Author Topic: **SPOILERS! The Shards of Adonalsium  (Read 70588 times)

firstRainbowRose

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Re: **SPOILERS! The Shards of Adonalsium
« Reply #240 on: December 15, 2009, 12:20:44 AM »
But the pools are important.  He's told me there's a pool in all three published series, and drawing my attention to that fact means it's not a nothing.
"The custom of royalty in referring to oneself is to naturally employ the royal 'we'.  We are very happy, we are very sad, we are bored and suffer from ennui.  For a royal prince there's no such word as 'me', It's always 'we'.  So rightfully I should be two or three, don't you agree?"

happyman

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Re: **SPOILERS! The Shards of Adonalsium
« Reply #241 on: December 15, 2009, 04:17:25 AM »
So here's an interesting fact.

It seems logical to assume that every Shard has at least one magic system associated with it.

We also know that interactions between Shards have magic systems (e.g. Feruchemy).

It is a logical extension of this to assume that combining three Shards would also result in a more powerful system.

If we assume that all combinations of Shards involved in creation of a world produce a magic system, we get that for N shards, the number of magic systems would be 2^N-1.  (I can list the details if you like.  It's slightly advanced algebra.)

I can't help but notice that for N=5, the resulting number of magical systems would be 31.

Edit: Fixed typo.
« Last Edit: December 16, 2009, 08:57:15 PM by happyman »
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firstRainbowRose

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Re: **SPOILERS! The Shards of Adonalsium
« Reply #242 on: December 15, 2009, 04:46:05 AM »
But Roshar has at least 30
"The custom of royalty in referring to oneself is to naturally employ the royal 'we'.  We are very happy, we are very sad, we are bored and suffer from ennui.  For a royal prince there's no such word as 'me', It's always 'we'.  So rightfully I should be two or three, don't you agree?"

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Re: **SPOILERS! The Shards of Adonalsium
« Reply #243 on: December 15, 2009, 04:55:27 AM »
But Roshar has at least 30

Exactly! We're gonna jump to simple algebra for this one... If A=B and B=C then A=C
(At least 30) = (Any number greater than 30)
(31) = (A number greater than 30)
(31) = (At least 30)
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Chaos

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Re: **SPOILERS! The Shards of Adonalsium
« Reply #244 on: December 15, 2009, 06:00:31 AM »
But the pools are important.  He's told me there's a pool in all three published series, and drawing my attention to that fact means it's not a nothing.

I never said they weren't, they are definitely important. We simply don't have the whole story.
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happyman

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Re: **SPOILERS! The Shards of Adonalsium
« Reply #245 on: December 15, 2009, 03:17:16 PM »
But Roshar has at least 30

Exactly! We're gonna jump to simple algebra for this one... If A=B and B=C then A=C
(At least 30) = (Any number greater than 30)
(31) = (A number greater than 30)
(31) = (At least 30)

It was as close to 30 as I could get with my simple assumptions.  And it's really, really close.  Of course, there could be complications.  After all, the powers could interact with the spiritual, physical and cognitive realms in different ways, which would add in an unknown other factor.  We could then have N=4 with 15 magic systems that get doubled by virtue of such interactions.  We just don't know.
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Creative_Vortx

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Re: **SPOILERS! The Shards of Adonalsium
« Reply #246 on: December 16, 2009, 07:07:10 PM »
I was completely following all the theories on The Shards of Adonalsium until all ya'll had to pull algebra out of your patookus.

Way to ruin it for me.  ???  :D
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firstRainbowRose

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Re: **SPOILERS! The Shards of Adonalsium
« Reply #247 on: December 16, 2009, 09:43:12 PM »
Don't feel bad.  I'm at a compleate loss too.  Of course, Eric up there WOULD get it.  *peace*  Love ya' Eric.
"The custom of royalty in referring to oneself is to naturally employ the royal 'we'.  We are very happy, we are very sad, we are bored and suffer from ennui.  For a royal prince there's no such word as 'me', It's always 'we'.  So rightfully I should be two or three, don't you agree?"

Chaos

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Re: **SPOILERS! The Shards of Adonalsium
« Reply #248 on: December 17, 2009, 06:24:22 AM »
Don't feel bad.  I'm at a compleate loss too.  Of course, Eric up there WOULD get it.  *peace*  Love ya' Eric.

Of course I did :) Happyman and I, we are birds of a feather with math and physics.
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happyman

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Re: **SPOILERS! The Shards of Adonalsium
« Reply #249 on: December 17, 2009, 03:10:08 PM »
Maybe I can make it simple:

Imagine you have a world with, say, 2 shards.  That's three magic systems (Allomancy, Hemalurgy and Feruchemy) plus the "no magic" option.  If we then add a new shard, all of these magic systems still exist, but you also get a new system from combining each of the old systems with the new shard's power (the single shard's system comes from combining "no magic" with the shard's power).  Thus the number of magic systems doubles each time you get a new shard.  The only caveat is that "no magic" doesn't *really* count, so we have to subtract one after calculating the number of magic systems.  Hence my formula.
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Plasman

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Re: **SPOILERS! The Shards of Adonalsium
« Reply #250 on: December 18, 2009, 09:29:21 AM »
you are assuming a shard can only combine with one other shard at a time to create a magic system. so far we have not really had thoroughly explained instances of more than two shards operating on a planet at one time.  is it possible that three shards could combine to form one magic system?
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Re: **SPOILERS! The Shards of Adonalsium
« Reply #251 on: December 18, 2009, 10:47:18 AM »
I don't think that the number of magic systems is as directly correlated to the number of shards as has been assumed. After all, the magics are derived from the interactions between peoples' physiology and the shard(s) fuelling them so, theoretically, shards could exist that can't fuel a magic system on their own. It has also been confirmed by Brandon, see quote, that a single shard is capable of fuelling multiple systems on their own if they so desire.

1.  Both gods could, if they wanted, fuel all of the metallic arts.  Preservation is stronger at fueling Allomancy, Ruin stronger at fueling Allomancy or Feruchemy when it has been given via a spike.  Both are balanced when it comes to Feruchemy.  But this rarely comes up in the books, as it required expending power in a way that the gods were hesitant to do.   

happyman

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Re: **SPOILERS! The Shards of Adonalsium
« Reply #252 on: December 18, 2009, 01:56:07 PM »
you are assuming a shard can only combine with one other shard at a time to create a magic system. so far we have not really had thoroughly explained instances of more than two shards operating on a planet at one time.  is it possible that three shards could combine to form one magic system?

No, I included this possibility in my calculations.  It's why the number of systems grows so fast.  My theory says that with 3 shards, we have seven magic systems.  If the shards are denoted a,b and c, the systems are

a, b, c, ab, ac, bc, abc.

 Note that abc is included, and comes from adding c to ab, which is part of the doubling every time that I mentioned.
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Patriotic Kaz

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Re: **SPOILERS! The Shards of Adonalsium
« Reply #253 on: December 18, 2009, 05:37:08 PM »
The formula is straight forward... and math is my weak subject (i make careless errors and never get above an A-)
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Creative_Vortx

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Re: **SPOILERS! The Shards of Adonalsium
« Reply #254 on: December 18, 2009, 07:12:42 PM »
EUREKA!

I finally understand!

Wait.. nope.. still confused.

Just kidding. I get it.

YAY MATH!... sorta.

 :D ???
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