Author Topic: Grand Theft Auto under fire  (Read 4242 times)

The Holy Saint, Grand High Poobah, Master of Monkeys, Ehlers

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Re: Grand Theft Auto under fire
« Reply #15 on: October 24, 2003, 04:03:25 PM »
Well, that's a bit over-simplified.
Yes, I am saying that there shouldn't be a serious consequence: I think they shouldn't be accountable. Because I believe that Free Speech is a higher value than the influence they have. I think that the makers of that foolishness should take responsibility themselves. That's really the only way to fix it. You can't legislate morality.

wolverine_men

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Re: Grand Theft Auto under fire
« Reply #16 on: October 24, 2003, 04:10:10 PM »
Well you can't exepect to get the best of both worlds. If they accept the responsibility then a legal precedent would be set for all other future cases regarding videogame disputes- and you don't want that either. But you also want the company to own up responsibility- so you can pretty much see how futile the situation really is.
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The Holy Saint, Grand High Poobah, Master of Monkeys, Ehlers

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Re: Grand Theft Auto under fire
« Reply #17 on: October 24, 2003, 04:14:52 PM »
Not at all.

They could take personal responsibiltiy by saying they will no longer produce material with that subject matter. It has nothing to do with winning/losing the case. Like I said, the point is that it isn't the sole cause, and so long as none of the other causes are held to blame, then the video game can't be held legally responsible. It would in fact, be unethical and hypocritical to do so.

wolverine_men

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Re: Grand Theft Auto under fire
« Reply #18 on: October 24, 2003, 04:22:28 PM »
If I were rockstar games I would never want to loose a money making franchise like the GTA series. It would be like Microsoft announcing that they would stop developing Operating Systems because ppl can exploit the inherent security holes within them and send malicious code to other networks. It would be unrealistic to expect Rockstar to make such a move. Like I said the situation is futile.
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The Holy Saint, Grand High Poobah, Master of Monkeys, Ehlers

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Re: Grand Theft Auto under fire
« Reply #19 on: October 24, 2003, 04:28:16 PM »
Yes, exactly. they won't take personal responsibility. which is why I don't think much of them personally. I don't think that money justifies the lax in personal integrity. Using it as an excuse is pretty weak.
But no, I don't think it's futile. I believe that people can improve themselves, you're not locked into decisions made, you can change them. You can always make a difference by not accepting what's wrong in society.

wolverine_men

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Re: Grand Theft Auto under fire
« Reply #20 on: October 24, 2003, 04:36:21 PM »
Do you think that the makers of Spranos should come out and appologise if some loony gets inspired by the events events from the show, which by the way is being broadcast on many free to air channels that is accessible by viewers of all age groups. I really don't think that Rockstar should appologise to anyone. They haven't committed any crime.
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The Holy Saint, Grand High Poobah, Master of Monkeys, Ehlers

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Re: Grand Theft Auto under fire
« Reply #21 on: October 24, 2003, 04:59:17 PM »
Yes, I do.
But you don't apologize because you committed a crime. You apologize because you did something wrong. Not every wrong deed is outlawed.

Mistress of Darkness

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Re: Grand Theft Auto under fire
« Reply #22 on: October 24, 2003, 05:45:49 PM »
I got sucked into reading this thread, so I thought I would make a comment visa vie my own opinion.

Videogames that glorify commiting violent crimes, or immoral acts, imo, are sick and wrong in a way I try not to think too much about.

That being said, however, it is not my place to dictate the actions of whatever production company released it. I wish that they would come out and apologize for the filth they have propegated into society, but they probably won't. I do think there are things that can be done, by utilitizing my own right to free speech without violating theirs.

A) Letters to the editor of game magazines or to the CEO of the company often have an effect. Sometimes such correspondance is a valuable piece of evidence when looking at a product's success.

B) Word of mouth. Often parents don't realize what a game is about, and if they did know, they would remove it from their house.

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Re: Grand Theft Auto under fire
« Reply #23 on: October 24, 2003, 06:46:33 PM »
I'm kind of intrigued by this moral backlash against "games that glorify violence," given that 95% of video games (and probably 98% of the games you play) are violent in nature. As possibly one of the only people on this forum who has actual experience with GTA (I haven't played, just watched it played), I can assure you that it doesn't glorify violence any more than any other shooter game--in fact, it provides real consequences for violence that arguably make it more moral than many of its competitors.

But even if you object to all shooters, and all forms of video game violence, I'm going to go out on a limb and say that most of you really like the Matrix and the Lord of the Rings--movies that glorify violence in a very direct, adrenaline-pumping way. Do you want the Wachowski brothers to apologize as well? Or are you holding movies and games to different standards?
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The Holy Saint, Grand High Poobah, Master of Monkeys, Ehlers

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Re: Grand Theft Auto under fire
« Reply #24 on: October 24, 2003, 10:04:26 PM »
See, that's not the story I heard about it. like I said, it's not just the violance, it's the portrayal. Your goal in GTA is not to save the world or to defend innocent people or to fight for freedom, it's to do personal violence to people, either for kicks or money. When people talk about GTA, they talk about the cool things they've done, like leave the old lady bleeding so the ambulance you want to hijack (after doing in the driver) will come. I think that's very different from a action battle sequence in LOTR between two armed people where the person we're rooting for is doing it to save the world as he knows it.

