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Messages - MetalcoreRancor

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Brandon Sanderson / Re: My mistborn mod map for starwars battlefront2
« on: June 03, 2011, 07:54:39 AM »
I appreciate the thought, but this loadscreen is temperary. I do have plans to have actual screens of the map for loadscreens, but the map is not finished yet, so cant make those :P


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Brandon Sanderson / Re: My mistborn mod map for starwars battlefront2
« on: June 02, 2011, 06:20:40 PM »
Great! If all my ducks get in a row Ill be bringing out the beta this weekend.




this is a couple of videos of my new mode Ive been working on, Heist mode, inspired by the thieving crews and the original intent of the Mistborn novel, CTF with a twist. When you have the flag, a timer counts down and if your holding the flag when it reachs 0, you lose. Still have some bugs to fix with it..

And here is some art I made, possibly going to be a loadscreen.


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Thank you both! I've had to bring in basic swordsmen and the mechanic of archery to make a broader appeal then to just mistborn fans and I am very glad that you guys are excited for the main show :)

I don't think it distracts from the actual game to have that table that large, when your playing the game in fullscreen it's small in comparison, and over all the other huds I think it's staying the most true. In the end it will be looking like a wrist watch, as that was the idea.

As soon as I get the finished model of Vin with her mistborn cape a bigger and better trailer will be produced, as well as good old gameplay footage, and a beta will be made available, maybe within 2 weeks if anyone is interested in trying the mod out and has the game by then. Steam has swbf2 available for I think 10$. I won't condone pirating the game for the mod, but I won't stop anyone from it either lol

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Sorry for double post but posting some content videos


Showing off the Bow and arrow, skaa Rebellion archer


Koloss unit (temperary model not finalized)


Some Mistborn leaping and allomancy with Vin (temperary model not finalized)


Earlier footage taken of the jump off of Kredik Shaw.
Hud display is older in this



Please give comments.. good or bad.

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Brandon Sanderson / Re: Mistborn: Alloy of Law
« on: May 25, 2011, 10:36:56 AM »
Hoid is in pages 313-314 of The Final Empire as a contact Kelsier spoke to. I just read it and had to post here.

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I completely agree, and will be continueing to improve the skin as the mod continues, thanks for the advice.

I'd like to also state that after a semi-successful alpha testing, I have gotten feedback and redesigned a large portion of Luthadel, and have more space now to add even more new structures. The land bridge across the River Channerelle has been replaced by a wooden bridge, and several streets are now winding pathways that aren't straight, quite like a lot of art designs Ive seen for Luthadel. I'm still working out adding windows the buildings.. my first attempt tripled the amount of vertices on a model and made the walls invisible, so it's a bit frustrating work. The HUD is really coming along nicely, and as soon as I get the Vin model with mistborn cape completed, I will be providing more videos.

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I wanted to give him white vest black shirt but didn't find it in the book. I can't give long hair easily to units in swbf2.. at all.

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Does this look like an accurate representation of the Lord Ruler? Be honest. There really is no art on this guy so I had to go with the description in The Final Empire.

(I don't intend on the Lord Ruler being available for normal play but that may change. Currently he will be a boss in the Atium Duel mode, where you have to survive for a certain amount of time inside Kredik Shaw against waves of Steel Ministry units who are slowed down, and 9 Inquisitors who are "burning atium" meaning they move at same speed as you. You'll be ducking and dodging arrows from the slower guys while dealing with the inquisitors until Lord Ruler arrives and you have to choose between attempting to kill him and surviving until the timer runs out. )

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I also hope to work on the gammorean guard model so it is more koloss like and less pig like, but its a good placeholder for now. It will be larger then the other units but not 12 feet tall.

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Believe me, Inkthinker. I've had them big and will be resizing them. I take a lot of insperation from your Deviantart Koloss design ;)

But it's a balance between sizing them with Vin's size when I have her out, as she wields two of them. Please, keep the feedback coming. More updates will be given, I have lamp posts out, a new reticule HUD display and more animations for my archer coming soon.

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Brandon Sanderson / My mistborn mod map for starwars battlefront2
« on: May 18, 2011, 12:31:09 AM »
Ok, so if you follow Brandon on twitter you'll probably have noticed Ehudthekiller tweeting about a mod map. Well thats my twitter feed and this is my map.

I started this about 2 months ago now, after finishing the book series in a 2 week marathon and I had to get my creative outlet emptied.

Up  until this point I have not had the chance to share my map with a lot of people who actually know the series, as most of the star wars modding community was like "no Ive never heard of it". I myself do write fantasy, and making this mod map is my expression of writing Mistborn, in a sense that instead of allowing people to read a fanfic, they can play and live out their ideas of how it would be if you were in the Final Empire.

Not everything can be made, however. I would love to make an accurate building of Club's hideout, the Cantons, some Keeps. I would accept model donations if anyone wanted to contribute, but I won't be venturing into that detail, as the game is already stressing at the amount of structures I have loaded into the game.

Here are some screens and the link to my youtube trailer.

If you have any questions on the game, the mod, the modes, or anything at all, please post. I want feedback from fellow Mistborn enthusiastes :)

http://www.youtube.com/watch?v=H1EcCmQhM98




^ temperary model of vin with older koloss sword models.


The Cracks slums



Kredik shaw.

further screens/videos at my WIP topic on the modding community forums for swbf2
http://www.gametoast.com/forums/viewtopic.php?f=29&t=25964

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