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Messages - Czanos

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Brandon Sanderson / Re: Ashfalls
« on: May 12, 2008, 10:39:47 PM »
Not sure if it really fits in here, but I just thought I'd mention that life in this world is confined to the poles. It says so on page 570 of Well of Ascension, when Vin has the power of the well. I'm thinking maybe the Lord Ruler did as much as he could to make metals plentiful, basing his empire at magnetic strongpoints, creating giant volcanoes to spew up rock and metal, a few other things. It makes sense that he'd want lots of fuel for his empire.

Brandon Sanderson / Re: The Koloss
« on: May 12, 2008, 10:31:45 PM »
I seem to recall reading in the book that the eye spikes are both steel. Lemme see if I can find it . . .

Ooh, nope. They're iron. p.70 in Well of Ascension.

And an ominous danger it was. The stranger waited quietly on the worn road, wearing a black robe, standing almost as tall as Sazed himself. The man was bald, and he wore no jewelry--unless, of course, you counted the massive iron spikes that had been driven point first through his eyes.

Brandon Sanderson / Re: Wheel v. Mist
« on: May 11, 2008, 07:47:27 PM »
It might not be as hard to practice using your electrum shadow to dodge things as you might think. The trick is to get a situation where electrum is the only tool you have. Such as maybe having a mistborn shoot coins at you at night, or having a squad of archers fire blunt arrows at you. It's true it would take some getting used to, but I don't think it'd be that hard to get used to it. Especially not for somone burning atium.

As for warders, the regular kind would be no threat, as the atium we're burning gives the Mistborn any number of ways to take them down. As for Asha'man with Red's for warders, if the Mistborn doesn't have surprise or terrain on their side, probably best to just run until they do. Even odds are hard enough.

Brandon Sanderson / Re: Wheel v. Mist
« on: May 09, 2008, 11:34:44 PM »
Here's another thought. While the weaves a channeler spins may be invisible, the actual effects they have are not, most of the time. Things like walls of fire and balefire are objects, so they would shoot off an atium shadow. I think this would give the Mistborn another advantage, as they could tell what weaves were being used against them by the atium shadows of their effect coming into existance. I mean, an atium shadow shows what will happen in the future, so if an object comes into existence I assume it's atium shadow would show it doing so before it materialized. This would negate the advantage a channeler has with physical weaves, and leaves them with the best weapons of compulsion and invisible air. (As some air weaves can be seen, such as when Siuan made the bluish-green sword of air on the boat to Tar Valon.) This fact, combined with the hand gestures and electrum shadows gives the Mistborn a fighting chance against most channelers.

The thing I can't find a way around is complusion. However, luckily for the Mistborn, there are only a few channelers who know the weave. Among regular Aes Sedai and Asha'man compulsion is not something to worry about.

Brandon Sanderson / Re: Ashfalls
« on: May 08, 2008, 02:18:30 AM »
I always got the impression that the plants were all brownish or yellow or what have you because they were dying from lack of sunlight. As in the ash blocked enough sunlight to prevent chlorophyll from functioning, depriving plants of their green color. The most hardy of plants can still survive (with the aid of some evolution) in low sunlight conditions, but it would be like a perpetual winter/autumn, only instead of cold weather killing plants it's lack of sunlight. Plants who get enough sunlight can still grow the yellow and red pigments to gain food, which is why there are yellow and red plants, etc. . .

Brandon Sanderson / Re: Wheel v. Mist
« on: May 08, 2008, 02:12:19 AM »
As to the atium vs. balefire temporal aspect, it would probably depend on the strength of the atium burn/balefire. I seem to remember hearing that flaring atium would give you a larger time jump into the future (can't remember if it was canon or not though . . .) but the strength of balefire can burn things out of the pattern at different intervals. So it would probably just come down to which had a larger temporal distance. (And the average size of balefire is about the width of your arm, if I recall correctly.)

However, another advantage Mistborn have is that 90% of Aes Sedai have to use hand gestures to get their weaves to work properly. Burning atium would let them see which hand gestures the Aes Sedai was using, giving another insight in to what the channeler was going to do.

As for zinc and brass, while channelers don't need complete emotional control, they do need to be able to focus. A Mistborn could riot emotions such as shock, worry, absentmindedness, or some such to weaken that control, or soothe all their emotions away in a big push to shock them out of weaving right. Of course, where Aes Sedai are trained to handle their emotions, this might not do much good once they figured out what was going on, but it could be used to stall and close in.

