Author Topic: Creepy freaks contest  (Read 1167 times)


  • Administrator
  • Level 78
  • *****
  • Posts: 10582
  • Fell Points: 31
  • Yes, I am this awesome
    • View Profile
    • Legacies Lost
Creepy freaks contest
« on: August 11, 2003, 07:51:00 AM »
Wizkids has a contenst where you can win 1 starter and 2 boosters of it's new clixs game.
Screw it, I'm buying crayons and paper. I can imagineer my own adventures! Wheeee!

Chuck Norris is the reason Waldo is hiding.


  • Level 60
  • *
  • Posts: 5033
  • Fell Points: 0
  • =^_^= Captain of the highschool Daydreaming team
    • View Profile
Re: Creepy freaks contest
« Reply #1 on: August 11, 2003, 08:00:06 AM »
Please get your parent's permission before submitting your entry!

Oh how i laugh. Wizkids recognises its target demographic :)
If you're ever in an argument and Entropy winds up looking staid and temperate in comparison, it might be time to cut your losses and start a new thread about something else :)



  • Administrator
  • Level 68
  • *****
  • Posts: 7033
  • Fell Points: 42
  • Walkin' with a dead man over my shoulder.
    • View Profile
    • Fearful Symmetry
Re: Creepy freaks contest
« Reply #2 on: August 15, 2003, 01:50:35 PM »
Creepy Freaks was designed, top to bottom, as a kids game. This is specifically because their other games are far more popular with teens and adults than they are with kids, and they wanted to tap the market. This is ironic, since Weisman originally developed the combat dial to make tabletop games accessible to children--I guess simple rule systems are appealing to a wider range than originally intended.
"Tragedy is when I cut my finger. Comedy is when you walk into an open sewer and die." --Mel Brooks

My author website:

The Holy Saint, Grand High Poobah, Master of Monkeys, Ehlers

  • Administrator
  • Level 96
  • *****
  • Posts: 19211
  • Fell Points: 17
  • monkeys? yes.
    • View Profile
    • herb's world
Re: Creepy freaks contest
« Reply #3 on: August 15, 2003, 05:03:56 PM »
Many game companies would do well to learn that. Despite a lot of talk about "realism," most of us want simple. (Yet we cling to our unweildy systems. *shrug*)