Author Topic: 72 hour challenge...  (Read 2590 times)

Mad Dr Jeffe

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72 hour challenge...
« on: May 22, 2006, 06:34:20 AM »
Snakes on a plane the RPG...

Rules...

1. Be creative

2. Make it last at least an hour

3. K.I.S.S. (keep it simple stupid)

4. Illustrate it sucker

The Challenge is to write a basic rpg in 72 hours and submit it to me at an address I will disclose later.
Winner gets the satisfaction of winning.

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Fellfrosch

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Re: 72 hour challenge...
« Reply #1 on: May 22, 2006, 03:07:47 PM »
I can see this working so much better as a CCG or board game.
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Mad Dr Jeffe

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Re: 72 hour challenge...
« Reply #2 on: May 22, 2006, 06:29:33 PM »
and thats why it need to be an RPG :D
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Mr_Pleasington

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Re: 72 hour challenge...
« Reply #3 on: May 23, 2006, 12:08:34 AM »
A version has been up on RPG.net for about two months now.

Mad Dr Jeffe

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Re: 72 hour challenge...
« Reply #4 on: May 23, 2006, 08:45:12 PM »
you guys are no fun...

may you never get a copy of Deadlands reloaded Dr. P
:P

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Mr_Pleasington

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Re: 72 hour challenge...
« Reply #5 on: May 23, 2006, 10:59:33 PM »
*Gasp!*

That hurts Jeffe.  That hurts.

Mad Dr Jeffe

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Re: 72 hour challenge...
« Reply #6 on: May 23, 2006, 11:32:38 PM »
Ok ok, may you be delayed 10 minutes longer than you want then.
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