JP Dogberry

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Re: Grand Theft Auto under fire
« Reply #25 on: October 24, 2003, 10:58:47 PM »
I have not played GTA3, but I have a very good idea of how video games work in general. Yes, people who are not major gamers often comment about how good GTA3 is because of the violent comment. But the thing is, a would be willing to bet the violence is not why they enjoyed the game, but the fact that the game itself was very good. It had freedom to do what you wanted, presented challenging mission based goals, and had a good engine.

People who don't analyse games don't realise how these things interact to make a good game, and so cite the violence as the reason they enjoyed it. But there's more to it than that. Case in point: Look at all the bad games out there that are violent, but don't receive so much attention.

People need to take personal responsibility. You played a game, so you shoot people? Anyone who doesn't have a severe mental defect can tell the difference between real life and a game, and if someone was mentally ill, anything, be it a game or movie, could have set them off.

Finally, Video games are not toys. It's time parents started taking some responsibilty, such as not giving five year olds games marked "15+" Would the same parents let the child watch a horror or pornographic film? Hopefully not, although now I think about it, some parents are that irresponsible.
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wolverine_men

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Re: Grand Theft Auto under fire
« Reply #26 on: October 25, 2003, 06:22:44 AM »
Ok this would be my last post in this thread. I really don’t think that writing letters to anyone is going to be of any use.  Fellfrosch rightly cited some other gory games that we are perfectly comfortable to play with just because they are based on a historical or fantasy setting. A person playing a MMORPG is also free to do whatever he wants to. How is GTA3 any different from any of these games? Also I agree with Paladin’s logic that no sane person would mimic the acts potrayed in the games in the real world. I know I wouldn’t- and I love GTA3.
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The Holy Saint, Grand High Poobah, Master of Monkeys, Ehlers

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Re: Grand Theft Auto under fire
« Reply #27 on: October 25, 2003, 08:23:01 AM »
You don't think letters will help because you don't acknowledge that communication can affect people and their decisions. But then, why are you writing your post?
Like I said, it's FAR from the only influence, but it IS one of those influences. I never said anything about the people who played games and why. I said the communication involved is what's important.

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Re: Grand Theft Auto under fire
« Reply #28 on: October 26, 2003, 07:24:03 AM »
Saint, jeez. I have played all four GTA games (GTA1,2,3, vice city). I also played demos of Carmageddon 1 - 3. They have mucho violence, yes. But guys, remember half life? Remember taking a crowbar to a marines head? That was more in-your-face violent than anything in carmageddon or GTA. GTA et all are pure fun; 21st century arcade games.

These games actually help to reduce stress and let you blow off a little steam. GTA is a very funny game. Sick, yes. But funny. And you have fun with it, and can get rid of your aggression on computer game characters - infinitely better than doing the same to real people.

Put it this way saint. I played Doom (18 rated) when i was about 7 - 9 i think. I have played a lot of violent games, watched a lot of violent films in the intervening years. I have a bad temper, yes. I have violent thoughts (when customers try to return fireworks >_<) yes. But i don't act on them. I doubt there is anybody in this world, barring mother teresa (who doesn't really count since she's dead) who has NOT had violent thoughts, or lost their temper. You don't see me, richard my friend who owns all the GTA games, maus my friend who spends multiple hours a day playing online shooters (and savage, which he loves) walking into our old college and gunning people down. Thats because we a) are not insane and b) have a conscience. Something the columbine guys didn't. They could have been pushed over the edge by seeing a icecream van drive by when they wanted one, if they could have been influenced by a 9 year old game.

Also; GTA sold how many copies? Several million? How many people have done this sort of thing? Half a dozen? I think the numbers are so low they show that any link is pretty much negligable.

But i can tell saint isn't going to let this go.
If you're ever in an argument and Entropy winds up looking staid and temperate in comparison, it might be time to cut your losses and start a new thread about something else :)

Fellfrosch

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Re: Grand Theft Auto under fire
« Reply #29 on: October 26, 2003, 07:44:22 AM »
I'm not letting it go because you keep completely missing my point.

Tell me when I have EVER said that playing GTA makes you shoot dozens of people in a bloody massacre.

that's ok, i'll wait.

Ok, yeah, that's right. I HAVEN'T SAID THAT. In fact, I have been very careful that every time I say that playing computer games can influence your behavior to state clearly that I don't think it's the only influence. In fact, I have stated that there are THOUSANDS of influence on behavior. And that there are at least dozens that are bigger factors in immediate behavior. Apparently, no one understands that even when i put it into as plain English as I can.

Do an experiment, though. do something calming next time you need to release some pressure instead of caternig to the urge even in a virtual way. I think you'll find that you're more relaxed -- most people do. And no, before you jump on that wagon, I'm not saying to ignore the pressure. I'm not saying to hold it all in. I'm saying you need to deal with your pressure and stress, but in a different way than you're currently doing. You may find it helps more.

Again, i am NOT saying that video games are a waste of effort and energy. would I be such a fan of NWN if I thought that? (ok, maybe, yeah, it IS time waster's guide after all). But I AM saying that video games are among many contributors to influencing behavior. And I am saying that in most cases, violent video games are no the best way of dealing with stress.