that you actually have to read it in the little journal thing to really take anything away from it.  I mean, it was gorgeous, but honestly that isn't enough for me....  I didn't hate the battle system entirely, but it was a little too auto-played.  I just had to kind of sit there, and press "x" from time to time.

GameStop persuaded me to buy the used version of FF13, so I could return it in a week. I was so unimpressed with it that I ended up doing so.

So yes, I hated it.
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Re: Too Many March Games
« Reply #25 on: May 03, 2010, 01:13:09 AM »
ive been generally unimpressed with FF since somewhere around 10. I didnt care for 8, 9 was pretty good, 10 was meh, 1-6 i loved, 7 was pretty awesome. I played FF11 in beta, and wasn't terrible impressed. Havent cared or tried to play 12 or 13.

Honestly, i really think they just need to kill off the franchise, it's turned into nothing but a cash cow they're milking as best they can.
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Re: Too Many March Games
« Reply #26 on: May 03, 2010, 04:53:36 AM »
I think that Tetsuya Nomura could save the franchise.  We'll see how Versus XIII is, I guess, but all of his other games are really quite something. 

But yeah, I think the series has really just gotten worse and worse lately.  X was the last decent game, but it's still pretty weak.

All around, Square has really been pretty disappointing lately.  :-(
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Re: Too Many March Games
« Reply #27 on: May 27, 2010, 07:29:50 PM »
granted we have entered may but anyone who can get Red Dead Redemtion should do so. It's the best game i have played in long while.
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