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Messages - Turbolinux999

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16
Brandon Sanderson / Re: On Feruchemical 'Mistings'
« on: June 27, 2009, 04:29:31 AM »
It's official name is now Bendalloy.

I require a source citation!  If you have one then I'll update the Wikipedia page.
I figured I'd ask before I did it, just to cover my ass.

17
In 'Mistborn: Hero of Ages', both the hardback and paperback, Adonalsium is spelled incorrectly in the one sentence mentioning it(?).

18
Brandon Sanderson / Re: On Feruchemical 'Mistings'
« on: June 26, 2009, 08:57:41 AM »
I hate that name... stupid copyright laws!

I don't think that there will be any Temporal Feruchemical powers; that seems like it would be out of place. I also don't think that there will be any metal that allows Feruchemical stores to be shared or transferred or other such things that I read in another thread.
I do, however, have a speculation for one of the metals... now I just need a name:

Aluminium : (Name here) - Stores Pain

What do you think?

On the general names, I was thinking that there could be:

Burner - Allomantic Mistings.
Tapper - Feruchemical Mistings.
Misting - Someone that can burn one metal and store in a different one.
(Metal name) Misting - Someone that can burn one metal and store in the same metal.
Full (Metal name) Misting - Someone that can burn one metal and store in all of them.

I like those and they make sense... I like them enough to modify the first post again to add them and ask for suggestions for different ones that may be better.

19
Brandon Sanderson / Re: [MISTBORN RPG] Your wish lists, please
« on: March 02, 2009, 11:27:22 PM »
Major SPOILERS in this post.  Sorry, I just like explaining my reasoning.

If the story for the RPG is going to be in post-Ascension, pre-iceball Scadrial then there will be no:

Mistborn -- There would only be ten and they would either be or serve The Lord Ruler.
Feruchemists --  They were all turned into Mistwraiths so there is no one in the world with Feruchemical abilities.
Hemalugists -- I don't know if they existed before the Ascension, but with Mistings being so rare I doubt it. If so, only TLR can use Hemalurgy.
Kandra -- Only the Firsts would exist during this time and they were specific people(Non-PC).
Koloss -- All of them are under the direct control of TLR, if he's even created them yet.

In addition to all this, Mistings are going to be extremely rare because the top generals that are also Mistborn aren't going to have descendants yet.  As an expansion it would be interesting to do because of all these limitations, but the main people that are going to buy this at first are going to be those that read the series and the story occurring then would feel very limiting.
Mr. Sanderson seems to like having reality in his fantasy and I like that very, very much so I think I say this with a little bit of confidence: After TLR pushed the world too close to the star and how he ""fixed"" it, there would only be a few years(Probably less) that the majority of Scadrial would remain inhabitable.

20
Brandon Sanderson / Re: On Feruchemical 'Mistings'
« on: February 27, 2009, 04:44:48 AM »
Second

21
Brandon Sanderson / Re: On Feruchemical 'Mistings'
« on: February 26, 2009, 10:51:09 PM »
I guess I didn't read enough of Mistborn PRIME.

Did it mention what the two types of mists do?  I wonder if, in the next series, the Sazed-mists are going to enhance Feruchemical and Allomantic powers...

22
Brandon Sanderson / Re: [MISTBORN RPG] Your wish lists, please
« on: February 25, 2009, 10:10:16 PM »
What is it with you, miyabi, always making me have to single you out  :P :
How would no dual-classing work?  Isn't that the coolness of having a Thug that can also use a Pewtermind?
(I'm going to keep my mildly presumptuous names confined to my very presumptuous thread.)

Of all the requests here(Which I do love, truly) there is one that would make the most sense for the universe and the story itself: If the RPG were to take place in the post-Final Empire/remade-Scadrial time period of rebuilding the world.  Maybe two centuries after the end of MB3 so there are still Mistborn and there are new Hemalurgists and Feruchemical 'Mistings'
I think that's my only hope for the game because it would make the world perfect for playing.

What I would like to see:

