Elantris
Mistborn
- Name: Scadrial
- Magic: Allomancy, Feruchemy, Metallurgy.
Warbreaker
- Name: Nalthis
- Magic: BioChroma.
The Stormlight Archive
- Name: Roshar
- Magic: Surgebinding, Voidbringing, Old Magic.
Might add the following notes, maybe paraphrased, explaining who can use magic and how it's used in each realm.
Elantris:
Magic usage:
Aonic peoples living in Teod or Arelon (or near the Arelon borders), who then spend a night in Elantris, will eventually become Elantrian and have access to the Dor through the AonDor. In Jindo, practitioners of ChayShan also have access to the Dor. In Fjorden, the monks of the various Monasteries have some access to the Dor (notably the monks of Dakhor, who appear to be infused with it).
The Dor transforms Elantrians into semi-immortal beings and makes them physically resilient, and transforms their outward appearance. Their skin becomes silvery, and their hair white. (Based on this description, it sounds like they're supposed to emulate the Almighty as he is described in WoK).
Otherworldly Visions:
The only interaction with any other supernatural forces is via the 'Lake', where it appears it is possible to commune with some unknown spirit or force. Usually, stepping into the Lake is fatal.
Warbreaker:
Everyone is born with one 'Breath'; the returned are born with one powerful breath. People who are skilled in the use of breaths are called Awakeners. The relative strength of each breath you have, but more importantly the amount of breaths you have, give you special powers (called Heightening). The Breath of the Returned boosts them up to the Fifth Heightening. There is no upper limit to the number of Breaths you can have, although holding them essentially alters your appearance and surroundings (makes colors more vivid). Likewise, there is no lower limit; you can give away your Breath, even sell it. Only the Returned will die if they give away their Breath, as they must have at least one to live.
The Fifth Heightening grants the bearer immortality - he will not age or succumb to disease, although other normal bodily injuries (impaling, beheading, immolation, exposure to acids[?]) will likely still kill.
Otherworldly Visions:
It's possible for some people to die, and be reborn as a Returned. Those who are allowed to Return must choose to do so; it's implied they speak to the creator himself.
Stormlight Archive:
Stormlight is apparently only available to only select people called Surgebinders (or Voidbringers?). Accessed by absorbing infused Spheres. The spheres are also currency, and may be considered counterfeit if they are 'dun' (have no Stormlight). Apparently, spheres can only receive a new infusion of Stormlight by leaving them outside - exposed - during a Highstorm. Therefore, the Highstorms are likely magical and not merely a force of nature. Highstorms do NOT occur in the western part of the main continent (Shin Kak Nish and perhaps other western kingdoms), and thus it may not be possible to obtain Stormlight there.
Surgebinders feel empowered by the Highstorms, and they can absorb Stormlight to heal their bodies.
Otherworldly Visions:
It's implied that some characters are able to travel to Shadesmar at will. Some are able to see the Father of Storms, the King of the Herlads himself, during the Highstorm. Others see visions from God himself during the Highstorms.