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Messages - darxbane

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Brandon Sanderson / Re: The Comprehensive Hemalurgy Thread
« on: March 11, 2008, 04:58:06 PM »
I think we can be pretty certain that Vin's earring has Hemallurgic properties, as it pushes away the mist, and allows her to feel the Well pulsing.  It was also posted on another thread that Alendi had the "piercing of the Hero" or something like that, and he wrote in his diary that he felt the same pulsing.  Only Vind and Alendi could feel this.   Zane could hear the God voice, and the Inqie's were under much more influence by the end of book 2.  EUOL has said that the mists do have a connection with Allomancy.  Hemallurgy appears to have the opposite effect.  I would think that Ruin influence over Hemallurgy would make it an opposing force to the mists, but we can't be sure.

Brandon Sanderson / Re: use of steelpulling
« on: March 11, 2008, 04:45:29 PM »
He did have it backwards.  Also, the pushing and pulling force is always in a straight line between the Allomancer and the metal being pushed. The blue line marks the path, right to the center of the body.   If a Lurcher continued to pull as he moved out of the way, it would change where on the coin he was pulling, and the coin would change direction and still com right at him/her.  It would take a constant on and off technique in order to manipulate the object the way you describe.  I also disagree with the offensive advantages of pulling.  Throwing a coin behind someone then pulling it back would be quite effective.  You could also pull your sword back to you if you lost it in a fight, or pull on someone and either send them flying towards you or you them.  You could rip a weapon out of someone's hands.  Lot's of fun can be had by all.  You are right that Lurchers and
Coinshots are more ranged and/or support fighters than anything else. 

I'm sure you are right about him keeping that room secret, it's probably why he had that storage room in between; all that metal would hide the door to the Well room from the SI's and any Allomancers.  The Steel Inquisitors are created from devout followers of the Lord Ruler's religion, so they see him as a God.  However, just in case they got any bright ideas, he can easily kill them by removing the "lynch pin" spike in their back, and he could do it with Allomancy, as he was powerful enough to affect metals inside the body.

I am going to look at the Ars Arcanum in WoE tonight to look into this  a little more.  I did want to point one thing out now, however.  Have any of you taken a closer look at the metal symbols themselves?  They all have spikes going through them!  Every symbol has at least one spike or nail shaped piece to them.  It may not actually tell us anything, but it feeds into my unhealthy obsession with Hemalurgy. :P

Brandon Sanderson / Re: Atium Mistings?
« on: March 11, 2008, 03:58:19 PM »
That's a good point, Comatose.  I also think that the Mistborn, having significant influence, would take all the Atium for themselves and not share it with a Misting, as they would be more effective.  And you can forget about a Skaa Atium Misting.  Unless a Skaa slave in the Pits decided to eat one because they went crazy, they woudn't even have an opportunity to find out.  It is possible that Mistings can only be of the 8 common metals.  That would end the discussion on this thread, however, and that's no fun. :D 

Brandon Sanderson / Re: Mistborn as a Video Game
« on: March 11, 2008, 03:48:51 PM »
I agree that a game would be tough, as well.  However, a movie has a chance if it was set up as a trilogy.  The good part is that the first book was set up to be one story, so if it didn't make money they wouldn't need to worry about making the other two; only those of us who read the books would know that the Lord Ruler's death was only the beginning.   I think it would be a good movie trilogy, as long as Brandon had a strong say in the script and a Peter Jackson or Steven Spielberg type Producer/Director was involved.

I agree, Ham has no chance unless he gets extremely lucky.  As for the question, I think we are looking at it the wrong way.  Unless a power makes you literally invincible, you can die if you are careless.  Atium grants a fantastic, almost god-like ability to anticipate and react to attacks, but it is still only as powerful as the person who uses it.  It was not Atium's "fault" that Zane lost.  He could have waited longer to block her attacks, but instead he casually moved to intercept, giving Vin time to see her own move and change it mid-swing.  He could also have simply killed her the moment she  said no to him, instead of trying to make her suffer first.  Zane's death is his own fault.

Why would Vin not be Badass for exploiting an enemy's weakness? Her plan was brilliant; she used his reaction to see her own potential strike.  If he wasn't so certain he would win he may not have left himself so open. Power is a small part of being a great warrior.  Intelligence, cunning, and even luck are also important.  Her ability to think and reason under the strain of almost certain death is a characteristic that very few people possess.  She didn't find a way around Atium, per se, she was simply able to take advantage of an opponent who felt invincible.  It's actually a sort of side effect of Atium that even Vin admits she feels while burning it. 

Brandon Sanderson / Re: Ruin and Preservation
« on: March 10, 2008, 08:26:42 PM »
The mist spirit seems to have nothing to do with the mist killings.  The people found dead have no marks on them at all.  It's almost as if they die of fear.  There have been three physical altercations with what we know as the Mist Spirit and people:  Alendi's friend, who was stabbed but not killed, Elend, who was stabbed and would have died without Allomantic intervention, and Vin, who felt something grab her, then she fell off the building she was on and her arm felt ice cold for a short time.  Her situation was different from the other two, both in that she was not physically wounded, and that the spirit vanished shortly before she was attacked.  This could mean that two (or more) entities inhabit the mists.  Anything I am missing?

It is also said that Atium increases your ability to react.  Min is able to avoid over a dozen Hazekillers with increadible ease.  I think the only reason Vin beat Zane was his overconfidence allowed an opening. 

Brandon Sanderson / Re: Ruin and Preservation
« on: March 10, 2008, 06:15:31 PM »
Something is definitely missing here.  The most confusing thing about the alleged mist killings is how random and arbitrary the victims seem to be.  Right behind that is how it only seems to happen away from Luthadel, except at the very end of the book.  Finally, not everyone who is attacked dies.  You would think that if Ruin was using the mists to kill It wouldn't screw it up so often.  What if the deaths from the mists are not related to Ruin itself?  Maybe (and this is a WILD theory) the people who die can unknowingly draw on the power of the mists.  When they do, they can't control it and it kills them.  Crazy, huh?  Must be Monday! 

EUOL did say this was the most complicated magic system he has come up with.  It seems that we will have to wait and see.

Brandon Sanderson / Re: The Comprehensive Hemalurgy Thread
« on: March 08, 2008, 09:56:01 AM »
My guess is that the process of Hemallurgy makes the metal a part of the recipient.  This would allow Its influence to pass through the metal to the host, if you will.  The amount of metal in a person's body also seems to have a direct effect on the amount of influence exerted.  There is no doubt that Ruin can manipulate metals in Feruchemy, and little doubt in my mind that It can influence Hemallurgy.  The only thing it doesn't seem to control is Allomancy.  At least, there has been no evidence of that yet.  "There's always another secret".  I may quote that in my sig.

Yes, and they have the same allomantic powers.  The place that Vin found was the Well in the prophecy.  The Lord Ruler built his palace around it so he could protect it.

I still like Perrin and Faille best, although I like all the main characters, these two stand out slightly above the rest.  Lini is cool, too. 

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