-- The game taking place 200-250 years after the remaking of Scadrial.  It would fill in the spots of the story between series one and series two(Said to be set 500 years after the end of MB3).
-- The gamut of Allomantic Mistings and Feruchemical 'Mistings' as well as full Mistborn and full Feruchemists.
-- Hemalurgy as a "secret" class.  I could see the civilization that The Crew will have built would be hostile to Hemalurgy and Hemalurgists as a whole(They have to kill people to make themselves better.).  But, within a few centuries there will have to have been a splintering of societies, possibly into ones that have neutral or positive stances on Hemalurgy.  Either way, the PC could either start with spikes and have to secretly acquire more or have to start killing once in a play group.  It's a neat idea.
-- The ability to, if the DM and players so wish, play as those people that Rashek put at the south pole.  They, obviously, weren't in any of the storage caches and they weren't standing there when Spook and everyone else emerged from them.  This means that they are somewhere else on Scadrial because I don't see Sazed killing anyone.  Maybe as a limited form of play.  No Feruchemy, no Mistborn, possibly no Hemalurgy.  Just Allomantic Mistings could make for interesting play.
-- The Kandra and possibly even the Koloss as playable races.  It's on the spoiler thread that Sazed made the Koloss a true species and he changed their mentality so that they're not just killing machines.  Plus, being a Kandra would be cool.
-- Expansion books for 'Old Scadrial Era', 'Rise of The Final Empire Era'(Or maybe just 'Ascension Era'), 'The Final Empire Era', and, maybe after it starts being published, 'Modern Scadrial Era'
-- D20 all the way!

That's my 37 cents... I'm sure there will be more to come.

23
Brandon Sanderson / Re: On Feruchemical 'Mistings'
« on: February 25, 2009, 09:26:50 PM »
I was wondering both of those very same things!  :-[

24
Brandon Sanderson / Re: On Feruchemical 'Mistings'
« on: February 25, 2009, 05:36:12 AM »
Well, either way, it was made rather clear in the books themselves that Tineyes could see into the mists the higher they flared their metal because it was gaseous Preservation and that Sazed couldn't penetrate the mists like Tineyes could because it was just his normal human vision multiplied several times.
I mentioned it because of the obviousness of the connection between Feruchemy and Allomancy concerning pewter and tin and how I have Pewterarm and Pewtermind as 'Thug' and 'Brute' respectively because of their connection, but I don't want to do the same with tin.  I found a viable reason for my hypocrisy.  :P
I still don't know...

25
Brandon Sanderson / Re: On Feruchemical 'Mistings'
« on: February 25, 2009, 01:20:25 AM »
Eerongal:
Sazed mentions, only in passing, that he used his ironmind it shove Koloss when they needed to be shoved.  So he does indeed use his ironmind in his fight against them, but most of it is used when he closes and holds Steel Gate against them.

douglas:
I was making specific reference to the reason that Tineyes could see through the mists when, in reality, they shouldn't have been able to.  It was because the mists of the time were the Body of Preservation in gaseous form.
As for the mists themselves, this seems to be the only mention of 500 years from MB3 mists:
Hi, new here, registered just so I could ask some questions:

2) When the Mists come back, will they continue Snapping people?


2)  No.  The mists will revert back to their more neutral state.

For me, this says, 'It'll be like before the death of the Lord Ruler.'  So, nightly fog.

little_wilson:
Actually, the opposite is true.  I just finished re-reading the fight between Marsh and Sazed and what Sazed did, every time he tapped his ironmind, was increase his weight and screw up Marsh's pulls and pushes.  He even used his weight to drag Marsh to him and smash his face with a lamp(And all that stored weight).  He never stored any weight during that combat.  Either way, I recommend reading it again, it's really good.  8)

26
Video Games / Re: Steam ID
« on: February 24, 2009, 09:43:43 PM »
Sobek999

I only play one game for Steam:  Left4Dead, baby!

27
Brandon Sanderson / Re: On Feruchemical 'Mistings'
« on: February 24, 2009, 09:42:48 PM »
My books are in a room with a sleeping person, I'll check on it as soon as possible.

28
Video Games / Re: Left 4 Dead
« on: February 24, 2009, 09:33:37 PM »
Left4Dead is awesome

29
CCGs / Re: I love Magic:The Gathering but...
« on: February 24, 2009, 09:27:44 PM »
Magic Workstation
http://www.magicworkstation.com/

That is the program that I use to play Magic on the Internets.  There are links to other sites on their 'Download' page so that you can download the Magic-specific stuff(The actual card database, themes to match the real cards, decks, card images, etc.)
I've been using it for years and it's great.  It is nagware, but there's a thread in their forum about getting a license key for free(You sign up for some "trial" crap, then cancel it. The Magic Workstation people get paid and you get a free key. I did it.)
I try, whenever I can, to spread the word about MWS.

30
Brandon Sanderson / Re: On Feruchemical 'Mistings'
« on: February 24, 2009, 09:10:02 PM »
I specifically say at the beginning of this thread that there will be spoilers.  If someone has continued on after I warned them, it's their bad.  I avoided things with spoilers even though I wanted to know so very bad; others would learn well to do the same unless they really want to know.

I can't remember if he specifically used his weight in the fight with the Koloss, but he did become an "anchor" to hold the gate shut when they charged(Actually where I got the term.).  But he absolutely did use his weight against the Kandra Fifths in combat once he was let out of his cage in MB3.

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