And as for Mistborn not having good long range attacks against Aes Sedai, it may be true, but a steelpush or ironpull (enhanced with duralumin perhaps?) would considerably shorten that distance very quickly. The terrain would really make a differene in a fight between the two though, as a lot of factors come down to how much metal the Mistborn has to use and how fast the channeler can get a weave around them.

Also, most Aes Sedai keep coins on them, don't they? A Mistborn might not have to get too close if they can just push the coins off them far enough to pull them back with lethal force. Aes Sedai aren't likely to guard against their own coins killing them. (Though I bet they'd learn fast.)

And keep in mind, it takes quite a lot of the One Power to go moving earth around, particularly large amounts of it. While the Aes Sedai in question could probably do it, (a touch unfair to give the Mistborn advantages such as atium and metal to work with without the Aes Sedai being equally gifted.) it would take quite a bit of effort to encase someone in stone. Which raises another question. Could a Mistborn riot/soothe an Aes Sedai's emotions to make them more likely to draw on too much of the One Power or otherwise let it consume them? I would think they could, as Rand makes Saidin at least sound easy to fall prey to.

Maybe the more skilled you are with steel/iron, the finer particles of metal you can see, but to actually affect them (at least ones in someone's body) you have to be very strongl. Or maybe Brandon just meant powerful in the sense that they would have to be supremely skilled in order to do so.

Brandon Sanderson / Re: Wheel v. Mist
« on: May 06, 2008, 11:20:46 PM »
That's what the use of electrum and such would be for. If the metal works in a similar way to atium, you could just watch to see where the flows of air caught you before they actually were flown. I suppose the way I wrote that came off as if the Mistborn would use atium and the other temporal metals to see what the channeler is going to do directly, but the best strategy would be to use it's added mental capacities to see what would happen to you, and use that information to prevent it. Kind of like what Vin does with Zane I guess.

I have to concede the point that in a one-on-one fight, with both parties knowing about the other, a channeler would have the edge in a fight, or pretty much anything. But I think a Mistborn's unique abilities could allow him/her to catch many a channeler unaware. With atium speeding up mental processes and rendering physical combat useless, duralumin and steel or iron to move around, electrum to gain at least marginal warning of any attacks against you, with the other metals throwing in their quirks, a Mistborn who was trying to say, assassinate an important channeler could stand a viable chance of it.

Brandon Sanderson / Re: Wheel v. Mist
« on: May 06, 2008, 04:23:10 AM »
Hello all, this is a first time post, but I decided to throw in my two cents this time instead of just lurking around the boards. (Like I have for the past week or two.) Have to say it's a wonderful community, with plenty of knowledge to go around. Anyways, a few points. . .

Gotta be a channeler. It would be cool to be a mistborn, but you can only do so much with allomancy. You can do ANYTHING with the one power if you can find the right weave. Besides, it'd be easy for a channeler to kick a mistborn's trash. Just hold him still with air and balefire the heck out of him/her.

It might not quite be that easy for a channeler to fight a Mistborn though, especially if said Mistborn was either really rich, or had abilities such as feruchemy and hemalurgy to supplement their allomancy.

For example, if the Mistborn had a large enough cache of atium and other metals at their disposal, then I'd have to give them the edge in any fight. Being able to see what your opponent is going to do before they do it is something no Aes Sedai or Asha'man could counter, and you could probably tell at least if the channeler was going to balefire you via some combination of gold, electrum, and atium.  (Though that makes me wonder if gold, electrum, and malatium shadows throw off an atium shadow if you burn both. Hmm.)

Or supposing the Mistborn had feruchemy and hemalurgy to increase their abilities, (like the Lord Ruler,) then they could burn a whopping load of speed and wakefulness, in addition to atium, to create a body that is fast enough to take out the opposing channeler before they have a chance to react. Or supposing they were really powerful, they could just use a huge steelpush to separate each individual molecule in an opposing force, by pushing on the iron in their blood and tissues. (Messy way to go though. Ick.)

I guess in the end it mostly comes down to surprise. Either the channeler is going to get a net of air around the Mistborn, or the Mistborn (if they're competent or lucky enough) is going to get to the channeler before they can react.

But back to the topic at hand, I would probably go with a Mistborn. While it's true Aes Sedai and Asha'man can do a much larger range of things, and would probably be a more versatile and worthwhile choice, Mistborn just strike me as more, well, striking. And Mistborn can do several things channelers can't, such as burn temporal metals and "fly."

Well, I think that's all I've got for now, but hopefully I'll think of some good content to add to the other discussions as well.

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